Aller au contenu

Photo

Advice for Silver Noob?


  • Veuillez vous connecter pour répondre
65 réponses à ce sujet

#26
Kirrahe Airlines CEO

Kirrahe Airlines CEO
  • Members
  • 4 739 messages

Op, you have my favorite adept kit unlocked. Here's how I build him: This is how I normally play him. With that build you can play it as both a biotic soldier of sorts or a detonator since the cooldowns are short enough to be able to spam the swarms for detonations. If you plan on using the biotic soldier playstyle, I would wait until you get some warp ammo from the store before attempting that playstyle. I would play as the detonator build for now. Just remember though, if you heavy melee with him you'll activate Ascension Stance which increases your damage output but also increases the damage you take. Use it wisely. Also his light melee packs some significant force, I like to dub it the High-Six. Good luck with increasing your manifest. :D

 

EDIT: I also forgot to add, if you do plan on doing the detonator build, for the dark sphere since it doesn't trigger a cooldown unless you detonate the sphere itself, cast the sphere down a tight corridor and anything you see get primed (they'll be highlighted in a green color if they cross into the sphere's radius), chuck a swarm at them. If you also need a quick stagger and the sphere is still out, press the power again to get a bad ass detonation that will stagger anything within the radius. This does include bosses as on silver and gold the highest threshold for something to get staggered I believe is about 1000N of force. I could be wrong though, but the Dark Sphere detonation does carry a hidden 1500N force factor. It won't tell you in the powers menu.



#27
q5tyhj

q5tyhj
  • Members
  • 2 878 messages

You've got the Kroguard, and the Shotgun Blade attachment at level V, so you're all set for some butt-kicking, Krogan-style.. Use the Eviscerator until you unlock something better, use the Shotgun Blade and the High Caliber Barrel. You can use Cryo ammo (until you get some Disruptor and/or Incendiary, which is better for this) to set cryo combos (shoot with cryo, then Biotic Charge or Carnage). Here's a build that should work for you and only uses stuff you have (very fun, lots of bodies flying everywhere, very hard to die)-

 

http://kalence.drupa.....526222!G5G5D5

 

For all mooks you can Biotic Charge-> Heavy melee (you get a big boost to your melee damage for 5 seconds after you charge), and you want to string together melee kills as much as possible since you also get a big boost to your melee for 30 seconds after killing something with heavy melee, plus you want to stay in Rage mode as long as possible because it gives you big melee damage boosts and damage resistence. For sync-kill bosses (Atlases, Banshees, Praetorians, Brutes, Phantoms, Scions) you want to avoid charging them, back off and use your gun and Carnage instead, at least until you learn the mechanics of their sync-kills well enough to safely charge them. There aren't very many of these guys on Silver anyways. And if you get surrounded, you can pop your Barrier for an area-of-effect attack that will stun everything nearby, giving you a chance to GTFO and recover your shields. Like I said, a very forgiving kit but also very fun- headbutt and bitchslap all the things!


  • k-switch, Kirrahe Airlines CEO et Marksmad is waving goodbye aiment ceci

#28
GordianKnot42

GordianKnot42
  • Members
  • 2 182 messages

Lots of great builds here.  Another thing that helped me be able to do very well in Silver and eventually make the transition to hold my own in Gold is just being aware of all the mechanics at work, so that with any given enemy you know the best way to take them down (given the abilities/restraints of your kit).  You may know some of these basics because you're here on the forums (please forgive me if that's the case), but I was surprised when a friend of mine who used to play ME3 didn't know a lot of this.  Check the pinned combat tip threads for tons of this kind of info.  Just what comes to mind offhand that may not be obvious:

 

- all the different primers and detonators for combos

- "headshot" areas of elite units (eg. canopy and rear exhaust of the Atlas)

- Phantom's on-host damage reduction

- Praetorian shield bubble resists all powers (and how to keep it from putting it up in the first place)

- How to properly deal with Banshees

- Overload/Energy Drain for shields/barriers, Warp + gunfire or fire-based powers for armor

- Weapon stability is how hard it is to keep the reticle on target.  Weapon accuracy is the spread of bullets (for both auto and shotguns).

- In general, a decent gun is more important than decent powers.  (Although this is a topic of some debate.)

- When to stand and fight, and when to run.


  • Shinobu aime ceci

#29
sithren

sithren
  • Members
  • 114 messages

Levelled up the Human Adept and had some good games on silver. Even on Jade. 

 

I mainly spam warp and shock wave with the occasional singularity. I use singularity on the boss type mobs to try to trigger an explosion. Works really well with brutes. I find that I only get an explosion on banshees 1 out of 5 tries. Not sure what I'm doing wrong there.

 

This is much better!



#30
crashsuit

crashsuit
  • Members
  • 2 140 messages
The Vanguard's Biotic Charge also detonates biotic-primed targets, doesn't it?

Also, I could be wrong about this, but I seem to remember that the Collector Adept can get a shorter cooldown on Dark Sphere's detonation recharge by casting Dark Channel first, then immediately triggering Dark Sphere's explosion. Maybe someone can confirm this, but that should make Dark Sphere use Dark Channel's shorter recharge timer. There are a couple other kits that can take advantage of the same trick to mask one power's cooldown with another's, but I can't think of them off the top of my head.

#31
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 498 messages

Levelled up the Human Adept and had some good games on silver. Even on Jade. 

 

I mainly spam warp and shock wave with the occasional singularity. I use singularity on the boss type mobs to try to trigger an explosion. Works really well with brutes. I find that I only get an explosion on banshees 1 out of 5 tries. Not sure what I'm doing wrong there.

 

This is much better!

 

Don't worry about that. Banshees are dirty scumbags who have two attack phases. They can block most powers when they stop teleporting and start throwing warp balls. With human adept, just toss a singularity at them and shoot them during this stage (there are tricks you can do to hit them with powers in this stage, but don't worry about that until you're more experienced).

 

When they are teleporting (which is when they can sync kill you) biotic detonations work just fine, so stay away and use powers during this stage.



#32
Sentient Toaster

Sentient Toaster
  • Members
  • 360 messages

The Vanguard's Biotic Charge also detonates biotic-primed targets, doesn't it?

Also, I could be wrong about this, but I seem to remember that the Collector Adept can get a shorter cooldown on Dark Sphere's detonation recharge by casting Dark Channel first, then immediately triggering Dark Sphere's explosion. Maybe someone can confirm this, but that should make Dark Sphere use Dark Channel's shorter recharge timer. There are a couple other kits that can take advantage of the same trick to mask one power's cooldown with another's, but I can't think of them off the top of my head.

 

Yep to BC as a detonator for BEs.

 

Not sure about the cooldown overwriting, but DS -> DC -> (possibly SS for detonation) -> DS detonation is pretty common since you only get one cooldown for that; I'm just not sure which cooldown it is.

 

Also, SS -> use DC when you're reaching up and have the swarms instead of letting the full animation finish; that does give you the DC cooldown.



#33
Sentient Toaster

Sentient Toaster
  • Members
  • 360 messages

...also, if you know the map is something like Jade where there can be fairly long sight lines, you could use an Asari Adept w/ a Mantis as a sniper build.  It'll do less damage per shot than an infiltrator would, but the stasis might make sniping significantly easier against faster opponents (well, not Dragoons, which are rather quick for something armored...) while warp/throw remains an option for armored foes.  Stasis -> Warp will also detonate on non-armored targets.

 

Nice thing about using something like the Mantis is that while you don't have any penetration mods for it, it's per shot damage is decent enough that you won't be losing all that much percentage-wise.  That leaves Guardians as an irritation because of their shields, but... Guardians lose their shields when stasis'd.  

 

Still have to be careful dueling Primes because of their reflexes and accuracy (and their ability to spawn drones behind you...); be prepared to duck and return fire when their salvo is over, and to recognize the drone-summon animation.



#34
Maurader Sackboy

Maurader Sackboy
  • Members
  • 1 086 messages

Your Awakened Collector Adept -- barely need a gun at all and he kills!  I spec his powers for max damage.

 

Something like:

 

http://kalence.drupa...4356515!!!FG855

 

(Note rank 5A in Dark Sphere is bugged, thus why 5B)

 

Recharge is terrible so the trick is to:  load up you swarms;  send dark sphere to the enemies, immediately throw dark channel to someone; then explode the sphere (use the same button again).  This way you get two recharges (sphere and channel) for the price of one  Throw swarms when in a pinch or when you see glowing green enemies.  Same trick if you need to summon swarms -- throw the sphere, load the swarms, explode the sphere.  Those spheres do more damage than grenades and recon mines (seems to me).



#35
q5tyhj

q5tyhj
  • Members
  • 2 878 messages

Levelled up the Human Adept and had some good games on silver. Even on Jade. 

 

I mainly spam warp and shock wave with the occasional singularity. I use singularity on the boss type mobs to try to trigger an explosion. Works really well with brutes. I find that I only get an explosion on banshees 1 out of 5 tries. Not sure what I'm doing wrong there.

 

She was probably blocking your powers. When a Banshee is standing/walking (as opposed to teleporting) and you cast a power at her and she holds up her hand, she's blocking it. Similar to the bubble that Phantoms or Praetorians have. 

 

The Vanguard's Biotic Charge also detonates biotic-primed targets, doesn't it?

Also, I could be wrong about this, but I seem to remember that the Collector Adept can get a shorter cooldown on Dark Sphere's detonation recharge by casting Dark Channel first, then immediately triggering Dark Sphere's explosion. Maybe someone can confirm this, but that should make Dark Sphere use Dark Channel's shorter recharge timer. There are a couple other kits that can take advantage of the same trick to mask one power's cooldown with another's, but I can't think of them off the top of my head.

 

BC detonates all combos (biotic, tech, fire, cryo). And Dark Sphere overrides powers in the same sort of way that Tactical Cloak does, but you have to actually detonate the Sphere (since it doesn't trigger a cooldown just by casting it)- so for instance if you cast Dark Sphere, then recast your Seeker Swarms, then detonate the Dark Sphere, you don't have a cooldown for SS, the Dark Sphere cooldown overrides it and you essentially get a two-for-one. A helpful way to manage his cooldowns, which can be sort of tricky otherwise. 



#36
sithren

sithren
  • Members
  • 114 messages

Thanks for all of the advice guys. Keep it coming!

 

After playing with the human adept I tried out the Turian Soldier some more. I had already tried the geth pulse rifle, so this time I tried the  N7 eagle suggestion. Rate of fire of that thing is insane with marksman. I can easily take out brutes on my own! 



#37
sithren

sithren
  • Members
  • 114 messages

The soldier class is a little weaker until you unlock higher tier weapons.  GPR is a good fit for the Turian Soldier, especially with extra headshot damage and rate of fire.

 

Alternatively, here is a classic: Human Soldier w/ Mattock.  Would work a little better if you had the AR Extended Barrel unlocked.  You want to put some AP or Drill ammo on it when you get some.

 

Also you have one of my favorite classes unlocked, the Turian Sentinel.  I put the GPR on him, although you could run the Mattock instead if you want.  AP, Drill or Incendiary Ammo.  This is not the exact build that I run, but probably makes the most sense for you right now.

Tried out the Turian Sentinel today. Seems to match my playstyle preference pretty well. I've been using the Raptor or Geth Pulse Rifle. I want to try out mattock or viper/other sniper rifle now.

 

Really like this build.



#38
wufpup76

wufpup76
  • Members
  • 290 messages

Levelled up the Human Adept and had some good games on silver. Even on Jade. 

 

I mainly spam warp and shock wave with the occasional singularity. I use singularity on the boss type mobs to try to trigger an explosion. Works really well with brutes. I find that I only get an explosion on banshees 1 out of 5 tries. Not sure what I'm doing wrong there.

 

This is much better!

 

^Use powers the way you're comfortable with, of course, but Singularity is a fantastic mook crowd control power and can be detonated by warp or shockwave. Singularity captures unshielded enemies and staggers almost all the rest (it can be detonated on a shielded/armored enemy). You can cast it at choke points to slow/capture enemies - fantastic power that helps control the battlefield, imo. I actually do opposite of you and use singularity on non-boss enemies, and the warp/shockwave combo on boss-type enemies - but what you're doing works great as well. 

 

Also, a good thing to keep in mind is that if a brute, dragoon, pyro, hunter, etc. gets in too close you can cast a singularity to stagger them and make your escape, then throw a shockwave behind you to detonate. In addition, for phantoms a singularity will bring her power-denial bubble up - but she will be momentarily stationary and if you can bring her shield down in time w/ your weapon she'll be caught in the singularity field and you can explode her (hehehe) with a warp or shockwave. 

 

Anyway, hope you keep having fun :) 



#39
Neonn

Neonn
  • Members
  • 203 messages

Mattock is the best weapon you got atm.

Use mattock + Human infiltrator/soldier + this  http://forum.bioware...e-autoclicking/ (it works on raptor as well)



#40
hostaman

hostaman
  • Members
  • 1 741 messages

Tried out the Turian Sentinel today. Seems to match my playstyle preference pretty well. I've been using the Raptor or Geth Pulse Rifle. I want to try out mattock or viper/other sniper rifle now.

 

Really like this build.

 

TSent is one of the rare characters which works well with virtually any weapon. You can't go wrong with this guy.

 

You're Viper, Incisor, GPR, Eviscerator, Eagle or any other should work well on him.



#41
E1io

E1io
  • Members
  • 114 messages

Tried out the Turian Sentinel today. Seems to match my playstyle preference pretty well. I've been using the Raptor or Geth Pulse Rifle. I want to try out mattock or viper/other sniper rifle now.

 

Really like this build.

Turian Sentinel is probably one of the most underused and underrated kits in the game. He's pretty good and flexible.



#42
Shinobu

Shinobu
  • Members
  • 4 358 messages

Turian Sentinel is probably one of the most underused and underrated kits in the game. He's pretty good and flexible.

 

He also has reach. :P

 

I haven't checked your manifest, but TSol with Tempest is quite effective. He's tanky and can dish out damage well.

 

http://kalence.drupa...!21Y14111!548AG

 

I mostly proxy mine and shoot for the head. If you get a boss, then marksman. Concussive shot is mostly for giving phantoms and marauders pause. Proxy staggers groups but concussive cools down faster if you're one-on-one with a human sized enemy that will kill you quickly.

 

Human Engineer is pretty good with GPR or Phaeston.

http://kalence.drupa...!21451161!5E95G

 

Prime with incendiary, disruptor or cryo ammo, set it off with chain overload or incinerate. Combat drone is mostly to distract geth primes and phantoms, but it will also set off tech bursts and watch you flank.


  • Kirrahe Airlines CEO aime ceci

#43
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 498 messages

Turian Sentinel is probably one of the most underused and underrated kits in the game. He's pretty good and flexible.

 

He certainly isn't as common as one would think. I wouldn't say he's underrated though. I've never come across anyone who didn't agree  that he's a complete badass.



#44
E1io

E1io
  • Members
  • 114 messages

He certainly isn't as common as one would think. I wouldn't say he's underrated though. I've never come across anyone who didn't agree  that he's a complete badass.

I suppose a better word I should have used was unpopular, as I rarely see him in game.



#45
sithren

sithren
  • Members
  • 114 messages

Yeah, the Turian Sentinel is probably the character I've enjoyed the most so far. Thanks to capn233 for the tip.

 

I ended up using the raptor with him, though. The Geth Pulse rifle and mattock are not as satisfying, I find.

 

Took me a while to figure that incendiary rounds and overload trigger fire explosions sometimes (even though it has been mentioned in this very thread). I'm going to have to get more of that ammo somehow.



#46
Neonn

Neonn
  • Members
  • 203 messages

Yeah, the Turian Sentinel is probably the character I've enjoyed the most so far. Thanks to capn233 for the tip.

 

I ended up using the raptor with him, though. The Geth Pulse rifle and mattock are not as satisfying, I find.

 

Took me a while to figure that incendiary rounds and overload trigger fire explosions sometimes (even though it has been mentioned in this very thread). I'm going to have to get more of that ammo somehow.

 

Mattock actually beats at least half of the rare weapons if you are using that auto-click.

You might just need to give it a few more rounds to get used to it.



#47
mesiasmith

mesiasmith
  • Members
  • 232 messages

Some of the basic biotic combos available to you:

 

Singularity > warp

Singularity > shockwave

Stasis > warp

Warp> throw

 

Singularity and warp primes anything, whereas stasis works only on health/shields/barriers.

 

 

 

I agreed with this biotic combo.

Rank 6+6 explosion is a must.

 

http://kalence.drupa...525!!..91!DF8.G

 

Human Adept with 6/6/6/0/6
Tempest or Avenger
Equipped Gear: Shield booster or Adaptive War Amp
Armor Bonus: Cyclonic Module or Power Amplifier (Option...if have)
 
No need for weapon/ammo bonus because you will not much using it.
 
P.S. Warp + Shockwave work great on big unit enemy such Brute or Scion


#48
quixote_2099

quixote_2099
  • Members
  • 25 messages
only skimmed through the thread so might have been said...

You have the drell adept, eviscerator (barrel 5, shredder 1) and shock trooper 1 gear for an extra grenade and shotgun damage should work well on silver, reave first and lob grenades after (take 5B on cluster grenades damage combo), try it out, skip pull, get speed evo in fitness tree.

other than that like everyone already said:
human adept (singularity-warp-shockwave), human sentinel(warp-throw) biotic combos, use light weapon for low cooldown, i used mostly pistols when learning, phalanx 10 is fine for silver, eagle ofc also good, with tech armor the sentinel can take more damage but slower biocombos
turian sentinel (Phaeston FTW overload shields and health, warp armor)
human engineer (and salarian engineer as well) is similar to human adept, just incinerate and overload everything, light smg or gun if your power trigger fingers get tired, raptor/viper 10 are light enough for a power class

your uncommon weapons are good and then some for silver, locust is more accurate than tempest so you can keep some distance to enemies

other than that, dont get shot :)
move if your position is being overrun, dont panic use missiles

#49
ThatOddGuy

ThatOddGuy
  • Members
  • 1 396 messages

http://kalence.drupa...201535!!!G.FE8L

 

(Going off what you have)

 

This build will make you indestructible against geth, even on gold, with little to no effort. However, against the other factions, you really have to watch out for enemies that will 1-hit-ko you. This is the character I pull out when I am really mad at geth after a bad game. Rage. Never fails.


  • E1io aime ceci

#50
E1io

E1io
  • Members
  • 114 messages

http://kalence.drupa...201535!!!G.FE8L

 

(Going off what you have)

 

This build will make you indestructible against geth, even on gold, with little to no effort. However, against the other factions, you really have to watch out for enemies that will 1-hit-ko you. This is the character I pull out when I am really mad at geth after a bad game. Rage. Never fails.

Can't go wrong with the Kroguard