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What actions can Hawke make that are truly "evil?"


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#76
congokong

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ongokong,

I ended up unlocking spirit healer, but I never really made use of that either. I guess I just love having force mage mixed with lots of fire, ice and lightning with some healing thrown in to make for an all-rounder.

When I first played I did try spirit healer. There were many turn-offs to it.

 

1. I played on a console and can only hotkey 6 spells.

2. Spirit healer requires activating the healing mode that prohibits any offensive spells.

3. Being a healer/defender is more boring than playing an offensive mage IMO.

4. I never needed it.

5. Mages can already use the creation tree for healing allies and themselves unlike spirit healer. It took me a while to realize this as the in-game description says "ally."

6. Spirit healer requires many points to use well.

 

I played my mage Melisandre based on the character from A Song of Ice and Fire/Game of Thrones. I specialized in fire with a fire staff and maxed the elemental tree (ice and fire) first and then primal. I put 2 points into creation for heal, 1 in blood mage, and 2 in force mage by the end-game. Any remaining points weren't important.

 

 

Yeah there's absolutely nothing in-game that supports the choice to have Bethany get executed by Meredith, unless you hold to the belief that all mages should die with zero exceptions. She's even more goodie-goodie than the most diplomatic Hawke, and is probably the most disciplined mage in all of Thedas by this point. I would consider betraying her as pretty evil. Hawke really has nothing to stand on there , but I guess that's my own personal view of how I'd see this if it was my own sister.

I suppose one could argue that you cannot make exceptions when you decide to purge the circle. Will you tell the other dead mages' families that Bethany was spared simply because she was your sister or that she is somehow more "diplomatic" than the others? It would be hypocritical. To me that's more reason that purging the Circle is just evil since I could never kill Bethany or let her be butchered. She's likely not much different from most of the Circle mages. The difference is that you know her.



#77
KaiserShep

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Yeah that's why I didn't really use it either, but it didn't come with the whole story issues that blood mage does. Even with the DLC's to build some extra XP, I don't really make use of that extra specialization points anyhow, because there's so many to put in the proper offensive spells. This is kinda why I prefer the rogue class and leave offense magic to good old Merrill and Bethany, who is a total powerhouse at the end of Act 3.

#78
Ryzaki

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Meh I prefer dps Hawke over anyone else. Merrill's good but I prefer that Hawke's perfectly capable of throwing down a haste if needed :P



#79
congokong

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Yeah that's why I didn't really use it either, but it didn't come with the whole story issues that blood mage does. Even with the DLC's to build some extra XP, I don't really make use of that extra specialization points anyhow, because there's so many to put in the proper offensive spells. This is kinda why I prefer the rogue class and leave offense magic to good old Merrill and Bethany, who is a total powerhouse at the end of Act 3.

Mage powerhouses? I found that rogues were vastly superior to mages; especially dual-wielders. It was annoying. There are a few battles that take forever and/or are near impossible with a mage by act 3 but my rogue took them down in a fraction of the time with no hiccups. Ex: the high dragon at the bone bit, the arcane horror of MoTA (hardest battle in the game for me), and the alpha wyvern. I know rogues are "boss-slayers" and mages have wide area attacks but it felt so unbalanced.



#80
KaiserShep

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What I mean is that Bethany has great crowd control by act 3 with force mage unlocked, while I prefer the high dps of rogue Hawke.

#81
Jaison1986

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You want an fight to go stupidly fast? Try this:

 

Have Aveline use shield Bash that staggers, then have an rogue Hawke with upgraded lacerate use assassinate. Laugh at the results. Rogues are easily the most powerful class in the game.



#82
KaiserShep

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Assassinate, twin fangs and vendetta are my most used abilities. Mooks don't even have time to pray to the Maker. With Fiona and Bard's Honor from the rogue pack, rogue Hawke is like the angel of death.

#83
teh DRUMPf!!

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 I don't always play mage, but when I do, I don't. Hawke is spec'd to useful spells for the party (set up Brittle, detonate Stagger/Disorient, and imbue party with Heroic Aura, Elemental Weapons, and Haste) while I take control of rogue or warrior companions. Varric is by far the most fun.

 

 

Rogues are definitely the most deadly class in the game, but I ended up enjoying S&S Warrior the most. It's fun to just dive right into the mosh pit and slug it out. I also found that I did a better job with party unity on that Hawke -- virtually no companion KO's all game. Tip: do not invest in Shield Defense, you'll tank reasonably well without it and it's better to focus on offense (though I did take Turn the Blade for some defense).



#84
congokong

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You want an fight to go stupidly fast? Try this:

 

Have Aveline use shield Bash that staggers, then have an rogue Hawke with upgraded lacerate use assassinate. Laugh at the results. Rogues are easily the most powerful class in the game.

You don't want to add a "mark of death" to the equation for a nice +50% overkill? lol

 

Rogues were by far the best but this inbalance made them less fun to me.

 

 

 I don't always play mage, but when I do, I don't. Hawke is spec'd to useful spells for the party (set up Brittle, detonate Stagger/Disorient, and imbue party with Heroic Aura, Elemental Weapons, and Haste) while I take control of rogue or warrior companions. Varric is by far the most fun.

 

 

I never took much advantage of the switching pc aspect of DA. I generally played as Hawke and would only switch those rare times that Hawke fainted. I'm sure what you do makes the game more diverse but it isn't for me. I also like my main character being self-sufficient; meaning not specializing in spells that allows others to do the hardwork. There are only a few instances in the game wehre this pays off (ex; single combat with the Arishok) but it just feels right to me. I generally set up Anders to be the pure supporter with elemental weapons, group arcane shield, heroic aura, haste, and even barrier ...when I bother to bring him. Never needed his spirit healing. On normal such things aren't really vital I think but you notice the effects from haste when playing as a rogue. Then again, rogues are already broken as stated above so perhaps using haste isn't such a good thing.



#85
teh DRUMPf!!

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I never took much advantage of the switching pc aspect of DA. I generally played as Hawke and would only switch those rare times that Hawke fainted. I'm sure what you do makes the game more diverse but it isn't for me. I also like my main character being self-sufficient; meaning not specializing in spells that allows others to do the hardwork. There are only a few instances in the game wehre this pays off (ex; single combat with the Arishok) but it just feels right to me. I generally set up Anders to be the pure supporter with elemental weapons, group arcane shield, heroic aura, haste, and even barrier ...when I bother to bring him. Never needed his spirit healing. On normal such things aren't really vital I think but you notice the effects from haste when playing as a rogue. Then again, rogues are already broken as stated above so perhaps using haste isn't such a good thing.

 

Eh, it's not so much for my enjoyment as I just find mages boring to play (though it's connection to this story is much better, so there's that).

 

I've pretty much made Hawke the way you've described Anders, and rarely bring either mage companion along (hates them both, anyway).

 

I take 1 Maker's Sigh along for the Arishok duel.



#86
KaiserShep

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Sometimes I took control of Varric because Bianca really is a fun weapon to take advantage of, regardless of class. I always have Varric as the "leader" of the group during certain quests, like the Deep Roads expedition, and his personal quests. Plus, it's nice to see my rogue Hawke killing things left and right on autopilot better than Isabela ever could.



#87
Guest_StreetMagic_*

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I prefer Archer Hawke personally. Not as powerful as daggers maybe, but I'm a bigger fan of archery in general (as far as real world activities go).

 

Besides, if I want daggers, Archer Hawke is the only class that actually uses the Murder Knife in close combat. :D



#88
KaiserShep

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I wish that DA2 improved on the ability to switch to melee weapons like you could in DA:O, something akin to how you can switch through multiple weapons in Mass Effect.



#89
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I wish that DA2 improved on the ability to switch to melee weapons like you could in DA:O, something akin to how you can switch through multiple weapons in Mass Effect.

 

I wish they could improve on that even more, and I could play something as seamless as the way Legolas and Tauriel fight in the Hobbit films. Or video game wise, maybe something like Dante in the DMC games.



#90
congokong

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Eh, it's not so much for my enjoyment as I just find mages boring to play (though it's connection to this story is much better, so there's that).

 

I've played mage, rogue duel-wielder, and rogue archer and for me rogue archer was the most boring. It felt like the poor man's mage in many ways. I don't mean in being worse. It was actually better because rogues are broken like I said. But archery lacks the same diversity and flash as spells for mages. They were also more slow-paced excluding being under the effects of haste. Archery is one of those things that I feel is much more fun when you actually aim in first person which isn't really feasible in Dragon Age.

 

And yes, playing as a mage really gives your class a deep connection to the story. The words "rogue" or "warrior" are never spoken but "mage" is said all the time. It's either Hawke is a mage or Hawke isn't. Being a mage makes it feel like you're party of a special but persecuted club of sorts.



#91
KaiserShep

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I wish they could improve on that even more, and I could play something as seamless as the way Legolas and Tauriel fight in the Hobbit films. Or video game wise, maybe something like Dante in the DMC games.

 

Hah! Legolas was precisely what I had in mind too. I just keep thinking of how he uses his bow quickly, then all of a sudden slashes with a dagger.