What's the most overpowered combo of powers you can think off?
#26
Posté 18 mai 2014 - 05:34
Anyway.
Charge
Phase disruptor
Inferno Grenades
#27
Posté 18 mai 2014 - 06:01
#28
Posté 18 mai 2014 - 06:03
Garrus, I didn't know that. Sorry!
That's no problem. It's not like I am getting angry because you had the same idea. ![]()
- RealKobeBean aime ceci
#29
Posté 18 mai 2014 - 06:05
- Garrus1138 aime ceci
#30
Posté 18 mai 2014 - 06:17
Butt Lazor
Magnet Hand
Geth Rocket Glitch
#31
Posté 18 mai 2014 - 06:21
Tactical Cloak + Marksman + Inferno Grenade
#32
Posté 18 mai 2014 - 06:33
I'm going to go with the Krogan Infiltrator with Tactical Cloak, Hunter Mode, and Inferno Grenades.
*Hmm, ninja'd- sort of.
#33
Posté 18 mai 2014 - 06:47
- Vastator aime ceci
#34
Posté 18 mai 2014 - 07:09
Don't know, cronshaw. But I'm not online everyday, especially now the weather 's becoming quite nice over here
Apologies, if this thread is a bit redundant. It was something I became curious about today.
no no I'm not complaining about this thread. It was just odd. I posted a reply in the other thread and like an hour later it was gone. And there didn't seem to be anything in there bad so i'm not sure why it would have been removed. If it was removed.
It was just strange that's all
#35
Posté 18 mai 2014 - 07:27
OP : Cain Mines, Flamer, Stim Packs
Underwhelming : Throw, Pull, Sentry Turret
Wait. Doesn't throw detonate pull?
EDIT: Yep.
#36
Posté 18 mai 2014 - 07:36
Wait. Doesn't throw detonate pull?
EDIT: Yep.
the problem is pull only primes health only enemies, hence rather useless
#37
Posté 18 mai 2014 - 07:43
Wait. Doesn't throw detonate pull?
EDIT: Yep.
It does, but only on unshielded mooks and not on armored units.
#38
Posté 18 mai 2014 - 08:18
Just one power would do. It would work ile proxy mine, but instead of a proxy mine it would place a Cerberus turret.
With a cooldown of < 1s, one could walk around the map placing turrets. Especially fun against Cerberus, of course, the smug biaches.
#39
Posté 18 mai 2014 - 10:06
Dark Channel, Reave, and Bloodlust would be fun.
#40
Posté 18 mai 2014 - 10:33
#41
Posté 19 mai 2014 - 12:15
#42
Posté 19 mai 2014 - 05:48
Underwhelming: Supply Pylon, Sentry Turret, Decoy
#43
Posté 19 mai 2014 - 06:03
#44
Posté 19 mai 2014 - 06:04
Barrier, Tech Armor, and Blade Armor.
Downsides; any other powers take approximately ten thousand years to cool down.
Upsides; You are completely invincible.
Now just put that with krogan fitness and turian stability training and we have a nice balanced class.
I also want:
Cabal Heavy Melee
+Bloodlust
+Krogan Rage
+Fortification
+Tactical Cloak
...I just realized that any power combo becomes 10x more borked the instant you throw tactical cloak onto it. Hmm.
#45
Posté 19 mai 2014 - 06:18
OP - TC (AHI) + Dark Sphere + Reave
#46
Posté 19 mai 2014 - 06:30
OP - Huntress Tactical Cloak (Bonus Power evolution), Phase Disrupter, Shield Boost
also, Snap Freeze, Flamer, Biotic Charge would be awesome too
Underwhelming (realistic version)- Tactical Scan, Sentry Turret, Decoy
Underwhelming (not so realistic version) -Huntress Tactical Cloak with any combination of non-damaging powers, preferably on something with a weak melee (Volus?)
- Hammer/Arrow powers on something without a hammer/omnibow
#47
Posté 19 mai 2014 - 09:52
Biotic Charge + Annihilation Field + Nova
#48
Posté 19 mai 2014 - 11:35
TC + HM + proxy mine
I was going to jump in and say GI, and roll out, all smooth and robot like, but you beat me to it.
#49
Posté 19 mai 2014 - 12:58
Biotic Charge + Annihilation Field + Nova
Winner. You could nova cancel and slaughter everything in a spawn.
#50
Guest_DisturbedDiesel_*
Posté 19 mai 2014 - 01:06
Guest_DisturbedDiesel_*
Flamer and snap-freeze, then just spin in circles alternately firing, plop annihilation field on that for lolz...and stick it on a Juggy.





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