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Romance: Beyond a bit of dialogue and a sex scene


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#1
Falcon084

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Romance Outside of the Party:

In both Mass Effect and Dragon Age we can romance some members of the parties only. It would be nice if we could romance someone who isn't in the group as well.

 

Something more meaningful:

Romance needs to have highs and lows, and more drama! Also it has to be more that get him or her sweet on you by giving them cake lol. The slider should be Hate-Indifferent-Like-Friendship and a separate bar for Love.

 

Marriage, Tragedy, or Death

Sex shouldn't be the highlight of for a romance (jokes aside). 


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#2
Hanako Ikezawa

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You put Roman instead of Romance in the title.  :lol:

 

As for the content in the OP, I agree. 


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#3
Falcon084

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Yeah I just noticed that myself :P



#4
9TailsFox

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I agree we already have romance like that Morrigan, and I liked it.

 

Spoiler

 

Spoiler


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#5
Zymandis

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You put Roman instead of Romance in the title.  :lol:

 

Who needs romance when you have beeg American tittays, caazin!?


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#6
The Night Haunter

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Romance Outside of the Party:

In both Mass Effect and Dragon Age we can romance some members of the parties only. It would be nice if we could romance someone who isn't in the group as well.

 

 

Already in ME3 and hinted to be in DAI.


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#7
Melcolloien

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Cullen is supposed to be romancable but not I companion but an advisor right?
So it seem like that's happening at least :)
But I agree, I think there should be more in the romances, they should mtter to your character IF you wish to engage that seriously. I know many players who just don't care about the romances, but for me the relationships with my companions (and just no LI's) is a big part of my game.

 

They really went backwards on Dragon Age II when it came to all forms of interactions with your companions.


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#8
Mockingword

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I have no interest in romancing NPCs, it's pretty much a given that their content is going to be less than that of party member romances.

 

I think the romances are plenty meaningful as they stand.

 

I don't think sex is the highlight of them, either.


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#9
Al Foley

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I don't know I get what the OP is saying but I think DA is already going in this direction in the past two games.  You do not ever see the sex....yeah and even then you usually see a couple second cut scene leading up to it.  Sure its the 'prize' but it often is not the highlight of the whole experience.  The highlight is the experience getting to know them and watching your character...well pounce on the laurels of another one. :P Though I do agree entirely that perhaps the romances could do with a little more 'angst'.  A bit more rockyness.  Oh especially if you are in a romance with them but if you do something they morally disagree with, once or twice you should REALLY hear about it.  You do not get grief from a friend or a frenemy over what you are doing, usually.  But once become intimate with someone, they care a lot more about what you are doing and let you know what you are doing wrong so they can convince you to go on a new path.  Perhaps this can lead to them even breaking up with you. 


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#10
Char

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I'd like a stately build-up. Maybe something like a friendly rivalry that slowly becomes something more. What I don't want is two blatant, awkward flirt options and then they show up at my bedroom. I think that set-stage progression of relationship arcs can sometimes make them feel very contrived, so I'd like to see character romances develop at different rates, and to see their responses to your character change gradually to reflect that progression. 


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#11
Amfortas

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I came here tricked by the "roman" in the title, but it's OK, the thread touches a few of the reasons why I think romances in Bioware games have the quality of a teen tv series.

 

In DAII I've only tried Anders. I remember a particular scene that reminded me why I tend to ignore romances. Anders wants to move to my place, I'm obviously not too fond of the idea, but Hawke can only answser with "no" (a broken heart) or "yes", which when spoken turns out to be something like "I love you so much we're going to live together forever". Riiiiiight.

 

So to the OP's points 2 and 3 I say yes. The romances need something to be less shallow. In my opinion those highs and lows should be intertwined with the main story, the romance should be part of the main story and not the side quest feeling they have now. One romance I felt that did this right was Bastila in Kotor. Anders and Alistair have some of that as well, unfortunately there was all that Twlight dialogue in between that I couldn't get past. But the rest of the romances, filler, side quests.

 

And with this, to the first point I say no. Or yes, if we can't romance party memebers. In my opinion the way to make romances better is to make fewer but more relevant. One man, one woman, the content of 4 concentrated in 2, with the main story turning out differently depending on whether you've romanced that person or not. That's the only way the romances would redeem themselves in my eyes and I'd be tempted to try them again.



#12
metatheurgist

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You put Roman instead of Romance in the title.  :lol:


I thought the OP wanted partner swapping, orgies and weird sex acts.

As far as RPGs go, it's supposed to be an adventure, not a dating sim. (Until the definition changes again :P).



#13
lane

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I came here tricked by the "roman" in the title, but it's OK, the thread touches a few of the reasons why I think romances in Bioware games have the quality of a teen tv series.

 

In DAII I've only tried Anders. I remember a particular scene that reminded me why I tend to ignore romances. Anders wants to move to my place, I'm obviously not too fond of the idea, but Hawke can only answser with "no" (a broken heart) or "yes", which when spoken turns out to be something like "I love you so much we're going to live together forever". Riiiiiight.

 

So to the OP's points 2 and 3 I say yes. The romances need something to be less shallow. In my opinion those highs and lows should be intertwined with the main story, the romance should be part of the main story and not the side quest feeling they have now. One romance I felt that did this right was Bastila in Kotor. Anders and Alistair have some of that as well, unfortunately there was all that Twlight dialogue in between that I couldn't get past. But the rest of the romances, filler, side quests.

 

And with this, to the first point I say no. Or yes, if we can't romance party memebers. In my opinion the way to make romances better is to make fewer but more relevant. One man, one woman, the content of 4 concentrated in 2, with the main story turning out differently depending on whether you've romanced that person or not. That's the only way the romances would redeem themselves in my eyes and I'd be tempted to try them again.

i think ,its because he was more and more worried about the templars finding his neck ,it was about his safety! thats why there were only yes or no option .. i mean you went this far with him ,it means at least you care about him a little and specially about his safety ! personally i think if there was a middle option like 'i'll think about it' will mean you're not interested enough to care about his safety at least ,and you can just choose the negative option for that ! but i agree with you on the anwser part ,they should have left such a meanfull and an important confession for a very important moment ,like at the end for exemple , if you choose to fight beside him .That would have been very well placed and much meanfull in a stressfull time like that. 



#14
Rayndorn

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I actually enjoyed having NPC romances in ME3 - Steve Cortez's development felt a bit rushed, sure, but I loved the romance arc overall. In many ways, I prefer the idea of a romance with an NPC over a companion. Whenever I've romanced a follower, in Mass Effect or Dragon Age, I feel I should always have them in my party. That kills a bit of the diversity in the group IMO. Meanwhile, with a LI who doesn't actually fight alongside you, there's no need to restrict your own choices.

Using Mass Effect 3 as an example, I romanced Steve, and got to enjoy his romance knowing I wasn't missing any special dialogue on missions that I might've had to take him along with me - if he'd been a squadmate, that is. Instead, I was able to use whoever I wanted, and I used James and Javik most of the time.  

I liked to imagine that Steve felt reassured one of his closest friends, James, was watching Shepard's back, and that the trio were really close. The Citadel mission where the three of them watch the sports game only fueled my head canon.  :wub: 

To actually get back on topic, I like some of the ideas put forward already. Romances shouldn't feel like sex is (Insert Jacob's voice) The Priiiiiize, but instead, the romance should be a bumpy, but sweet, side plot throughout the playthrough. 



#15
Melcolloien

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I like that we seem to get both in DA:I, Cassandra is a companion and a LI and then we have Cullen who is an advisor and a LI.
Which gives you two different types of romances in a way, do you fall for someone that you spend all your time with, risking your life together day and night.

Or is it an instant attraction to someone who chares your interests and views, someone to miss while you are out doing missions.

 

Or something.
A bit off topic...but I hope Varric becomes a LI to...and that we get the tale behind Bianca :o

 

Back to topic xD
I just hope that, as I said earlier and others has as well that the romance becomes a bigger part of the story and just not side quests and a way to get laid - if you want to engage your time in it. It should be optional to have at least one companion or an NPC who is just "an easy lay" for those who doesn't care that much about the romance aspect of the game


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#16
lane

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Cullen is supposed to be romancable but not I companion but an advisor right?
So it seem like that's happening at least :)
But I agree, I think there should be more in the romances, they should mtter to your character IF you wish to engage that seriously. I know many players who just don't care about the romances, but for me the relationships with my companions (and just no LI's) is a big part of my game.

 

They really went backwards on Dragon Age II when it came to all forms of interactions with your companions.

what? you mean i wouldnt be able to drag him along with me everywhere ??! don't tell me he'll just be staying in some room with no mission about him or something and just telling what i should do next !!



#17
Melcolloien

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I am not 100% sure, but he has not been confirmed as a companion, but as a Love Interest. And according to rumours he will be the military advisor.

I hope the advisor will do more than that, or I will be very disappointed. Leliana is going to be the espionage advisor if my information is correct.



#18
9TailsFox

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what? you mean i wouldnt be able to drag him along with me everywhere ??! don't tell me he'll just be staying in some room with no mission about him or something and just telling what i should do next !!

Cullen will be like Padme, be at home doing his stuff, When you save Galaxy Thedas from clones red templars.



#19
Al Foley

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Another idea is to let these romances be different for each player. Again I think Bioware has done a good job at this before (Miranda's romance is entirely different from Jack's or Liara's) but...maybe do a bit better and a bit more variety.  Have one be a lot more bumpier and rockier like Aeryn Sun and John Crichton, or Starbuck and Lee, or have a romance be a lot sweeter and more...IDK smooth sailing in some regards, at least internally, like Sheridan and Delenn.  Or you can even have kind of this awkward crush romance where your Inquisitor likes someone but is afraid to express it to them because they are so BA and they have a sword (looking at you Cass Cass). 

 

Edit: And something else whihc could add an interesting spice to this, in BioWare romances the romance partners are not the active pursuers, what if in this one we do.  Get a companion who falls for you, no matter what, and then you either have to reject them, lead them on, or go with them.  It could really add a lot of nice gameplay for me because I like it when my companions feel like real people and not just sticks waiting for the Player Character to activate them. 



#20
ladyoflate

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I thought the OP wanted partner swapping, orgies and weird sex acts.

As far as RPGs go, it's supposed to be an adventure, not a dating sim. (Until the definition changes again :P).

 

Every time I see this argument, I wonder if the people who make it would classify the Novels of the Change as a romance series because like all the main characters fall in love.

 

Just because something's a bit more complex than 2 conversations, a sex scene, and then 2 more conversations (that are very short and generally are mostly about other plot elements) doesn't mean it's going to change the entire genre of the game.



#21
mlgumm

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Ugh... There should be some balance if companions pursue you. Anders and Merrill were both implied to have a thing for Hawke in DA2 regardless of whether Hawke flirted with them, but they handled it very differently. Anders made snide and jealous comments that made me really angry. Merrill just kinda quietly pined in the background while feeling happy for you and whoever you got with. I preferred Merrill's way of handling it. If a possible LI falls for you no matter what, I want them to at least respond to rejection in a mature manner.


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#22
In Exile

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I've mentioned it before in this thread, but I'd like to see a villain-PC romance. 


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#23
lane

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I am not 100% sure, but he has not been confirmed as a companion, but as a Love Interest. And according to rumours he will be the military advisor.

I hope the advisor will do more than that, or I will be very disappointed. Leliana is going to be the espionage advisor if my information is correct.

oh god am already half desapointed !!!! i was soo happy about all i heard about him so far !! i was already planning on having in the party all the time , i never thought this advisor thing will mean he will not be with me in the party !!! and now ......oh noo  this is too tragic ......please please we want cullen with us in the party !!!! i can't just imagine my inquisitor to be out fighting all day and night while he's partner don't even care to come with him !!!!



#24
lane

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Cullen will be like Padme, be at home doing his stuff, When you save Galaxy Thedas from clones red templars.

uuuh does that mean that there will be no mission around him? no quest story to do together ?!! i dont want to spend the 3/4 of the game while my love interest can't have interactions in missions and quests,and wont be with me helping through fights specially now that the we'll be discovering so much more of thedas !!!! oh gosh i was planing to drag him along in mages helpings quests !!!! 

it suddenly feels like all my hopes of how i'll lead him romance and influence him have been shattred ... i mean ...i did sais i'll enjoy no playable characters romances ...but not cullen anyone but him !!! why did they had to take out the most beautiful !!! uuh so much frustration ...



#25
metatheurgist

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Every time I see this argument, I wonder if the people who make it would classify the Novels of the Change as a romance series because like all the main characters fall in love.
 
Just because something's a bit more complex than 2 conversations, a sex scene, and then 2 more conversations (that are very short and generally are mostly about other plot elements) doesn't mean it's going to change the entire genre of the game.


It takes time and effort to make those complexities. Once you spend more time making those romances happen than you spend making the fantasy adventure you've change genres. I'm not against romances in the game, I just don't think the devs need to spend more time on them. They're fine as they are for an RPG (unless the definition of RPG decides to change again).