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ME3 Asari Probelm


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#126
AlexMBrennan

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First off, there are things called cruisers. Line up 20 cruisers and a single salvo should be enough to take down a Reapers shields.

Great! Tell me as soon as you have assembled the 5000 cruisers needed for this to work!
I'm simply using the number of dreadnoughts to show that we'd need a fleet 10-100x bigger than what we have at the moment and the details really don't matter.

#127
TheOneTrueBioticGod

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Great! Tell me as soon as you have assembled the 5000 cruisers needed for this to work!
I'm simply using the number of dreadnoughts to show that we'd need a fleet 10-100x bigger than what we have at the moment and the details really don't matter.

Humans alone had 200 warships at the time of the Relay 314 incident. 



#128
Vortex13

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Petty vengeance? Probably a combination of bloodthirsty Krogan, eaten Salarian colonies, 300 years of war, and severe animosity toward the Rachni. The Krogan ran in and detonated Nukes in the underground caves of the Rachni Queens; it's unlikely to have survivors in that case. 

It was wrong, but understandable. 

 

 

It always annoyed me that the extinction of the Rachni was heralded as this great achievement, and yet the Geonphage; an action that didn't doom the entire species to immediate annihilation; is something that is controversial.

 

But that is another matter; one that is even more off topic then the one we are having now  :D



#129
TheOneTrueBioticGod

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It always annoyed me that the extinction of the Rachni was heralded as this great achievement, and yet the Geonphage; an action that didn't doom the entire species to immediate annihilation; is something that is controversial.

 

But that is another matter; one that is even more off topic then the one we are having now  :D

We've already had 2 very long threads on that topic recently. We really need to not have a third. 



#130
AlanC9

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Great! Tell me as soon as you have assembled the 5000 cruisers needed for this to work!
I'm simply using the number of dreadnoughts to show that we'd need a fleet 10-100x bigger than what we have at the moment and the details really don't matter.

 

Do you remember an idiotic thread from a couple of years ago where someone thought he'd proved that the Reapers would lose a conventional war? If one dug into his numbers it turned out that he was assuming that the ratio of dreadnoughts to other warships was so small that dreadnoughts were only a very minor factor in space fleet strength.



#131
AlexMBrennan

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Humans alone had 200 warships at the time of the Relay 314 incident.

Excellent! So you just need to discover 25 species as advanced as humanity. (Also, I doubt that every one of our warships was a cruiser)

 

And remember, this number is assuming that the Reapers will line up to get shot by a superior force they know they cannot defeat, and that we have no way to force the Reapers to stand and fight (they can send their fleets to Earth to force us to engage them, or lose the war then and there, but the Reapers require no fuel depots, dry docks nor do they have a homeworld we could threaten)



#132
AlanC9

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Right. Even if Citadel forces were superior to the Reapers in total strength -- which they aren't, not even close -- the Citadel forces have multiple bases to defend, while the Reapers have none. If it ever came down to a real contest, the Reapers could pile 100% of their forces into Palaven, scorch the planet in minutes,  haul off to Sur'Kesh, scorch that, and so on. If they run into the massed Citadel fleets at any one of those worlds, they outrun the fleet and scorch some other planets.



#133
Reorte

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It's more to do with how the energy from a nuclear device is emitted differently, one that can't be blocked by kinetic barriers. As for the Reaper version of GUARDIAN defense systems, maybe. We do know that they can be overwhelmed if you throw enough stuff at them and we don't know if a nuclear weapon can be detonated outside of their operating range and still hit the Reaper.

Anything other than a direct hit from a nuclear weapon in space is unlikely to do all that much direct, physical damage (how much radiation damage a Reaper can put up with is anyone's guess). IIRC some tests were done IRL with nuking old battleships and they failed to do much to them unless it was a direct hit, and that's with an atmosphere to transmit shockwave damage.



#134
I Tsunayoshi I

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Its unwise to use nukes in space to start with. The EMPs would fry anything that wasnt properly shielded.



#135
AlanC9

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Only if you're very close to a planet. EMP requires an atmosphere.



#136
AlanC9

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Anything other than a direct hit from a nuclear weapon in space is unlikely to do all that much direct, physical damage (how much radiation damage a Reaper can put up with is anyone's guess). IIRC some tests were done IRL with nuking old battleships and they failed to do much to them unless it was a direct hit, and that's with an atmosphere to transmit shockwave damage.

 

Operation Crossroads. Yeah, without the air or water to transmit the shockwave the bomb energy didn't do all that much damage, though the radiation would have been lethal to the crews. 

 

Could a nuke travelling at relativistic speeds be detonated with any kind of precision?



#137
DeinonSlayer

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Operation Crossroads. Yeah, without the air or water to transmit the shockwave the bomb energy didn't do all that much damage, though the radiation would have been lethal to the crews.

Could a nuke travelling at relativistic speeds be detonated with any kind of precision?

It's unlikely a precision instrument like that could be accelerated to such speeds intact in the first place. A KEW, by comparison, is just a lump of metal. Unless we're talking about equipping it with its own mass effect core.

#138
TheOneTrueBioticGod

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Its unwise to use nukes in space to start with. The EMPs would fry anything that wasnt properly shielded.

The nuclear EMP myth is just the explosion causing a small shift in the charge of the atmosphere. It wouldn't affect much, really. And shielding just requires a thin sheet of tin foil. It's known as a Faraday cage. 

 

It's unlikely a precision instrument like that could be accelerated to such speeds intact in the first place. A KEW, by comparison, is just a lump of metal. Unless we're talking about equipping it with its own mass effect core.

Wouldn't a way to circumvent this to have the round contain antimatter suspended in a mass effect field that gets deactivated through blunt force, so the matter and antimatter react? Even if you couldn't just get a impact-trigger mechanism?

I mean, if you can build the Crucible....

 



#139
AlanC9

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It's unlikely a precision instrument like that could be accelerated to such speeds intact in the first place. A KEW, by comparison, is just a lump of metal. Unless we're talking about equipping it with its own mass effect core.


Well, it would be within a mass effect field until it leaves the gun barrel, right?

#140
Han Shot First

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IIRC, it was Mac Walters who made the Council into a bunch of idiots in ME2. 

Though, it seems some of the smaller writers managed to sneak in some evidence to the contrary. 

 

 

Hopefully the portrayal of politicians in the next game isn't so ridiculously one sided. I get that people today tend to have a fairly cynical view of politicians, but someone went more than a little overboard in the Mass Effect series. Nearly all of them are incompetent or unlikable.


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#141
Bob from Accounting

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Boy, I am not sure I even want to look at the slaps in the face to science on the last two pages of this thread....



#142
wolfhowwl

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Hopefully the portrayal of politicians in the next game isn't so ridiculously one sided. I get that people today tend to have a fairly cynical view of politicians, but someone went more than a little overboard in the Mass Effect series. Nearly all of them are incompetent or unlikable.

 

It's pretty juvenile and lazy.

 

Hopefully the writers at BioWare Montreal will aim a little higher for ME4.



#143
Bob from Accounting

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It's pretty juvenile and lazy.

 

Really? And why is that?



#144
Darks1d3

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Boy, I am not sure I even want to look at the slaps in the face to science on the last two pages of this thread....

Oh look, David is here to crash the party.

 

Why? Because they contradict with your own "Scientific" viewpoints? Please Bobvid, enlighten us and save us from our ignorance.



#145
Bob from Accounting

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Well, to start off with, I saw someone on the last page comment that nukes should have been in the game because they wanted to see a Reaper 'melt.' Melt like an ice cube, apparently. 

 

I'm pretty sure that wouldn't happen.



#146
Guest_Magick_*

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This thread wasn't meant to lasts this long. I apologize for wasting anyone's time over such foolishness. Please discontinue and ignore this thread.



#147
I Tsunayoshi I

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Hopefully the portrayal of politicians in the next game isn't so ridiculously one sided. I get that people today tend to have a fairly cynical view of politicians, but someone went more than a little overboard in the Mass Effect series. Nearly all of them are incompetent or unlikable.

 

For those in the US, I'm pretty sure the incompetent politicians in ME are still more effective than what we have in real life.



#148
sH0tgUn jUliA

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Hey Bob, Shepard isn't a virgin.



#149
MassivelyEffective0730

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Boy, I am not sure I even want to look at the slaps in the face to science on the last two pages of this thread....

 

Given that your past explanations of 'science' have been about as scientific as young flat earth creationism, we'll take your idea of 'slaps in the face of science' as indicative of you being mad about something you don't like. Again.



#150
Ryriena

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For those in the US, I'm pretty sure the incompetent politicians in ME are still more effective than what we have in real life.

Yeah, it's the truth sadly. :(


However, I would've wrote them like they were doing stuff mostly behind the scenes to not cause a huge panic with the civilians. They do the same thing with the UFO's sightings of today.