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Paragon body count vs Neutral body count


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#1
cap and gown

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After playing a non-persuasive Shepard I learned that the Paragon persuade options sometimes lead to more death and destruction than the non-persuasion alternatives. I thought I would start tallying these up to see just how much more pacific non-persuasive Shepard might be than Paragon Shepard.

 

1) When dealing with Patriarch, if you take the charm (i.e. blue) option then three mercs die. If you take the intimidate (i.e. red) option, then Patriarch dies. If you take neither, then no one dies.

 

2) With the Batarian bar tender, both the charm and intimidate options lead to him dieing, while a non-persuade option just chases him off.

 

There might be some more cases as well, but these are the ones that got me thinking about how often NPCs die because Shepard took a Paragon persuade option rather than a non-persuade one.

 

 

 



#2
ImaginaryMatter

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Ya, I think the upper blue option should be called the 'Charm' option.



#3
DeinonSlayer

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Interesting. There are plenty of other instances where the opposite is the case (the weaselly guy on Feros, the batarians holding Daniel hostage during Mordin's recruitment), but I'll be curious how often this is the case.

No charm or intimidation involved, but in ME1, that mission where you find the Thorian creepers who had those scientists bottled up, the neutral option where you accept a bribe is the only outcome where any of them survive. I'd have liked a "keep your money, get lost" option, but alas...

#4
BigglesFlysAgain

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I think the Bartender is a more complicated situation, he's obviously a serial offender, and most of his victims have died. if you don't kill him he will run off and may set up shop elsewhere and kill more humans, if you tell the "Authorities" on omega, I.e Aria, he will get a one way trip out an airlock, killing customers is bad for business. Making him see the error of his ways is unlikely so you don't have a lot of choices. He will die based on your actions, or more people will be killed by him based on your actions.

 

 

It all depends if you just compare using Charm and Intimidate to a standard option, or generally compare renegade or paragon choices.



#5
Guest_Renmazuo_*

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I will use Paragon/Renegade triggers. I never use the paragon/renegade persaution options anymore. They took to the fun out of the game for me. I like being in a pressure situation and force to make a decision. Don't need a bailout option is how I come to look at those.


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#6
sH0tgUn jUliA

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I will use Paragon/Renegade triggers. I never use the paragon/renegade persaution options anymore. They took to the fun out of the game for me. I like being in a pressure situation and force to make a decision. Don't need a bailout option is how I come to look at those.

 

Except with the Batarian bartender. "Drink it or I'll blind you one eye at a time."



#7
BigglesFlysAgain

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Given how often Charm options involve grand speeches and oration (and a few patronising lectures), and Intimidate involves more often than not, threats of violence and violence itself, you should be able to grind points for either by practicing in the mirror in you cabin, like the sims.


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#8
Daemul

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The Charm speeches never cease to make me lol, many of the are ridiculous, and utterly patronising. Anyone who speaks like that in RL would find himself beat up and thrown behind an alleyway. 



#9
BigglesFlysAgain

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I always thought Charm was meant to be a diplomatic approach, and in RL more often than not it involves NOT speaking your mind like that, though some people do deserve the telling off they get, in other cases its clearly hopeless.



#10
ImaginaryMatter

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The Charm speeches never cease to make me lol, many of the are ridiculous, and utterly patronising. Anyone who speaks like that in RL would find himself beat up and thrown behind an alleyway. 

 

Luckily for Shepard very few people could mess with him in such a manner.



#11
Kingthlayer

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The Charm speeches never cease to make me lol, many of the are ridiculous, and utterly patronising. Anyone who speaks like that in RL would find himself beat up and thrown behind an alleyway. 

 

Difference is Shepard isn't some know it all punk kid with no combat training.  In any modern day bar, sometime with even half the skill of Shepard would likely be twice as tough as everyone else.

 

WAR SHEPARD!

 

PS. Nobody would even try to fight someone with an 8 foot lizard body guard.

 

WAR GRUNT!


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#12
mybudgee

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Ice-t is better acting than making music

#13
I Tsunayoshi I

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Ice-t is better acting than making music

 

I did sorta like him as Griffin in GoW3



#14
Excella Gionne

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You have yet to tell us if you got shot by the Illusive Man, if you chose an ending in ME3 provided that the Crucible was involved, you just failed your playthrough....



#15
Excella Gionne

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Non-Persuasive Shepard = Dead Shepard 

 

Given the fact that you are not taking interrupts or Persuading....



#16
Reorte

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I always thought Charm was meant to be a diplomatic approach, and in RL more often than not it involves NOT speaking your mind like that, though some people do deserve the telling off they get, in other cases its clearly hopeless.

In RL you usually won't be able to have a convincing unspoken subtext of "I could just shoot you but I'm feeling nice this second, don't make me change my mind or think I would be better off shooting you."



#17
BigglesFlysAgain

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In RL you usually won't be able to have a convincing unspoken subtext of "I could just shoot you but I'm feeling nice this second, don't make me change my mind or think I would be better off shooting you."

 

True enough, there is a lot of pointing guns at people in mass effect



#18
SwobyJ

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Non-Persuasive Shepard = Dead Shepard 

 

Given the fact that you are not taking interrupts or Persuading....

 

Nah, you can get through the whole trilogy without using either.



#19
Excella Gionne

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Nah, you can get through the whole trilogy without using either.

No you can't, because Illusive Man will just shoot you anyways. It's one of those unavoidable interrupts. Sure you can run through the Trilogy, but if you didn't complete it to the end, it's not a full Trilogy playthrough.



#20
cap and gown

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Another unavoidable interrupt is on Freedom's Progress with Veetor. You HAVE to take an interrupt with him or he'll just sit there in an endless loop talking about a "storm of swarms."



#21
SporkFu

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Another unavoidable interrupt is on Freedom's Progress with Veetor. You HAVE to take an interrupt with him or he'll just sit there in an endless loop talking about a "storm of swarms."

True, but that's a tutorial on using interrupts. Still unavoidable but tutorials don't count... well, imho. 



#22
Excella Gionne

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True, but that's a tutorial on using interrupts. Still unavoidable but tutorials don't count... well, imho. 

But the Illusive Man one is an avoidable one....completely optional, I should say......so yes, no interrupts excluding freedom's progress is optional....



#23
SporkFu

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But the Illusive Man one is an avoidable one....completely optional, I should say......so yes, no interrupts excluding freedom's progress is optional....

I didn't even know that TIM just shoots you if you don't pick an interrupt there... lol I've always had him shoot himself. 



#24
Excella Gionne

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I didn't even know that TIM just shoots you if you don't pick an interrupt there... lol I've always had him shoot himself. 

3 out of 4 choices will involve you shooting him, and 2 of them give you a second chance while the other one doesn't.



#25
SporkFu

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3 out of 4 choices will involve you shooting him, and 2 of them give you a second chance while the other one doesn't.

Oh cool. I think this playthrough, shep would just shoot him herself.