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What Grinds my Gears about Tuchanka...


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#176
SporkFu

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It makes me wonder how advanced their technology was at the time. They presumably had already started developing mass effect technology, since they were using the relays. If only they had a weapon like the Klendagon cannon. It would've torn a hole right in the rachni homeworld, and they could've done it from far away.

 

 

Mass Effect 2 also throws a hint out there that the reapers, or something else, may have also influenced them as well. But then comes Leviathan, tossing that around again.

Here's the link to the wiki page on the Rachni Wars, there is some good stuff in there. Talks a little bit about the reapers and Leviathan. 

http://masseffect.wi...iki/Rachni_Wars

I've never taken him there. I've only recruited him pre-Menae ONCE! And I don't take him with me everywhere often.

Doesn't matter if Javik goes on the mission :) He talks about it on the Normandy afterwards, so as long as he's on the ship by the time you go to Utukku, you should be able to hear the comments.


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#177
Excella Gionne

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Here's the link to the wiki page on the Rachni Wars, there is some good stuff in there. Talks a little bit about the reapers and Leviathan. 

http://masseffect.wi...iki/Rachni_Wars

Doesn't matter if Javik goes on the mission :) He talks about it on the Normandy afterwards, so as long as he's on the ship by the time you go to Utukku, you should be able to hear the comments.

Lol, I'm past the Genophage Arc and I haven't even recruited him yet....


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#178
SporkFu

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Lol, I'm pass the Genophage Arc and I haven't even recruited him yet....

:o Are you waiting to take a certain squadmember on the mission, like the VS or Tali? 

 

Eden Prime is usually first stop once I gain control of the Normandy. It's always been after Menae at the latest. 


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#179
Excella Gionne

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:o Are you waiting to take a certain squadmember on the mission, like the VS or Tali? 

 

Eden Prime is usually first stop once I gain control of the Normandy. It's always been after Menae at the latest. 

Most of the time, I'm just lazy... :S I haven't rescued Aralakh Company yet, and so, I'll go grab Javik and then head to Utukku.


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#180
SporkFu

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Most of the time, I'm just lazy... :S I haven't rescued Aralakh Company yet, and so, I'll go grab Javik and then head to Utukku.

I like Javik, so I like to have him on the ship as long as possible, but when I get there this time I'm gonna wait and take Ash to Eden Prime. 


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#181
Excella Gionne

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I like Javik, so I like to have him on the ship as long as possible, but when I get there this time I'm gonna wait and take Ash to Eden Prime.


It seems anyone from ME1 will have some unique dialogues if imported from 1. I can go through playthroughs without ever recruiting Javik.
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#182
SporkFu

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It seems anyone from ME1 will have some unique dialogues if imported from 1. I can go through playthroughs without ever recruiting Javik.

I couldn't do that, he's too cool. 


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#183
Excella Gionne

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I couldn't do that, he's too cool.

I usually skip him if I'm on bad playthroughs. On regular basis, I recruit him pretty late. The latest having to be right before Cerberus HQ.
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#184
Farangbaa

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Well, you can still die from being premature or whatever natural causes that should be inflicted upon you. The 'Clutch" thing, I personally don't think they give birth like Monotremes or Ovoviparous, but Viviparous which is live births.....

 

I think you're answering a different question than I am.

 

You're answer the following question: 'do the abilities the Krogan have allow for a long lifespan?' To which the answer is yes.

I'm trying to answer the following question: 'does the environment the Krogan live(d) in demand that the Krogan developed the abilities that they have that allow for a long lifespan? ' To which the answer is a definitive no. The evolutionary answer to the environment of the Krogan is large clutch size and fast maturization to make sure as many Krogan as possible achieve reproductive age and can reproduce before they die. Investing in abilities that allow for longevity is an utter waste if becoming reproductive at all is a question.



#185
KaiserShep

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They should've given krogan tortoise-length lifespans.



#186
Farangbaa

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They should've given krogan tortoise-length lifespans.

 

Even that would be too much. The tortoise is only under severe and constant pressure of death after birth while it's young. Once it reaches maturity it's pretty much under no pressure of death at all. 

 

That is the defining difference between turtles & tortoises and the Krogan. The Krogan are always under pressure of non-senescense related death, from the moment they are born until the moment they die. (in fact, I vaguely remember that a Krogan dying of old age doesn't happen at all... but that ties in with their ridiculously long lifespans).

 

Translating that to evolutionary terms it means that they are always under pressure of not being able to pass on their genes to the next generation, the only goal an organism has. Therefore their abilities would evolve in the direction of being able to produce as much offspring as possible before they die; hence fast maturity and big clutch sizes. It might even have gone as far as dying immediatly after reproducing, which happens in some species on earth which are under the same pressures, because they have served their purpose.

 

Evolving to have a gigantic lifespan when even all members of a species, including the mature ones, are under constant threat of death is unheard of.



#187
KaiserShep

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Evolution is a weird thing in the MEU. If Chuck Missler were to magically appear in Mass Effect, he could probably (and finally) make life sprout from a jar of peanut butter.



#188
Farangbaa

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For clarification: in case of the turtle/tortoise, where a mature specimen is not under constant pressure of non-senescense related death, it makes sense to increase the lifespan because this ensures that those specimens that do reach maturity can reproduce more often, increasing their fitness. Their clutch size is large because most young specimens of the species do not make it to maturity (or past day 1 even)

 

This does not go for the Krogan, as increasing the lifespan increases the chance of the resources necessary to achieve this are wasted because it's chances of dying a non-senescense related death are big. It's more cost effective to put as much resources as needed into fast maturity and large clutch sizes.


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#189
Bardox9

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There are 3 billion Krogan at the time of ME3. They can live up to 1,000 years. A fertile male and female can produce clutches of 1,000 eggs a year. 3 billion will turn into 2-3 trillion in the first year. The idea of telling a cured female, that can now produce healthy children at will for the first time in their lives, that they can't have kids is insane.
 
As I have said before, the Genophage is not a sterility plague. It just limits their high birthrate to 1 viable birth a year. With a 1,000 year life span, the Krogan would be growing if they weren't constantly killing each other and focused on rebuilding their war torn planet. Until there is some extreme social change on Tuchanka, a cure carries too much risk. Over looking those risks because of pity is irresponsible.
 
If you cure the Genophage and the Krogan violently expand again, don't complain if it turns out in ME4 there is another plague that actually does sterilize the Krogan.


#190
Big Bad

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There are 3 billion Krogan at the time of ME3. They can live up to 1,000 years. A fertile male and female can produce clutches of 1,000 eggs a year. 3 billion will turn into 2-3 trillion in the first year. The idea of telling a cured female, that can now produce healthy children at will for the first time in their lives, that they can't have kids is insane.
 
As I have said before, the Genophage is not a sterility plague. It just limits their high birthrate to 1 viable birth a year. With a 1,000 year life span, the Krogan would be growing if they weren't constantly killing each other and focused on rebuilding their war torn planet. Until there is some extreme social change on Tuchanka, a cure carries too much risk. Over looking those risks because of pity is irresponsible.
 
If you cure the Genophage and the Krogan violently expand again, don't complain if it turns out in ME4 there is another plague that actually does sterilize the Krogan.

 

 

As Psychevore keeps pointing out, the way that Krogan reproductive biology is described is totally bizarre and completely unrealistic.  To my knowledge, there are no examples in nature of a sexually reproducing species that produces hundreds of offspring per year in which anything but the overwhelming majority of those offspring are doomed to a very quick death.  Either an organism produces a relatively few number of offspring with a pretty decent chance of survival, or they produce lots of offspring with a pretty terrible chance of survival (or something in  between).  I can't remember what the game says about the survivorship of Krogan offspring, but in a realistic scenario, there would be no runaway population expansion because almost all offspring produced would die quickly before reaching sexual maturity. 



#191
ImaginaryMatter

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Maybe astro-evolution works in different ways?



#192
Iakus

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As Psychevore keeps pointing out, the way that Krogan reproductive biology is described is totally bizarre and completely unrealistic.  To my knowledge, there are no examples in nature of a sexually reproducing species that produces hundreds of offspring per year in which anything but the overwhelming majority of those offspring are doomed to a very quick death.  Either an organism produces a relatively few number of offspring with a pretty decent chance of survival, or they produce lots of offspring with a pretty terrible chance of survival (or something in  between).  I can't remember what the game says about the survivorship of Krogan offspring, but in a realistic scenario, there would be no runaway population expansion because almost all offspring produced would die quickly before reaching sexual maturity. 

 

Given how hostile an environment Tuchanka is as well as their propensity for fighting, I imagine baby krogan can get killed off pretty quick.



#193
Farangbaa

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As Psychevore keeps pointing out, the way that Krogan reproductive biology is described is totally bizarre and completely unrealistic.  To my knowledge, there are no examples in nature of a sexually reproducing species that produces hundreds of offspring per year in which anything but the overwhelming majority of those offspring are doomed to a very quick death.  Either an organism produces a relatively few number of offspring with a pretty decent chance of survival, or they produce lots of offspring with a pretty terrible chance of survival (or something in  between).  I can't remember what the game says about the survivorship of Krogan offspring, but in a realistic scenario, there would be no runaway population expansion because almost all offspring produced would die quickly before reaching sexual maturity. 

 

You misunderstood. It's not their reproductive biology that doesn't make sense, it's their longevity. The Krogan should have the lifespan of the Vorcha, not the Asari.

 

Maybe astro-evolution works in different ways?

 

No ;)

 

This is just the product of not really knowing what they (BioWare) are talking about. Which makes it all the more amazing that they nailed it perfectly with the Vorcha.



#194
Big Bad

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You misunderstood. It's not their reproductive biology that doesn't make sense, it's their longevity. The Krogan should have the lifespan of the Vorcha, not the Asari.

 

Well, I agree with that too. 



#195
Obadiah

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The behavior of Mordin and the Catalyst illustates one of the key differences between Organics and Synthetics - compassion.

The Genophage is the Organic parallel action to the Reaper cycle. Whereas the Catalyst never develops second thoughts over a billion years because of the suffering it inflicts, Mordin does when he sees the effects of the Genophage on the Krogan and decides the solution is not worth the suffering.

I very much liked this part of the story.

#196
Excella Gionne

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I agree, the more I try to put their reproduction rate and their hostile environment together it doesn't really fit all too well. Their longevity in a way does make some sense...I think EDI's dialogue on Krogan Female reproduction rate is totally bull! Therefore, I dismiss it...

#197
Bardox9

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The hostility of the environment on Tuchanka is no longer a serious concern with the level of defense systems the Krogan currently have access to. Short of a thresher maw attack on a nursery, the only thing they will have to worry about is each other. Unless they are going to openly slaughter their young, which is entirely possible given their blindly violent nature, their population is going to explode beyond a level they can sustain. The slide show at the end of ME3, if you cure the Genophage, shows the females are already giving birth. It can't have been but a month or two since they were cured an they are already "popping them out"???

 

Who wants to be the first to tell a female Krogan "I know this is the first time in your life you've been able to have healthy children, but... well... stop it. You have already had 40 kids in the last 5 months. You can't have any more babies for the rest of the next decade."



#198
AlanC9

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What if the longevity is an accidental byproduct of their regeneration?

#199
Excella Gionne

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What if the longevity is an accidental byproduct of their regeneration?


It's actually a factor that contributes to their long lifespan as well. Also, their redundant systems.

#200
Obadiah

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Is there really an argument here that the Krogan absolutely will not use some form of birth control or contraception?