I don't know how many of you remeber the walking suits of armor in the Circle tower basement , but I do. As far as I know they have never really been explained of mentioned again past that area. I think it's a fair assumption that they were made by mages since they were guarding the circle tower. Now if someone where to figure out how they were made, in thoery a mage could make an army of them as long as he has the armor and weapons to make them. i personally would claim ostagar in ferelden as my fortress, start making them and use ostagar as a staging point for wiping out the darkspawn from the deep roads completely. What do you guys think?
Sentinal Army
#1
Posté 24 mai 2014 - 01:05
- Jaysonkabron aime ceci
#2
Posté 24 mai 2014 - 01:39
I think they're similar to the statue guards in Harry potter but im assuming it takes powerful magic that either takes a lot of lyrium or blood magic since connor's demon had them in the room next to the dining hall

- Swoopdogg, Uncrushable PIGEON et Jaysonkabron aiment ceci
#3
Posté 24 mai 2014 - 02:01
#4
Posté 24 mai 2014 - 02:54
I always thought they were leftover from the tevinter imperium and not actually made by the circle.
#5
Posté 24 mai 2014 - 10:34
It's my belief that they are tied to the circle tower, perhaps even the basement, and cannot leave. They may be powered by an artifact or even the tower itself.
#6
Posté 24 mai 2014 - 10:46
i personally would claim ostagar in ferelden as my fortress, start making them and use ostagar as a staging point for wiping out the darkspawn from the deep roads completely. What do you guys think?
what if they can't go beyond a certain area?
- Captain Coffee aime ceci
#7
Posté 24 mai 2014 - 09:56
I would love to have sentinels in my army, damn dirty mutants won't invade my glorious future.
Although if they had gotten them to work as well as you want them to, you'd think they'd have become widespread like golems, wouldn't they?
#8
Posté 26 mai 2014 - 11:07
what do you think happens to the tranquil's personalities? they are secretly trapped inside armors living in the basement
#9
Posté 26 mai 2014 - 02:38
You think that the templars use the personalities and magic of the mages (everything that makes them have free will and possibly go against their order), and use that to create the Sentinels which have absolutely no free will and rarely use magic that work for them like mindless slaves?what do you think happens to the tranquil's personalities? they are secretly trapped inside armors living in the basement
#10
Guest_TheDarkKnightReturns_*
Posté 26 mai 2014 - 04:07
Guest_TheDarkKnightReturns_*
It's related to the Anvil of the Void. Sentinels are the Tevinter version of the dwarven golems and it's what allowed them to conquer most of Thedas before the first Blight. When the Sentinel army was devastated by the Blight Sentinel research was abandoned by the Imperium. By the time the Tevinter's discovered that the tainted Dumat could body hop they began experimenting with the taint instead which would eventually lead to the Joining Ritual. Eventually the process of creating Sentinels was deemed too troublesome and was lost to Tevinter after Andraste's/Shartan's barbarian army sacked Tevinter. Perhaps this is why Wynne offers to take Shale to Minrathous...
/specuation
- Aulis Vaara et leaguer of one aiment ceci
#11
Posté 26 mai 2014 - 07:24
You do understand that requires the veil to b thin and spirits' right?
#12
Posté 27 mai 2014 - 06:40
You do understand that requires the veil to b thin and spirits' right?
No, because this is never stated. We are given practically zero information on the sentinels beside that they are magical and guarding the circle tower lower chambers.
#13
Posté 27 mai 2014 - 09:51
Awesome idea! Forget meatbagy soldiers, give me golems/sentinels (robots?)! If you could be uber mage focused on wiping all breathing entities from the face of Thedas, that would be even more awesome. Too bad it's never going to happen :/
#14
Posté 27 mai 2014 - 10:50
They're a throw-away enemy type so they could have reasonable combatants in the circle basement. Nothing more. You'll never see them again unless you venture into another area that should be void of things to smash but isn't.
#15
Posté 28 mai 2014 - 07:50
You think that the templars use the personalities and magic of the mages (everything that makes them have free will and possibly go against their order), and use that to create the Sentinels which have absolutely no free will and rarely use magic that work for them like mindless slaves?
i never said it was perfect
#16
Posté 28 mai 2014 - 04:19
No, because this is never stated. We are given practically zero information on the sentinels beside that they are magical and guarding the circle tower lower chambers.
Yes it was. Play the Witch hunt dlc in DAO. It's powered by spirits from the fade.





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