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Paladin - melee/tank undead hunter.


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#1
slowpoke68

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Hello all.  Back again.  After fooling around with several different classes I am trying Paladin.  I always have a hard time picking a class but this game is driving me nuts on this point and I really need to start playing!

 

I got some useful tips and advice in my prior thread about building a rogue and ended following the advice of not focusing on parry and taking ra/ro.  I will leave that guy at level 5 (4 ra 1ro) for now and go back to him if I want to play the two weapon fighter with rogue skills.  You were right, ranger is definitely the way to go there.

 

Hoping for some equally useful guidance on a paladin from the experts.

 

I think I want to be the main tank for the group and I always love the idea of being an undead hunter.  

 

I've looked around on google quite a bit but most of the builds I find are either all paladin or just a few paladin levels.

 

Again my focus is to be good at melee and have the highest undead destroying capabilities that I can.

 

Some suggest taking 1 level of cleric and maybe 4 levels of fighter.  Should I do something like 25pal 1clr 4fighter?

 

Also I was wondering about taking levels in doomguide.

 

Thanks much!



#2
Arkalezth

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I've looked around on google quite a bit

Next time, search here: http://www.nwn2db.com
 

but most of the builds I find are either all paladin or just a few paladin levels.


Well, that pretty much sums it up. If you want level 4 spells, you'll have to take 15 levels or so, at the very least. On the other hand, if you don't care about paladin spells, there's hardly a reason to take more than 5 levels.
 

Again my focus is to be good at melee and have the highest undead destroying capabilities that I can.
 
Some suggest taking 1 level of cleric and maybe 4 levels of fighter.  Should I do something like 25pal 1clr 4fighter?
 
Also I was wondering about taking levels in doomguide.

25/1/4 has an XP penalty. Cleric and fighter are good dips, but there are others (and the quality of the cleric dip depends on how cheesy you're feeling).

Since you want to focus on undead, I suggest a level of ranger with the feats power attack (normal and improved), improved favoured enemy and favoured power attack. Turn undead isn't that great, especially at high levels, so hacking at them with a sword is generally more reliable than trying to turn them.

Since you're intending to reach epic levels (I would change some things otherwise), aim for epic divine might (21 STR and CHA required). You can take divine shield too. Some people might suggest 25+ CHA and great smite, but I don't, as it's only useful a few times per day and you may have to sacrifice better things for it.

26 paladin/1 ranger/3 whatever is a simple build that should give you everything you're looking for. The extra 3 levels can be split between fighter, cleric, rogue (if you want to be able to deal with locks and traps yourself and avoid the need of a rogue companion), divine champion, neverwinter nine, etc.

Doomguide isn't bad, so feel free to take it, but it doesn't add that much and it won't make turning undead any better. I think, however, that it can improve your caster level over a normal paladin, but you won't notice a great difference.

Other feats to consider: Practiced spellcaster, extend. Some people might pass on extend, but I wouldn't.

Any race should work as long as it doesn't have a STR or CHA penalty, though the requirements for EDM will be easier to get with certain ones, such as aasimar.
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#3
slowpoke68

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Thanks much.  Going to browse builds on that site also :)



#4
Elrith Galadon

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How about a Divine Champion/Cleric or Warpriest/Cleric? I'm not sure but my cleric seemed to do far more undead damage than my paladin. 

 

I just checked and my Favoured Soul/Cleric/Divine Champion combo did the most undead damage. I originally tailored her to become a Darksong Knight of Eilistraee, and she managed to clear out a dungeon filled with skeletons with a few turn undead spells. 

 

I do suggest downloading Vordan's Hero Creator and making a few characters to see the best combo. 



#5
Arkalezth

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Clerics are better if kept (mostly) pure, rather than mixed with WP or DC. And yes, they're arguably the strongest character types in the game.

 

Now, if the point is doing as much damage to undead as possible, a ranger/frenzied berserker with the aforementioned feats is your best bet... but that's not a paladin.

 

You can use this as a baseline: http://nwn2db.com/build/?23180



#6
Dann-J

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A pure cleric (or cleric with a spell progression prestige class) also has the advantage of plenty of healing spells, which can be used to damage undead. The mass versions of the spells become weapons of mass destruction. Plus you heal your own party members in the process.


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#7
GCoyote

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So how does everyone feel about Sacred Vengeance?  It seems like a good way to buck up your undead beating abilities and make use of those turn undead attempts that otherwise wouldn't work against higher level undead.  I haven't had a chance to really try it yet though.

 

 

?



#8
Arkalezth

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I generally prefer more consistent damage, but it's decent. It only lasts for a single round, but it's instantly activated and stacks with itself, so it's good against undead bosses and such. Plus you don't need to invest in CHA.

 

On a generic epic paladin I'd likely save my turn undead uses for EDM and DS, though.

 

Edit: I forgot to mention that SV does 2d10 damage and not 2d6 as the description states (or so I've been told).



#9
Dann-J

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The most effective way to battle undead I've yet encountered has nothing to do with class, spells, or abilities. At level 14 you can craft a weapon of disruption that destroys undead if they fail a DC 14 saving throw. The game notes say it's a will save, but it actually seems to be a fortitude save. Since undead never have a constitution score above 10, they tend to have quite low fortitude saves.

 

I gave a cleric / warpriest character such a weapon in the OC once. It wasn't unusual to one-hit-kill even powerful undead (the nightwalker fight was over with the first blow, for instance). It actually got a bit boring after a while.



#10
Elrith Galadon

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The most effective way to battle undead I've yet encountered has nothing to do with class, spells, or abilities. At level 14 you can craft a weapon of disruption that destroys undead if they fail a DC 14 saving throw. The game notes say it's a will save, but it actually seems to be a fortitude save. Since undead never have a constitution score above 10, they tend to have quite low fortitude saves.

 

I gave a cleric / warpriest character such a weapon in the OC once. It wasn't unusual to one-hit-kill even powerful undead (the nightwalker fight was over with the first blow, for instance). It actually got a bit boring after a while.

 

Well, those get boring quickly. Vordan's has item creator and you can create ridiculous weapons. Sometimes it's fun to barrel through fifty dragons with a blade that probably costs more than the entire Neverwinter, though.



#11
Arkalezth

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A ranger 1/FB 5 can easily do +36 damage per hit against a race, not even counting strength, weapon damage, specialisation feats or buffs, if available. Plus supreme cleave. That's not bad either.



#12
Dann-J

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Fighter + whirlwind + great cleave + bag of rats. :D


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