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Should armor look realistic or pleasing to the eye?


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#276
In Exile

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You're serious?  After the examples you posted?

Pray tell me, - what is there to laugh about?

 

The fact that it looks like an overweight person wearing their boiler? That armour just isn't intimidating for me. It isn't aesthetically appealing. This is an incredibly subjective exercise. I don't see why it's so difficult for people to wrap their heads around that, and instead try to turn this into some persuasive exercise.

 

I never said the stuff I like is objectively good. All I said was that I like it. It doesn't matter to me whether anyone else does. But to the extent that people want to convince me that Sir Boiler Room is aesthetically pleasing or intimidating, I'm going to voice my opinion.  

 

One comment I'd like to make, is that we shouldn't get too hung up on the kind of decorations which were actually used during different historic medieval periods and in different medieval regions. Obviously, that's a matter of that culture's particular fashion and taste. Ferelden is something different.

 

But the example they do set, is that suits of armor typically could be decorated, and probably was, if it was made to higher quality for an important client.

And the way those decorations were made, they also served a purpose. They stiffened the plate or provided reinforcing ridges of thicker material.

 

The decoration thing is a side-track, though. A lot of the debate here is about the model of the armour itself, not whether it has engravings. 



#277
In Exile

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Medieval full plate often looks like it has a paunch, I could do without that.  And the helmets look kind of silly.  But I don't think those are a requirement for realistic looking armour.

 

That really captures one of the major reasons why I dislike the armour. 



#278
Enigmatick

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But this isn't a thread about what terrifies 13th century medieval peasants. 13th century medieval peasants would also be terrified of threadbare tunic and pants wearing men on horses taller than you coming at full speed, because they have no combat training, no weapons, and no way of protecting themselves.

 

This is a thread about what sort of armour looks visual appealing. And wearable boiler is not visually appealing. 

Neither is the godawful stuff you posted, it all looks tryhard 13 year old appeal nonsense.



#279
Rawgrim

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Belivable and pleasing to the eye, would be my choice.



#280
Vilegrim

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Before or after I stop laughing? I'm sure somehow like this would kill me swinging weapons at me, but they're about as intimidating as someone wearing their boiler. 

 

 

Not when they start moving, then it gets real. 


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#281
Quyk Sylvyr

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I'd really like to see a wide range of stuff available.  I have to admit, I usually play female characters and prefer my armor to look at least slightly feminine.  That doesn't mean I want my character to look like they belong in the blooming rose, but I generally like armor that follow's a female's curves so it doesn't look so blocky or has the puffs at the waist.

 

As an example, I actually like the champion's armor for the most part from DA:2.  I could have done without the extra bib, but it was one of the few sets of armor I liked from the original game.  I also absolutely loved the first armor from the mage pack in DA2.  (I could have done without the spiked pauldron, but beggers can't be choosers.

 

Thefugmantle.jpg


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#282
ladyoflate

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The fact that it looks like an overweight person wearing their boiler? That armour just isn't intimidating for me. It isn't aesthetically appealing. This is an incredibly subjective exercise. I don't see why it's so difficult for people to wrap their heads around that, and instead try to turn this into some persuasive exercise.

 

I never said the stuff I like is objectively good. All I said was that I like it. It doesn't matter to me whether anyone else does. But to the extent that people want to convince me that Sir Boiler Room is aesthetically pleasing or intimidating, I'm going to voice my opinion.  

 

 

The decoration thing is a side-track, though. A lot of the debate here is about the model of the armour itself, not whether it has engravings. 

 

Meh, the only really weird stuff about that armor is the helmet and the feet, and the helmet is at least in keeping with the grand Bioware tradition of stupid-looking headwear. I'm a bit sick of the implication one must always looks perfectly svelte in armor, even outside of actual body type.



#283
Giant ambush beetle

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Medieval full plate often looks like it has a paunch, I could do without that. And the helmets look kind of silly. But I don't think those are a requirement for realistic looking armour.



That really captures one of the major reasons why I dislike the armour.

 
You don't want your characters be able to breathe? Because all your fantasy characters that breathe air to stay alive would choke in their skintight armor. Now THATS not intimidating at all.  :D

Anatomy lesson #1: when breathing the chest needs room to expand.



#284
In Exile

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Not when they start moving, then it gets real.  

 

The armour still isn't intimidating. 

 

Meh, the only really weird stuff about that armor is the helmet and the feet, and the helmet is at least in keeping with the grand Bioware tradition of stupid-looking headwear. I'm a bit sick of the implication one must always looks perfectly svelte in armor, even outside of actual body type.

 

Body type in video games is certainly an issue worth discussing, but again, the issue here is what armour people think looks good, and whether realistic armour can be aesthetically pleasing. The answer is that it's all subjective. 

 

Neither is the godawful stuff you posted, it all looks tryhard 13 year old appeal nonsense.

 

It's almost like in the actual post you're quoting, I said: 

 

"I never said the stuff I like is objectively good. All I said was that I like it. It doesn't matter to me whether anyone else does. But to the extent that people want to convince me that Sir Boiler Room is aesthetically pleasing or intimidating, I'm going to voice my opinion.  " 

 

I guess reading is difficult. 

 

 
You don't want your characters be able to breathe? Because all your fantasy characters that breathe air to stay alive would choke in their skintight armor. Now THATS not intimidating at all.  

 

Anatomy lesson #1: when breathing the chest needs room to expand.

 

It still looks incredibly ugly. I'm sure there's a perfectly good reason for the beer belly armour. I don't like it, and don't think it looks visually appealing, which is the entire subject of this thread. 

 

Seeing as how fantasy characters are immune to fatigue, impossible to grapple, and can survive being roasted in fire or frozen without any physical detriment, I'd say that things like "breathing" are completely unrelated to anything in character design or combat design. 



#285
Enigmatick

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I understand it's subjective, I'm still calling your taste awful. You say intimidation is a factor in visual appeal for you, I just find that ironic given the examples you posted are all trying so hard to be that to the point were they look laughably silly.


#286
In Exile

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I understand it's subjective, I'm still calling your taste awful. You say intimidation is a factor in visual appeal for you, I just find that ironic given the examples you posted are all trying so hard to be that to the point were they look laughably silly.

 

 

I never said intimidation is a factor in visual appeal for me. In fact, intimidation isn't a factor. Someone else said that realistic armour is intimidating, and I disagreed. I don't think armour can ever be intimidating. 



#287
ladyoflate

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I never said intimidation is a factor in visual appeal for me. In fact, intimidation isn't a factor. Someone else said that realistic armour is intimidating, and I disagreed. I don't think armour can ever be intimidating. 

 

I dunno, those ridiculous shoes from the other armor might be intimidating if the person wearing it was doing capoeira.



#288
Giant ambush beetle

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I'm sure there's a perfectly good reason for the beer belly armour. I don't like it, and don't think it looks visually appealing, which is the entire subject of this thread.


Well, I disagree. For me ''ugly is what ugly does.'' Fantasy armor in general looks ugly to me because it does not work. Something that does not work isn't pleasing to my eye, its not intimidating, it just looks like useless trash. Its not even armor. - Real armor works, I notice all the little clever features and details that make it work, that makes it beautiful. There is lots of beauty in function, but none in things that don't work.
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#289
In Exile

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Well, I disagree. For me ''ugly is what ugly does.'' Fantasy armor in general looks ugly to me because it does not work. Something that does not work isn't pleasing to my eye, its not intimidating, it just looks like useless trash. Its not even armor. - Real armor works, I notice all the little clever features and details that make it work, that makes it beautiful. There is lots of beauty in function, but none in things that don't work.

 

I don't find anything beautiful about things that are functional. It might be elegant, and I can appreciate a kind of abstract beauty in a very elegant design in comparison to something very unwieldy, but it's not any kind of visual beauty. 

 

Real armour works... as real armour, but fantasy armour does things that actively contradicts reality. The realistic design just serves to emphasize how not functional the armour would be if the setting actually operated on the rules that it purports to operate. 

 

Unrealistic armour, on the other hand, recognizes that fantasy as a genre is unrealistic and that "rule of cool" is the fundamental justification for everything, regardless of how subtle or subdued as opposed to over the top the work tries to be in the end. 

 

I dunno, those ridiculous shoes from the other armor might be intimidating if the person wearing it was doing capoeira.

 

Things just don't intimidate me. People do, but not objects. 



#290
Stiler

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Some good examples of realistic armor that appeal to me:

 

http://www.pinterest...84001741540544/

http://www.pinterest...98881701240298/

http://www.pinterest...84001741451044/

http://www.pinterest...98881701240298/

http://www.pinterest...09679819925309/

http://www.pinterest...73158188144320/

 

Bit more decorative:

http://www.pinterest...84001741471577/

http://www.pinterest...31982390041041/

http://www.pinterest...27547761535985/

www.pinterest.com/pin/352195633331079784/

http://www.pinterest...41638158350790/

 

A lot of the more decorative armor (IE engraved/gilded and such) were generally crafted for royalty of some kind.

 

If one wants to go toward fantasy the you could easily draw inspiration from Filippo Negroli, who was a 16th century armorsmith who made many decorative parade armors for kings and royalty back in his time, he was probably the most famous/well known of his time:

 

from http://www.pinterest...Filippo Negroli

 

Regardless of that being that this is a fantasy game, I think that kind of armor can suit the player fine and it walks the line of armor made for battle and armor made for display/parades and such.

 

 

Also I'd like to point out again, even though the very fine detailed armor types were made for royalty, that doesn't mean that the lesser quality armor (for soldiers/mercenaries, etc) would be "plain." They could gnerally afford to easily paint on it, place cloth over it with decoration and other things that weren't as expnesive or time consuming as engraving/etching/gilding and such.



#291
Giant ambush beetle

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In Exile, there is only one problem, the unrealistic fantasy armor is worn by characters that are supposed to be VERY human, and physics still seem to be very earth-like, so vastly different fantasy armor (compared to real world armor) does not fit and does not make sense.
It all depends on how high-fantasy the setting is, and Dragon Age isn't that high fantasy to justify armor that throws realism out of the window.

#292
fdgvdddvdfdfbdfb

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Another photo of a couple of late knights armors from the museum. Maybe its just me, but I find armor like that pretty intimidating, more than fantasy armor. Imagine someone wearing that armor swinging a huge sword at you in a duel. 

 

knights_zps97de3572.jpg

Those are okay, not my favourite style of helmets (witcher 2 had these) and the boots make them look like aliens (is it for disemboweling peasants?) but beats the hell out of the wacky ones Exile prefers. The horse armour is so gosh darn pretty though.

 

All in favour of that horse armour?



#293
ladyoflate

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Those are okay, not my favourite style of helmets (witcher 2 had these) and the boots make them look like aliens (is it for disemboweling peasants?) but beats the hell out of the wacky ones Exile prefers. The horse armour is so gosh darn pretty though.

 

All in favour of that horse armour?

 

As long as the horse's...chest-piece?? (i know nothing about horses) is touch less snow-plow-ish.



#294
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Not when they start moving, then it gets real. 

hahaha I'm moving to poland asap


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#295
Il Divo

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In Exile, there is only one problem, the unrealistic fantasy armor is worn by characters that are supposed to be VERY human, and physics still seem to be very earth-like, so vastly different fantasy armor (compared to real world armor) does not fit and does not make sense.
It all depends on how high-fantasy the setting is, and Dragon Age isn't that high fantasy to justify armor that throws realism out of the window.

 

Personally, I think Dragon Age is an absolute terrible example of a low fantasy setting. It's pure archetypal DnD at its core. High magic, characters able to dual wield long swords, whirlwind attacks, flaming weapons, etc.

 

And given the existence of Dragons who can quite literally devour the player or breathe fire capable of melting armor, all appeals to realistic armor and low fantasy aren't very persuasive. This doesn't mean that we can't have purely realistic armor. But if people are going to make that argument because Dragon Age is "realistic", they'll have to support that assertion.

 

Edit: As light armor goes, I wouldn't mind rolling around in that armor we see Oberyn Martell wearing in all those Game of Thrones trailers.



#296
ladyoflate

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hahaha I'm moving to poland asap

 

Right? bathe them and bring them to me to say the least.



#297
Guest_JujuSamedi_*

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You look pleasing to my eye OP



#298
Giant ambush beetle

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Those are okay, not my favourite style of helmets (witcher 2 had these)


Do you prefer this one?  :D Yeah, I was like WTF when I saw it....

 

astronaut.jpg


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#299
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Do you prefer this one?  :D Yeah, I was like WTF when I saw it....

 

astronaut.jpg

for fighting the bees boss


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#300
SerCambria358

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for fighting the bees boss

Here+s+the+gif+of+it+3+_5fabbbc914863e5f

Its Nicholas Cages favorite helmet