Answer to OP, without reading thread.
I'm a ****** guy playing a ****** guy.
(EDIT: Really? It's censored? h-o-m-o. Like the milk.)
I find there are four ways of looking at RPing Shepard:
*Using the 'him' word for ease of writing
1)Play him as you would yourself act. View him as an extension of yourself.
Pro - Maximum character immersion when it works.
Con - Often may not work (Shepard doesn't do what you would), and you're jolted out your enjoyment.
2)Play him as his own character. View him as a character external to yourself.
Pro - Maximum world immersion when it works.
Con - Often may not work (story doesn't work as you think it should), and you're jolted out of your enjoyment.
3)Play him as his own character. View him as an extension of yourself.
Pro - Affinity to Shepard's story without over-attachment.
Con - May still not work if things don't jive well.
4)Play him as you would yourself act. View him as a character external to yourself.
Pro - Affinity to Shepard without over-attachment.
Con - May still not work if things don't jive well.
I'm biased as I do #4. I input the choices for my MainShep as closely to what I would want to pick if I was him (with several dashes of metagaming for certain results), but I then let events play out as they're gonna play out, without getting too upset by something like autodialogue or plot/Shepard not doing exactly as I would do it.
And I'm open to doing alternate Shepards that are #2 or #3, Shepards that I may or may not feel attachment towards, but I'm still able to RP them as 'other' people.
I don't think it is 'smart' RP in the Mass Effect games to be stuck to #1 or #2. I think that even with ME1, you had to let go and let the story and characterization - much of it beyond your control - play out. At the same time, its not bad to at least sometimes take choices as you would want to take them, and to feel attached to 'your' Shepard as 'yours'.
Sometimes RP means 'playing a role'. Sometimes RP means 'playing yourself in a role'.
I find that in Mass Effect, it can mean both. Or either. Just never in an absolute way. You're not forced into, I dunno, being Lightning in Final Fantasy down a linear character story. But you're also not a rather clean slate, allowed to choose most aspects of what the character is, and what they'll be doing.
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I was annoyed that male Shepard couldn't romance a male (ME1-2). I did voice negative opinions about it a few times on BSN. However, I understood that with how the game works, I can just ignore the romance plotlines and save the Paramour achievement for alternate Shepards. It didn't fix everything, and it, like I said, annoyed me (annoyance = one step further to being bored and quitting, so it isn't to be ignored in itself)... but I can still 'get it' that I can continue on and enjoy what I'm experiencing with Shepard, in the Mass Effect universe.
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I don't like being a 'soldier' as the (imo) core identity in Mass Effect (before also being able to identify at least partially as a Spectre Agent and eventually as more than either of these).
It just doesn't work with anything I'd pick to play in a RPG. I never pick the Warrior. I never join the military. I never have a guntoting 'squad'. Not if I can help it.
But because of the aspect of choice in Mass Effect, I can grin and bear it through most of ME1, insisting on the 'I'm a Spectre' answers. And then Bioware takes a turn with the defeat of Sovereign, and I'm allowed to more significantly detach myself more and more from previous roles, and embrace new ones. While I didn't exactly go for all the 'legend' choices in ME3 (I prefer mix of 'just human' and 'leader' at times), I was glad that these choices existed. My Shepard was just human, aspired to be more, t assist in the safety and growth of a new galaxy, but to always keep himself grounded as human.
Hi. Paragon/Paragade(ME1), Paragon(ME2), Paragade(ME3) ![]()
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There's a lot of things about Shepard that I don't like. I don't like the monotone of ME1. I don't like the creepy forwardness of ME2. I don't like the forced emotions of ME3. There's lines he says that I don't just not like as lines, but also just as ...who he is. Shepard isn't my favorite character in the MEU, for sure. So like I said, I go #4 - seeing him external to myself. I'm watching his journey, I'm inputing my opinion, but Shepard still says what he's gonna say, and I'm okay with that.
But I'd sure love for a protagonist I can identify more with in the next game. Someone with maybe more overt intelligence and power, and less determination and strength.





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