Get drunk. Then play. See what happens.
Paragon is boring. Advice for livening it up?
#26
Posté 16 mai 2014 - 06:58
#27
Posté 16 mai 2014 - 07:06
Or go Two-Face style and let the coin decide.
#28
Posté 16 mai 2014 - 07:08
Even though I am a mostly Paragon player, some situations just call for the renegade options. Like Han'Gerrel almost blowing you up? Let him know you're upset with a punch to the gut. Reaper talking sh*t on Rannoch? Use that renegade interrupt. He's a reaper. Shepard doesn't put up with that BS.
- MissMayhem96 aime ceci
#29
Posté 16 mai 2014 - 07:16
Go paragade instead.
Paragade or renegon playthroughs are more fun IMO. The problem with full paragon or full renegade playthroughs IMO, is that it doesn't make much sense why those Shepards would have been chosen to become Spectres. Full paragon puts his or her personal ideals before pragmatism, and full renegade is an incompetent jerkass.
You may say going full renegade is a jerka** move , but depending on how you play, a full paragon can do worst damage than a full renegade. I did a full paragon trilogy playthrough and got everyone killed that can be killed and when I played a full renegade I can keep everyone alive that can be alive.
- cmessaz aime ceci
#30
Posté 16 mai 2014 - 07:27
Am I the only one that doesn't really care if an option is red or blue I just pick what I want? I won't lie, the color/position on the wheel informs me roughly of whether I can expect my choice to be a nice or dick move. But I find the overemphasis on aligning to one side or another laughable.
Unfortunately Mass Effect 2 made people care with how it handled charm/intimidate and the morality meter.
I don't think anyone was that upset when BioWare gave up on that and switched to the reputation system for ME3.
- jtav aime ceci
#31
Posté 16 mai 2014 - 07:35
Call me creepy, but I've been keeping tabs on him. He mostly goes over to DA: I threads and goes off there about stuff and how Dragon Age is bad for doing something he doesn't like and how everyone on the BW forums sans him is a moron and that BW would do well to ignore everything fans suggest since fans are stupid.
The HBI also does its due dilligence on the accountant, and others who are... on the list.
He breaks from posting periodically, but he's still active, and will be back soon enough. (
)
#32
Posté 16 mai 2014 - 07:37
On-topic: I play my canon Shepard as a bit of an opportunist -- see the risks you like, and take 'em.
What's problematic with the P/R system though is that the Renegade path doesn't offer much gain to incentivize taking it over the Paragon path, so even through this approach, you'll likely end up high Paragon in the first two games (ME3 is more flexible, though). Still, there was this cunning, calculating side to my Shepard that definitely made him a bit of a wild card as a character that I enjoyed about him.
#33
Posté 16 mai 2014 - 07:38
Throw some Renegade into the mix!
- SporkFu aime ceci
#34
Posté 16 mai 2014 - 11:03
Unfortunately Mass Effect 2 made people care with how it handled charm/intimidate and the morality meter.
I don't think anyone was that upset when BioWare gave up on that and switched to the reputation system for ME3.
That's why Gibbed is your best friend (unless you're on PS3, in which case you're screwed).
#35
Posté 16 mai 2014 - 11:07
Killing Rana Thanoptis is relatively easy.
I wouldn't even consider that Renegade, even my most idealistic Paragons shoot her on Virmire.
#36
Posté 16 mai 2014 - 11:30
I'm what you'd call squeaky clean when it comes to various ME issues. The genophage is wrong. It's better to err on the side on the side of mercy, etc. But actually playing that way is incredibly dull. 95% percent of the time, I get the best possible results. When I don't, downsides are fairly trivial. Even the mandatory deaths seem more than willing to die. I don't feel like I'm struggling for my victories or making hard choices. So I end up deliberately playing badly or doing one of the really stupidly cruel Renegade acts just so something interesting happens and abandoning the game shortly thereafter. My Renegons are complicated people who lose things dear to them and struggle with their consciences. Good feels so lifeless by comparison. Any suggestions?
As a staunch paragon player I still take renegade dialogue options from time to time. Even a squeaky-clean Space Paladin can get frustrated, angry, or exasperated at the foolishness of others. Paragons amy do the "right thing" But they can still grumble about it. ![]()
For a serious Paragon, every life is precious. Every ally lost is a tragedy. Focus on the individuals lost, as Renegades focus on the "greater good" Make it personal.
#37
Posté 16 mai 2014 - 11:36
#38
Posté 17 mai 2014 - 03:47
When choosing actions to take, filter your choices through your background and psych profile you made for the character.
Spacer: He/she is more tolerant of other races and more politically savvy as his/her parents were officers and likely instill the idea that everything you do reflects on the alliance. You should keep that in mind before taking any action.
Colonist: The galaxy is full of dangers. You may have to work with aliens from time to time, but never blindly trust anyone.
Earthborn: No one is going to give you anything. Friends are nice, but all you really have is yourself. Take what you can. Give nothing back.
War Hero: Fight the good fight and never turn your back on someone in need. Defend those who cannot defend themselves.
Sole survivor: Survive at all costs. You can't do anything when you're dead.
Ruthless: Casualties are inevitable. Don't hesitate because someone might get hurt. Do whatever it takes to get the job done.
That being said, my favorite is Colonist/Ruthless. Shepard can be cold blooded at times, but considering the life he/she has lived you can't fault him/her. Pretty much a jerk to any Batarian, but will work with anyone to accomplish the mission. Secure your allies loyalty by any means necessary. Because when they call on Shepard, they are sh^t out of options and the plan must not fail.
#39
Guest_Guest12345_*
Posté 17 mai 2014 - 03:51
Guest_Guest12345_*
This is the big problem with ME morality system. The system is very linear, shallow and predictable. Press the big blue button to get the best/happiest outcome where everyone shakes your hand and says thank you. It is so repetitive and unsatisfying.
Instead of having so many objectively binary choices, Bioware needs to start giving the player more difficult choices with more meaningful consequences. A choice that has 1 right answer and 1 wrong answer is VERY BAD. A choice that has 2 right answers or 2 wrong answers are much better. Having to choose between 2 right answers or 2 wrong answers means there is no cop-out, there is no easy way out. You have to choose between them and it ultimately means the choice will never be a guaranteed "right" or "best" choice.
- jtav et DeinonSlayer aiment ceci
#40
Posté 17 mai 2014 - 03:55
Is it just me or does anyone else notice that a purely Paragon Shepard is stupid. I don't mean that it's bad way to go. I mean it feels like Shepard loses about 100 IQ points.
#41
Posté 17 mai 2014 - 03:59
Is it just me or does anyone else notice that a purely Paragon Shepard is stupid. I don't mean that it's bad way to go. I mean it feels like Shepard loses about 100 IQ points.
I got tired of that naive crap myself, but cant do pure renegade either. That Shep should be locked up and left to hug himself 24/7
#42
Posté 17 mai 2014 - 04:05
My Shepards tend to range between 60/40 Paragade and 30/70 Renegon.
#43
Posté 17 mai 2014 - 04:08
Is it just me or does anyone else notice that a purely Paragon Shepard is stupid. I don't mean that it's bad way to go. I mean it feels like Shepard loses about 100 IQ points.
I dunno about stupid. But definitely idealistic, sometimes to a fault.
#44
Posté 17 mai 2014 - 04:22
That's why Gibbed is your best friend (unless you're on PS3, in which case you're screwed).
Actually, I can use Gibbed on my PS3 saves. I have to decript them and convert them into Xbox 360 saves first, but I can very much edit my saves how I please. Not that I have any problems playing full Paragon/Renegade characters, but giving myself 2000 Paragon and Renegade points at the start of the game just makes me giddy.
#45
Posté 17 mai 2014 - 04:28
As it is, I come out as a paragade in every game, with ME2 having the most renegade choices out of all of them, ME1 second most, and ME3 the least renegade and most paragon. Although the only reasons that I don't sabotage the genophage and kill the Geth is to gain as much support as possible for the war effort.
- MissMayhem96 aime ceci
#46
Posté 17 mai 2014 - 02:02
My first play through was like 90% Paragon and it was fine. My second play through was 70/30 Paragon and was more interesting and gave me the most options for choices without being all jerkface to everyone all the time
#47
Posté 30 juillet 2014 - 01:40
Paragade is pretty fun, I usually go into a playthrough with my Shepards likes and dislikes already in mind. Anti-synthetic, Pro-Alliance Anti-Biotic etc. and I shape it to the background I give them. Renegade is usually the pragmatic xenophobic arse-hole route and I have never done a full Renegade playthrough ( I got really close but then stopped) so I am trying to make my Shepard agreeable but not a pushover.
#48
Posté 30 juillet 2014 - 01:43
Go for an even split between red and blue, both in big decisions and personal interactions. That's still my favorite Shepard.
#49
Posté 30 juillet 2014 - 02:00
#50
Posté 30 juillet 2014 - 02:13
It's simple. Ask yourself "what would a p*ssed off Arnold Schwarzenegger do in a movie?" And do that.
"Remember Solly when I said I'd kill you last?"
"Yes! Matrix! I remember Matrix!"
"I lied."





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