I don't know if this has been asked already but in the available sneak-peek walk throughs it's mentioned that we can have different keeps depending on they style of gameplay: Mercantile, Military, Alchemy or Espionage.
If, in one's gameplay, one chooses Military in one place are we locked into that style every time we take a new keep or does anyone know if we can set up, say, mercantile in one region, alchemy in another and/or military in another?
The answer seems logical to me, I mean one can't have a successful military without someone supplying some sort of intel... but I could be wrong.





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