I actually am in the process of doing a mesh for Ashley's face in the hospital so it is a little swollen. Looks pretty good actually. I was going to try to use the shirt mesh and do the face again. See if I could really get it to look cool. Basically each scene has it's own mesh in the PCC so you can change outfits from scene to scene. Did this with Miranda as well gave her the black outfit in the apartment and changed her hair for instance.
The Ashley Project (Two New Armors)
#26
Posté 27 mai 2014 - 05:50
#27
Posté 27 mai 2014 - 05:52
The femshep texture has an overlay mask in the specmap (alpha) that applies sheps skincolour overtop. It's likely that's what's happening. Ash just gets her skincolour straight in the diffuse, so if colour is added ontop, it gets a lot darker. The femshep mod is a body mesh adjustment, you should be able to use the textures I adjusted for ash in ELE's Legacy project and have that work for that casual outfit (in theory).
If you just exchanged the mesh I'm not quite sure what's happening there, best have a look at which texture it's using.
Ottemis is right about this. You have to color her arms because it is set up for the user's skin color.
#28
Posté 27 mai 2014 - 06:02
Huh. So it is applying both the Shepard and Ashley textures? Not sure how to look and see which one(s) it's grabbing.Ottemis is right about this. You have to color her arms because it is set up for the user's skin color.
Might be a more complicated transition than I'd hoped... given that the model is applied to every female character in the game, I thought it was as simple as swapping them out. Would Ashley not have her own skin color to be applied beneath the diff? I wonder if she'll look like she has vampire arms if I replace her own diff with an empty, transparent one.
#29
Posté 27 mai 2014 - 06:06
No it can't apply two texture sets, impossible. It's using one or the other, most easily checked via the diffuse as femsheps version will have strange pale hands and arms and the ash version will have normal coloured ones. If the diffuse is correct, check the spec.
That or just re-apply the tpf that came with the ashley legacy mod.
And yes, NPCs and Shep have skintone added through the material and mapped via the specmap, where most squadmates do not and have skintone added directly on their diffuse textures. They are handled differently and their textures are unique to them.
#30
Posté 27 mai 2014 - 06:18
What you have to do is take the diff texture and where the arms are add skin tone to them where they are dark.
- Ottemis aime ceci
#31
Posté 27 mai 2014 - 06:22
Yeah but if he's using the 1st casual outfit, i've already done that in the Ash Legacy mod, he might as well just use those textures.
I've also done it for the 4th casual in the Geto mod. It's all done already for Ash.
#32
Posté 27 mai 2014 - 06:26
That's the odd part. I just swapped out the mesh via PSK export/import. I didn't touch the texture deployed by Legacy (which has the arms shaded) at all. It simply comes out darker.Yeah but if he's using the 1st casual outfit, i've already done that in the Ash Legacy mod, he might as well just use those textures.
I've also done it for the 4th casual in the Geto mod. It's all done already for Ash.
#33
Posté 27 mai 2014 - 06:31
Do they use the Alliance uniform?
#34
Posté 27 mai 2014 - 06:36
As far as I can tell, yeah - there's no obvious difference in the diff files except Ashley's skin is shaded.Do they use the Alliance uniform?
#35
Posté 27 mai 2014 - 07:07
Post a screenshot of how it looks ingame, I'm curious. We might just be sending you in circles.
The spec controls the overlay. Ash's spec has no alpha, the femshep spec has an alpha.
#36
Posté 27 mai 2014 - 09:41
Yeah you may be right, that texture is an DTX5 meaning it has an alpha layer.
#37
Posté 28 mai 2014 - 10:58
#38
Posté 29 mai 2014 - 12:18
Look up free image hosting on google no need to sign up.
#39
Posté 11 août 2014 - 10:09
The Liara commando armor is giving me serious problems. I usually don't have problems with mods. but this one is a killer. I installed and updated and still nothing but black testures. I use alot of Ottemis, Girlsplaygames, Drengen and several others. But this one. Help
#40
Posté 02 septembre 2014 - 02:04
@bomma
...You know, I actually hadn't thought of that. I need to try that. Just the _NC.pcc, right? All others should be changed? I'm just trying to implement Ajax for now, but will try to give Ashley the "Buff Fem Shep" body afterwards.
This would all be an absolute boon to integrate into the Legacy project. Tie in Getorex's hospital shirt fix and we'd be set.
Nah, I think the hospital shirt in the Ashley Legacy Project looks fine as it is, the texture on the shirt looks amazing, even with Getorex's fix the original hospital shirt looks ugly IMO
Now what someone needs to do IMO, is to make an Alliance hoodie mod for Ashley (like this one here http://social.biowar..._media_id=15015 (it's by Ottemis I think) and tie it into the Legacy mod
#41
Posté 11 janvier 2015 - 03:50





Retour en haut







