Apologies its different to the ones I'm used to the point I was making is that in DAI we are not roleplaying Warden/Hawke we are roleplaying The Inquisitor, attempting to roleplay both the Inquisitor and a Silent Warden already breaks immersion since The Inquisitor can't be expected to hear what the Warden is thinking making the immersion breaking argument Invalid.
Importing your save state from DAO/DA2 does not make The Hawke/Warden "yours" as they never were "yours" they were merely one possible outcome for BW's Character within the confines of the choices they permitted you to make. The old dungeons and dragons books had multiple paths with multiple endings the main character might survive to the end or die a nasty death before the end, however having these choices does not make that character "yours" it is and always will be "the writers" character.
Most of the reasons I have seen for objecting to Warden/Hawke returning are not based within the confines of choices/decisions available in the game,they are based on scenario's that are neither implied or explicitly stated.
Once again, you're focussing on supposed "ownership" (and I've been saying this sarcastically the entire time) and ignoring the valid reasons behind the argument of bringing them back?! No-one claims ownership of these characters, it's Bioware's wendy-house and they can play in it all they want!
The real argument is the problem of whether they can do these characters justice from their appearance in previous games. As I said with the Alex Mercer example from Prototype, if Bioware went that route and brought back the Warden or Hawke back as an utterly insane, baby-killing maniac, would that seriously not bother you? Unless you played as a complete thug in Origins and DA2, it would utterly ruin those characters for you.
The Bioware writers aren't stupid enough to do that. After all, the way that they're are apparently approaching Morrigan is to make her be either colder or warmer depending on whether the Warden either befriended or romanced her in Origins, showing that they're willing to have their characters change depending on your actions, not solely relying on their own in-house canon.
Bioware have been allowing us to craft and mold the world along with them for the past couple games and as I said above, they're taking the time to reflect those choices when it comes to the characters that inhabit it.
Part of the reason people don't want to see either back, is the same reason why people often advise against meeting your heroes. They'll never live up to your expectations and probably not be the person you thought they were going to be. It's the same thing with Hawke and the Warden.





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