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Companion Quests


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#1
The Ascendant

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One aspect I love of the Dragon Age game is the unique and interesting companions who become your friends/rivals over the course of your adventures. One thing that really got me invested in them was their own personal struggles and adventures. What I am curious about is whether the decisions you made affecting your companions have any repercussions in Inquisition? Here is the list of what happened to my companions.

Dragon Age: Origins

Alistair-Hardened, made King of Ferelden and married Anora

Morrigan-Romanced, killed Flemeth, did Dark Ritual and left with her through the Eluvian

Leliana-Hardend, killed Marjolane, went of expedition to urn of Sacred Ashes

Sten- Max. Approval, found sword

Ogrhen- Got over Branka, became friends and reunited with Felsi

Zevran-Spared, became friends, he didn't betray me and went of on adventures

Wynne- Became friends, reconciled with old apprentice and went on adventures with Shale

Shale- Discovered past, went on adventures with Wynne

Dog- Became stud (lucky bastard)

Dragon Age Awakening

Anders-Became friends, didn't hand him over, defended Vigil's Keep and lived

Oghren-Became friends (again) convinced him to be a more responsible father

Nathaniel- Became friends, stayed with the Wardens, redeemed his family name

Velanna- Became friends, not as racist, disappeared to find her sister after I allied with the Architect

Justice-Died defending the Vigil but possessed Anders

Sigurn-Died defending the Vigil

Dragon Age 2

Carver-Joined the Wardens, became friends (eventually)

Aveline-Became Guard Captain, married Donnic, sided with Hawke and the Mages

Varric-Best friends, killed Bartrand, destroyed Idol fragment

Anders- Became friends, aided (unknowingly) his bombing, fought alongside the Mages and Hawke

Fenris-Rivalry, killed Hadriana, Danarius but not his sister Varania, sided with Hawke and Mages

Isabela- Friendship romance, returned with the Tome, dueled the Arishok for her, got her a ship and decided to become a pirate apostate with her! 

Merril-Friendship, gave her the Aurilan'Hol, helped her rebuild the Eluvian, I took the blame for Marethari's death, told her to help other elves. Eluvian still in one piece.

Sebastian- Became friends, convinced him to stay a priest, left after I refused to kill Anders. Might be gathering an army.

Tallis- Helped her stop Salit and Prosper, flirted with her (sadly Isabela couldn't convince her for a threeway) became her friend.

So will any of these decisions hold any major ramifications in Inquisition? Feel free to comment of contribute. Your thoughts and comments are appreciated. My apologies to anyone who has started a similar topic. 



#2
Althix

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we don't know.



#3
TheTurtle

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I honestly don't want companion quest that don't have an effect on the central plot. I always avoid doing the companion quest in DA:O and Awakening. I'm sorry Alistair, but your sister is not more important than the blight same goes for Nathaniel.

#4
mlgumm

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I love companion quests and would be surprised if they were omitted for DA:I. They're pretty much tradition at this point, aren't they?



#5
Hydromatic

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No one knows, a bit early to think about that i think. Depending on what they show at E3, we might know more at that point, and we and discuss it in more detail.

 

 

Sidenote: YOU KILLED SIGRUN YOU MONSTER!


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#6
happy_daiz

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I would assume that some of these things might have an impact in DAI, but yeah, until the game is out, it's all speculation. It may not matter at all if Aveline marries Donnic. Or who dies/lives in Awakening. And who knows, maybe DLC content won't have an impact. We'll see.

Anything I did will be decided anew in the Keep, as I'll be going from 360 to PS4. If any of these choices do seem to have an impact, I'll probably incorporate them into the second+ playthrough.

#7
The Ascendant

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No one knows, a bit early to think about that i think. Depending on what they show at E3, we might know more at that point, and we and discuss it in more detail.
 
 
Sidenote: YOU KILLED SIGRUN YOU MONSTER!

She was always going to die. Even if she didn't defend the Keep, she would have disappeared on her Calling anyway.

#8
Hydromatic

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She was always going to die. Even if she didn't defend the Keep, she would have disappeared on her Calling anyway.

You do realize she can easily survive right?



#9
aTigerslunch

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Actually side quests of companions pretty much date all the way back to the first. So their interaction, their personal quests (more detailed now than first appeared) will most likely be something. As to what and how, I couldnt really say since I dont own the game yet  :)  just going off past experiences, yes, I would say extremely likely, it would be odd for some reason not to when Bioware is about building companions up with the MC.  :) 

 

  To not do them, kinda would make me think I am playing Skyrim again.



#10
Kingthlayer

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I think most companion quests will be irrelevant in DA:I, since truthfully most companions will be irrelevant, we might get a few cameo appearances where I guess if they romance our former characters that might be mentioned.

 

Ones that I think will be relevant is Alistair of course, but thinking back on DA2, if he becomes a wandering drunk, Teegan still comes for him, so it's possible that BioWare decided to make Alistair king no matter what.  I hope not, but it's not unheard of for BioWare to go against our choices for their own needs.

 

Varric since he's a companion in DA:I we will likely hear about Bartrand one way or another, I don't think it will go beyond that even if you had Anders do his magics.  I do hope the choice to let him use some red lyrium to enhance Bianca is mentioned, especially with us fighting Red Templars.

 

With Morrigan confirmed for DA:I, I expect the OGB story to resolve itself in some way.  I hope it's somewhat of a important quest with some solid rewards, though with it not being available to everybody I don't really know what to expect in it, I'd be a little miffed if it's only a few lines of dialogue, it was a major(perhaps the most important decision in the first two games) choice, and the rewards/risks in DA:I need to show that.

 

Anders is another one like the OGB, he's not alive for everybody but for those that he is alive for, he needs to be dealt with and brought to justice for his crime.  I expect him to be some sort of boss fight, though I wouldn't say no to the possibility of ripping Justice out of him, but if that's not possible, he needs to die.


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#11
Al Foley

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I think most companion quests will be irrelevant in DA:I, since truthfully most companions will be irrelevant, we might get a few cameo appearances where I guess if they romance our former characters that might be mentioned.

 

Ones that I think will be relevant is Alistair of course, but thinking back on DA2, if he becomes a wandering drunk, Teegan still comes for him, so it's possible that BioWare decided to make Alistair king no matter what.  I hope not, but it's not unheard of for BioWare to go against our choices for their own needs.

 

Varric since he's a companion in DA:I we will likely hear about Bartrand one way or another, I don't think it will go beyond that even if you had Anders do his magics.  I do hope the choice to let him use some red lyrium to enhance Bianca is mentioned, especially with us fighting Red Templars.

 

With Morrigan confirmed for DA:I, I expect the OGB story to resolve itself in some way.  I hope it's somewhat of a important quest with some solid rewards, though with it not being available to everybody I don't really know what to expect in it, I'd be a little miffed if it's only a few lines of dialogue, it was a major(perhaps the most important decision in the first two games) choice, and the rewards/risks in DA:I need to show that.

 

Anders is another one like the OGB, he's not alive for everybody but for those that he is alive for, he needs to be dealt with and brought to justice for his crime.  I expect him to be some sort of boss fight, though I wouldn't say no to the possibility of ripping Justice out of him, but if that's not possible, he needs to die.

I don't know if he needed to die wouldn't the player in question already killed him off in DA 2 at the end?  I mean sure, for Role Playing your Hawke may feel very differently about him then your Inquisitor, but the mere fact they gave the choice in the first place I doubt they will just take it away in the second place.  Unless there is some other event which happens in DA I which makes it inevitable.  But, as far as Anders is concerned if you do a lot of different things you can depossess him, if you don't he can die or he can live and just go on living.  Or he will be totally ignored, which is my guess, he could make a cameo, he'll get mentioned, but his role in this story should be over. 

 

And Anders relates to the subject of this thread because the Companions, and their quests, will have a better chance of influencing Inquisition and what happens in DA I the more important they are.  Allistair and Isabella should be a lot more important then Avaline, Oghren, or Fenris, for instance.  I doubt the companion quests will effect DA I that much since they were relatively small in scope. 



#12
Wolfen09

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Other sidenote: YOU DIDNT KILL ANDERS! YOU MONSTER!



#13
Kage

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I actually enjoy a lot companion quests, and have always hoped for more than just 1 quest.

Everything that contributes to character development is a must for me, so I really enjoy having sidequests with them, and having them strongly influence in a certain part of the main quest (even if I am forced to use them for a time).


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#14
Kingthlayer

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I don't know if he needed to die wouldn't the player in question already killed him off in DA 2 at the end?  I mean sure, for Role Playing your Hawke may feel very differently about him then your Inquisitor, but the mere fact they gave the choice in the first place I doubt they will just take it away in the second place.  Unless there is some other event which happens in DA I which makes it inevitable.  But, as far as Anders is concerned if you do a lot of different things you can depossess him, if you don't he can die or he can live and just go on living.  Or he will be totally ignored, which is my guess, he could make a cameo, he'll get mentioned, but his role in this story should be over. 

 

And Anders relates to the subject of this thread because the Companions, and their quests, will have a better chance of influencing Inquisition and what happens in DA I the more important they are.  Allistair and Isabella should be a lot more important then Avaline, Oghren, or Fenris, for instance.  I doubt the companion quests will effect DA I that much since they were relatively small in scope. 

 

I'm of the assumption that Anders is becoming more and more an abomination as time passes.  I can't really see an Anders that Hawke let live, go and live a peaceful life away from the current war, he's going to stick his nose back in to it, and probably do something else crazy.  I think if we meet him he'll either be fully consumed by Justice and have to be killed, or we can find away to separate Justice and Anders.

 

I know on a personal level, there are times I've let Anders live even though my Hawke should have killed him for what he did because he's the only healer in the group.



#15
fhs33721

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I honestly don't want companion quest that don't have an effect on the central plot. I always avoid doing the companion quest in DA:O and Awakening. I'm sorry Alistair, but your sister is not more important than the blight same goes for Nathaniel.

You have to go to Denerim anyway it's totally on the way. Also you almost literally run into Nathaniels sister on the way.

Now finding a single sword in Ferelden before ending the blight on the other hand is kind of ridicioulous I'll agree.



#16
N7_5P3CTR3

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I love the companion quests and fully support their existence in DA:I :P

 

But seriously, they generally are my favorite quests. I enjoy being a part of the character growth and the increased interaction with companions that is the point of this kind of quest.  


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#17
AppealToReason

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Something I liked across some of the previous DA and ME games was the companion quests that were like three parters. You do one thing now, another later, and wrap it up. There were only a few that way though.

 

I'd love to have more that way. I preferred it to "talk talk talk companion quest given talk companion quest completed talk don't talk ever again"


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#18
Kage

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I love the companion quests and fully support their existence in DA:I :P

 

But seriously, they generally are my favorite quests. I enjoy being a part of the character growth and the increased interaction with companions that is the point of this kind of quest.  

 

I know, in Dragon Age 2 the best quests are the companion quests. The rest are just so boring, the mage vs templar gets really repetitive.

When I replay DA2 (which I have done several times), I usually rush Act 1 like it never existed because I hate it, and I take my time and enjoy companion quests and the different outcomes of quests in Act 2/3.



#19
Wolfen09

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at least everyone will be holed up in the same place somewhat, we wont have to go from merrill's house to hightown fenris to hanged man to talk to everyone.... they will all be at the keep/camp like they used to be



#20
Panda

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I'd love Advisor quest as well. Going spying mission with Leliana, going political mission with Scribbles and going military mission with Cullen. They might not have to be in your party during the quests although it'd be funny but they could just hang around the mission place and give your advices and directions or do quest apart from you. I mean you could go to spy somewhere and Leliana might come with you and open some locks or be a distraction. Scribbles and you could go together in political meeting, Cullen and you could go to military one.



#21
Kage

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I'd love Advisor quest as well. Going spying mission with Leliana, going political mission with Scribbles and going military mission with Cullen. They might not have to be in your party during the quests although it'd be funny but they could just hang around the mission place and give your advices and directions or do quest apart from you. I mean you could go to spy somewhere and Leliana might come with you and open some locks or be a distraction. Scribbles and you could go together in political meeting, Cullen and you could go to military one.

 

This could be done if the advisors engaged in combats as NPCs, like Cullen has done in DA2.

That would be some awesome quests indeed...