Hum I would like to see some Iberian swords on the Antiva and Rivaini side like a falcata but I doubt they would do that.
What type of weapons would you like to see
#151
Posté 27 mai 2014 - 01:22
#152
Posté 27 mai 2014 - 01:23
my hopes are on katanas it would be a sick dual wield
#153
Posté 27 mai 2014 - 01:24
I find it interesting that no one has talked about the most flexible and sharpest sword in history. The Damascus could literaly bend its tip to the hilt and still be perfectly straight afterwards. It was also the sharpest blade ever made. It literaly could cut swords in two.
They also look rather stylish.
Damascus is a reference to the unique wootz steel alloy and folding technique, not the sword itself. Damascus steel can technically be used to make any bladed weapon. The result is a unique veined appearance of the steel, described to look like flowing water. No modern metallurgists or smiths have replicated the original process.
#154
Posté 27 mai 2014 - 01:27
With all these different sword ideas, it'd be cool that if they aren't in the main game already, they are available in the weapon customization thing.
#155
Posté 27 mai 2014 - 01:31
Damascus is a reference to the unique wootz steel alloy and folding technique, not the sword itself. Damascus steel can technically be used to make any bladed weapon. The result is a unique veined appearance of the steel, described to look like flowing water. No modern metallurgists or smiths have replicated the original process.
true but some of the designs are truely breath taking. That and the steel itself is what makes it possible to create such sharp and flexible weapons. the sword shown is the most common type found to be made from that steel.
#156
Posté 27 mai 2014 - 01:35
how about any dulmasikan steel blades
#157
Posté 27 mai 2014 - 01:39
true but some of the designs are truely breath taking. That and the steel itself is what makes it possible to create such sharp and flexible weapons. the sword shown is the most common type found to be made from that steel.
The veined pattern alone creates a beautiful weapon, pretty much regardless of what you flourish it with in terms of hilt flair.

marvelous, though I'm almost positive this is a modern(ish) reproduction. Aesthetically it's close, but I don't think our metallurgy can create the carbon nanotubes of original damascus that create its almost otherworldly properties.
Whatever the case may be, I'm hoping for some blade material skins that look like this.
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#158
Posté 27 mai 2014 - 01:43
The veined pattern alone creates a beautiful weapon, pretty much regardless of what you flourish it with in terms of hilt flair.
marvelous, though I'm almost positive this is a modern(ish) reproduction. Aesthetically it's close, but I don't think our metallurgy can create the carbon nanotubes of original damascus that create its almost otherworldly properties.
Whatever the case may be, I'm hoping for some blade material skins that look like this.
That would truly be awesome.
#159
Posté 27 mai 2014 - 02:01
true but some of the designs are truely breath taking. That and the steel itself is what makes it possible to create such sharp and flexible weapons. the sword shown is the most common type found to be made from that steel.
Are you sure the blade could bend to the hilt? Thats pushing it
#160
Posté 27 mai 2014 - 02:04
Are you sure the blade could bend to the hilt? Thats pushing it
It has been proven on several different swords made with it. Of course these swords were made way back when the technique was still known. Today the process has not been duplicated.
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#161
Posté 27 mai 2014 - 02:29
that's wat I wanted say(no childish behaviour included)
#162
Posté 27 mai 2014 - 02:59
Are you sure the blade could bend to the hilt? Thats pushing it
It's a trait known as "Superplacticity", while I personally can't find any confirmed examples of bending to the hilt, this trait in Damascus steel weapons is well documented, and gave it the legendary flexibility and durability while still retaining a remarkable edge.
As kind of a tangential aside, Damascus steel is a lot like Roman Concrete, in that while we can't seem to replicate the material exactly, modern material science can create similar materials of superior performance. It's the fact that such marvels of craftsmanship were created well before modern science that engenders these materials as legendary.
Steering things back, I don't see a lot of axe love in this thread.
Brutality on a stick. I'll take this over the fancy embellished axes seen in most games.

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#163
Posté 27 mai 2014 - 10:03
I'm a fan of the Flemish Spear-Staff-Mace, a truly versatile weapon. It could be used with a shield or with two hands, it could be used as spear, as pike and as a heavy mace against knights in armor. In the battle of the golden spurs the Flemish soldiers killed an ungodly amount of knights with those weapons.

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#164
Guest_JujuSamedi_*
Posté 27 mai 2014 - 10:08
Guest_JujuSamedi_*
Repeating crossbow emulated from bianca
#165
Posté 27 mai 2014 - 04:07
#166
Posté 28 mai 2014 - 07:32
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#167
Posté 29 mai 2014 - 01:10
Magical daggers that mages can control. Kind of like a Tallis dagger build, but with magic. Which is awesome.
Not sure whether they would help spellcasting tho.
Bo sticks for less violence-inclined people, stunning instead of killing?
Whips. How do you use whips in real combat anyway?
#168
Posté 29 mai 2014 - 01:19
The Lucerne hammer, of course.
#169
Posté 29 mai 2014 - 04:56
Less swords, more blunt weapons. Maces, axes, and glorious hammers. If I cannot pull a Robert Baratheon and smash fools to bits with a good-looking hammer (not the abominations we get in DA2, please), I will be sorely disappointed.
Spears would be nice, but would require totally different animations so I wouldn't count on it. Same thing for flails. I'll just be satisfied if Bioware can, for once, drop the sword fetish every single fantasy creator has, but I'm not optimistic given what we've seen so far.
#170
Posté 29 mai 2014 - 05:40
Less swords, more blunt weapons. Maces, axes, and glorious hammers. If I cannot pull a Robert Baratheon and smash fools to bits with a good-looking hammer (not the abominations we get in DA2, please), I will be sorely disappointed.
I want an fairly plain great hammer that looks like a rough granite slap on the end of a long stick kind of like Hammer's hammer from Fable 2.
#171
Posté 30 mai 2014 - 04:59
For Mass Effect Bioware got permission from J. Michael Straczynski to use aspects from the great Sci-Fi series Babylon 5. A great weapon that would fit into DA I think is the Denn'bok. It would make sense for Mages who want to hide the fact that they are Mages using the Denn'bok system to hide it (and look really cool at the same time). For Undercover Stealth Mages involved in the Mage Templar war.
A Denn'bok looks like a small metal cylinder that someone can fit in the palm of their hand. When shaken the top and bottom of the device extends into a staff. Alas I couldn't find a gif of it, it looks really cool!
http://babylon5.wiki...m/wiki/Denn'bok
#172
Posté 30 mai 2014 - 05:06
Magical daggers that mages can control. Kind of like a Tallis dagger build, but with magic. Which is awesome.
Not sure whether they would help spellcasting tho.
Bo sticks for less violence-inclined people, stunning instead of killing?
Whips. How do you use whips in real combat anyway?

- Finnn62 aime ceci
#173
Posté 30 mai 2014 - 06:08
#174
Posté 30 mai 2014 - 07:49
I never said I doubted the messer's efficiency. I said I doubt it was sharper than a katana. Which is true because they had the finest(by that I mean thinnest, not best) blade until the invention of the scalpel.
'sharper' is edge geometry, and yes katana's have a incredible 'apple seed' convex edge grind, but you can make any sword you like that sharp (and that hard, Rc about 60 iirc) european swords are mono-steel however, as better ore was available, and better raw materials made folding unnecessary to achieve comparable results (RC 55-58 is common in european swords, and since it is all the way across the blade, rather than just at the edge, regrinding after damage was easier) the tendency in european blades was (off the top of my head, I would have to do book diving to really be sure) towards Sabre grind or 'scandi' edges, which made for easier to maintain, sharp edges, with slightly worse retention (which given most european swords are cut and thrust makes sense, the point is as important as the edge, if not more so in some designs, and swords where cheaper and easier to make given easier access to iron.)
http://forum.grtc.or...opic.php?p=6041
has a good illustration of different convex edges for different targets,
and here is an explanation of european edge styles (why yes I am a sword nerd, why do you ask?)
http://www.myarmoury...properties.html
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#175
Posté 30 mai 2014 - 01:26
I'm a fan of the Flemish Spear-Staff-Mace, a truly versatile weapon. It could be used with a shield or with two hands, it could be used as spear, as pike and as a heavy mace against knights in armor. In the battle of the golden spurs the Flemish soldiers killed an ungodly amount of knights with those weapons.
I like this. Reminds me of the Pilum.





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