Aller au contenu

Photo

Should armor look realistic or pleasing to the eye?


429 réponses à ce sujet

#176
CENIC

CENIC
  • Members
  • 1 714 messages

I am fine with armor taking liberties to look more aesthetically pleasing or artistically unique, but what I don't ever endorse or enjoy is when this 'aesthetically pleasing' tries to be synonymous with sexually objectified and hypersexualized fetish wear special ONLY for women while men are armored from head to toe. No mas. An armor outfit on a dude should look the same in design when worn by a woman, no sudden midrifts or pasties or buttfloss or latex catsuits. If it can pass that issue, then I don't mind it being realistic or pleasing to the eye or mixes in between.

THIS. SO MUCH THIS. if I have to wear buttfloss, at the very least you can make that armor look like buttfloss on men too. It's already been mentioned, but Dragon's Dogma has some revealing outfits for male characters (but there are still far more female-only revealing outfits)

I'm curious. Are you this outraged at the same standard that exists, albeit to a lesser extent, in modern clothing? Because it does. Men wear suits that cover everything. Women wear dresses that often expose quite a bit. Men wears pants, women wear skirts. I see women wearing tops that leave their shoulders, neckline, or arms exposed far more than men. Men wear closed shoes. Women wear heels that expose their feet.

I know this wasn't directed at me, but I can give my perspective on it:
Yes, much of modern womens clothing is revealing, and many women enjoy wearing revealing clothing. However, in real life I have many, MANY clothing options. If I prefer more modest fashions, those are available to me.
My issue with revealing outfits for female video game characters isn't that they exist, but that far too often they are either the ONLY option, they outnumber any other option by a wide margin, or they have obviously had a lot more time and care put into their design than any other options.
Men enjoy their fanservice. Other ladies enjoy feeling sexy. I'm not asking for that to be taken away. I'm asking for more options, so I can have something I enjoy too.

A couple examples of armor designs I like:

692_large.jpg
800_large.jpg
  • Ammonite, ladyofpayne, Giant ambush beetle et 2 autres aiment ceci

#177
Giant ambush beetle

Giant ambush beetle
  • Members
  • 6 077 messages

Lets not forget Alliser Thorne, god, I love splintmails. If DAI has splintmails like that I wont use any other armor. 

 

Alliser-Thorne-and-Sam-nights-watch-2972

 

Thorne.jpg

 

 


  • salzgurken et KaiserShep aiment ceci

#178
zambingo

zambingo
  • Members
  • 1 460 messages
As for the male to female differences in armor/clothing in games, for the same item... I think it is totally stupidly annoying.

If my wife puts on my favorite T-Shirt it still looks like my favorite T-Shirt. Well honestly on a quasi-unrelated note it becomes even more my favorite T-Shirt :-D. The curves are different, but the shirt is the same.

If like in one of the Scary Movies movies a female puts on football shoulder pads, those shoulder pads don't magically change shape. They are football shoulder pads.

Granted every piece of armor can't just look like male bodies with a female head poking out the top, but radically changing the appearance because a female body is wearing it is cray cray crazy.
  • Shadow of Light Dragon, zara, Giant ambush beetle et 3 autres aiment ceci

#179
ladyoflate

ladyoflate
  • Members
  • 752 messages

As for the male to female differences in armor/clothing in games, for the same item... I think it is totally stupidly annoying.

If my wife puts on my favorite T-Shirt it still looks like my favorite T-Shirt. Well honestly on a quasi-unrelated note it becomes even more my favorite T-Shirt :-D. The curves are different, but the shirt is the same.

If like in one of the Scary Movies movies a female puts on football shoulder pads, those shoulder pads don't magically change shape. They are football shoulder pads.

Granted every piece of armor can't just look like male bodies with a female head poking out the top, but radically changing the appearance because a female body is wearing it is cray cray crazy.

 

Yeah. I think acceptable changes between male and female versions of the same armor can be summed up as: tailoring.



#180
Shadow of Light Dragon

Shadow of Light Dragon
  • Members
  • 5 179 messages

Should armor look realistic or pleasing to the eye?


Well, one does not preclude the other. Armour can be realistic and pleasing at the same time. Functional armour that's also beautiful to behold tends to be more expensive, and custom-made.

In computer games I don't like seeing armour that defies belief (such as having so many huge blades attached it'd be impossible for the wearer to walk through a door without doing it sideways, or to turn their head without being skewered by their own pauldron), but at the same time...it's a computer game. I don't expect the art team to even care about the stuff Matt Rhodes mentioned in his post -- so kudos for that, Matt. ;)

#181
SirGladiator

SirGladiator
  • Members
  • 1 143 messages

I think there should be a wide range of armors, so folks who like dressing their characters up from head to toe in heavy armor can do that, and those of us who prefer more attractive types, like Morrigan and Isabella's, should have some nice choices too.  No reason why there shouldn't be a wide variety so everybody's happy!


  • Hanako Ikezawa aime ceci

#182
SilkieBantam

SilkieBantam
  • Members
  • 1 090 messages

It's a video game, I'd rather my character look good than be practical. 



#183
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

Since you like arguing technicalities.

 

From a system point of view, they are three modules(might be even extra). These modules are warrior,mage and rogue and based on these three modules is where dragon age makes the divide. Elements of the system are divided to interact with class items. This is what a speculatory dragon age system would look like.

 

*** Snip ***

 

This is dragon age one, where the armor and weapons are not limited by class module.

 

*** Snip ***

 

This is dragon age 2 where class and armor are dependant on class module. There is no cross cutting interactions between the items used.

 

In dragon age 3 it will be one piece of armor that will be adapted over different styles(for lack of a better term). They have basically created an adaptive armor system. This allows a companion to wear armor according to how it was designed for the companion. However, at this point we are not sure if other classes can wear other armor from other classes. If it does that then we would have the first scenario rather than the second scenario.

 

It's probably not even as complex as you made it out to be.  I ended up dabbling in some Python last week to help QA determine how they can focus their efforts in the short term by collating a list of all the art models for weapons and armors in game.  Weapons just used one model, but armors used a category called override, of which there was one for each permutation and combination of the Inquistor race and gender, and one for each companion character.  The system simply checks at runtime to see which asset the armor is being equipped on, and to show the appropriate model.


  • Thomas Andresen, zambingo, Han Shot First et 1 autre aiment ceci

#184
fdgvdddvdfdfbdfb

fdgvdddvdfdfbdfb
  • Members
  • 2 588 messages

I'm curious. Are you this outraged at the same standard that exists, albeit to a lesser extent, in modern clothing? Because it does. Men wear suits that cover everything. Women wear dresses that often expose quite a bit. Men wears pants, women wear skirts. I see women wearing tops that leave their shoulders, neckline, or arms exposed far more than men. Men wear closed shoes. Women wear heels that expose their feet.

These are armour, not ball gowns.

 

THIS. SO MUCH THIS. if I have to wear buttfloss, at the very least you can make that armor look like buttfloss on men too. It's already been mentioned, but Dragon's Dogma has some revealing outfits for male characters (but there are still far more female-only revealing outfits)

Morrowind had this. Meaning men could wear skirts because skirts don't magically turn into trousers. The problem with this approach is that it pretty much doubles the workload for around the same amount of variety, and there's people who argue that if it really were the same item it wouldn't fit two different people anyway, so I've come to accept it as a necessary evil.



#185
DavoRaydn

DavoRaydn
  • Members
  • 206 messages

I agree that armour can both look pleasing to the eye and be functional. I don't like the huge pauldrons from DA:O so i hope they tone that down. 

My favourite armour from DA2 is the Cuirass of the Centurion...http://dragonage.wik...f_the_Centurion

 

My own personal issue with most game armours are the helmets, whether i'm playing swtor, Skryim, ME, DA or whatever, I always seem to struggle to find a helmet i like lol, but that might be me  <_<

 

I would like to some more cloaks, hoods  and tabards and things like that. I would like to see armours in the style of the Blades armour in Skyrim.

That's probably one of my favourite game armours. 



#186
Nashimura

Nashimura
  • Members
  • 803 messages

It should be pleasing on the eye....

 

Just like the combat, the environments and the characters.



#187
Guest_Fandango_*

Guest_Fandango_*
  • Guests

I would like to some more cloaks, hoods  and tabards and things like that. I would like to see armours in the style of the Blades armour in Skyrim.


I love the design of that armour.
 
zhdFsm3.jpg
  • Han Shot First et salzgurken aiment ceci

#188
mikeymoonshine

mikeymoonshine
  • Members
  • 3 493 messages

I'm curious. Are you this outraged at the same standard that exists, albeit to a lesser extent, in modern clothing? Because it does. Men wear suits that cover everything. Women wear dresses that often expose quite a bit. Men wears pants, women wear skirts. I see women wearing tops that leave their shoulders, neckline, or arms exposed far more than men. Men wear closed shoes. Women wear heels that expose their feet.

 

I'm curious, why do you think any of that is relevant to the comment you were replying to? 


  • Ammonite et ladyoflate aiment ceci

#189
Lobos1988

Lobos1988
  • Members
  • 308 messages

I want the females to wear the armor of vaginal protection.



#190
zambingo

zambingo
  • Members
  • 1 460 messages
I totally love the idea where [Insert Star Character] is awesome enough to work with armors so that they aren't just picking up then equipping [Insert Armor Type], but instead taking that [Insert Armor Type] and adapting it to their own style... making it Isabela's [Insert Armor Type].

eg. Isabela's Tunic may change color and texture to a Grey Warden fabric if she uses Warden Armor. Perhaps her shoulder guard becomes a grey metal plate reminiscent of the Warden's chest plate.

That is a very cool mechanic and it displays how exceptional "Star Characters" are by them working with what they have to suit themselves. That feels both alive and theatrical, in a natural way.

At the same time if Joe Guardsman and Jane Footsoldier are doing that then the cool factor could get diminished. Rank/File Troops should probably be forced to have a consistent, however still gender/race tailored, armor set.

#191
Aaleel

Aaleel
  • Members
  • 4 427 messages
I'm actually playing Dragon's Dogma right now and I think that this game did an excellent job with the armor. It's looks realistic, practical and pleasing to the eye for the most part. They did and excellent job of having multiple body parts you can equip, and having to an under and over layer of armor. Chain mail shirt and surcoat for example, same or the legs. You can make a multitude of different looks and they have warrior, strider (rogue), Mage specific armor. Capes that actually sway and move, mantles.

I don't need this level of customization all the time but this game has a great armor/weapon system.

In general as long as the armor and weapons aren't over the top or slutty I'm usually good with it. Which is why I don't play two hand warriors much. When the sword is l almost as long as the person I tend to lose interest.

#192
andar91

andar91
  • Members
  • 4 752 messages

I care less about realism and more about reasonable plausability. I don't give a crap about historical accuracy because the game doesn't take place in our history. I do, however, care if all of the women are running around in plate mail lingerie. Here are some of my favorites (female armors, that is) that, in my opinion, are practical and aesthetically pleasing. Biggest issue is the long flowing hair in all of them.

 

tumblr_m5ebl4WlYw1r2i40ao1_500.jpg

 

tumblr_mj507o0xOR1rty7tao1_500.jpg

 

Alice-Armor1.jpg

Snow-White-Armor-05.jpg


  • Gamemako aime ceci

#193
philippe willaume

philippe willaume
  • Members
  • 1 465 messages

hello

well Armour needs to be consistent with the role i don't mind that much.

so for example male and female rogue or game can be as revealing as good taste/fear of censorship allows. as long it is the same for all genders i am fine with it

 

but for warriors, it is kind of the bread and butter of the job, so they need to look the part. IE plate or mail+ padding and no flesh exposed,

 

phil



#194
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

It's probably not even as complex as you made it out to be.  I ended up dabbling in some Python last week to help QA determine how they can focus their efforts in the short term by collating a list of all the art models for weapons and armors in game.  Weapons just used one model, but armors used a category called override, of which there was one for each permutation and combination of the Inquistor race and gender, and one for each companion character.  The system simply checks at runtime to see which asset the armor is being equipped on, and to show the appropriate model.

 

Is this sort of confirming, in a roundabout way, that we can equip any armour piece on any companion?

 

A while back there were some suggestions that characters like Vivienne would be stuck choosing from pre-determined outfits...



#195
Cyberstrike nTo

Cyberstrike nTo
  • Members
  • 1 729 messages

I want armor that looking pleasing to my tastes. I don't care for "realism" in fantasy games if I want realism or reality I wouldn't be playing a fantasy video game. This borderline obession that some fans have for "realism" is really getting annoying. Besides realism is highly over-rated. 



#196
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
The implication that realism and eye candy are on opposite ends of a spectrum feels artificial and subjective to me. The only constant in this very broad range of things people would enjoy seeing is absolute realism, which is not something I would prefer at all. But I don't want it to be amped up with spikes everywhere like I would draw on my robots in elementary school either. I want something I could conceivably see someone fighting in but I don't mind some of the more ceremonial looking indulgences either.
  • Han Shot First aime ceci

#197
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

Is this sort of confirming, in a roundabout way, that we can equip any armour piece on any companion?

 

A while back there were some suggestions that characters like Vivienne would be stuck choosing from pre-determined outfits...

 

More confirmation that a system is in place that allows us to do it.  There are presumably still some restrictions on some items (as some of the overrides for particular companions are 'null' instead of a reference to a particular 3D model.


  • ElitePinecone et Jack_Frost aiment ceci

#198
happy_daiz

happy_daiz
  • Members
  • 7 963 messages

Why not both realistic and pleasing to the eye?  

 

I'd like this, + a cloak, + appropriate clipping with my Inquisitor's hair (which is a whole other topic).

 

 

Too much?  ;)



#199
Wulfram

Wulfram
  • Members
  • 18 948 messages

If you do want to a characters outfit to be somewhat revealing, the best option I think is just not to have them completely armoured.

 

Like Iron Bull's get up.  Though I think maybe he should be protecting his right rather than his left.

 

Another good option might be to just have a cuirass.



#200
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

More confirmation that a system is in place that allows us to do it.  There are presumably still some restrictions on some items (as some of the overrides for particular companions are 'null' instead of a reference to a particular 3D model.

 

Okay, makes sense. Thanks.

 

I'm interested to see how the team is approaching this in Inquisition, because the modular armour thing that was brought up here is a really intriguing idea.

 

(Plus, to be honest, I prefer a variety of outfit choices for companions - something like ME2 or DA2 where everyone had one or two variations wasn't really that appealing.)