Bioware did announce the LI list prior of DA2's release though.I hope so that way I can prep my RPs in advance I want to know all the Lis and their Orentations but no Story stuff is needed.
That way B-Ware won't Aveline me again.
Do you think we will learn all the LI and their oriantations before the game launches?
#126
Posté 28 mai 2014 - 11:59
- Lucy Glitter et BloodyTalon aiment ceci
#127
Posté 29 mai 2014 - 12:16
Bioware did announce the LI list prior of DA2's release though.
They have a habbit of announcing such things a couple of months before hand so we will know.
#128
Posté 29 mai 2014 - 01:14
I hope we do get to know the romance options, but seeing as how we already know Cassandra will be romance-able to some extent, I'm happy enough
She's really the only romance option I'm super excited about, tbh.
#129
Posté 29 mai 2014 - 02:28
Seems I've forgotten that
but ME2 also had more companions...
Don't get me wrong, it could happen, I'll be thrilled if there's 6 LIs in DAI. I just think some people treat it as fact when it isn't.
Not really. Vanilla ME2 had 9 until the end with Legion being 10.
Inquisition has 9. Plus 3 advisers, one of whom we know is romancable(Cullen).
#130
Posté 29 mai 2014 - 02:30
There's no rule that LIs need to be companions. If they can carry the same romance content as everyone else, it doesn't matter if they're companions or not. It's not a concern of mine to be honest. There have always been 4 LIs in the games, and because I feel that they should continue to limit romance content to that number, I tend to veer towards it. Either way, we'll know when we know.
DA2 had 5 LIs actually.
DAO: 4
DA2: 5
DAI: 6
They will increase by 1 each time. ![]()
#131
Posté 29 mai 2014 - 02:37
DA2 had 5 LIs actually.
DAO: 4
DA2: 5
DAI: 6
They will increase by 1 each time.
You're counting Sebastian, so 4 + DLC, which is the method I suggested. ![]()
#132
Posté 29 mai 2014 - 02:45
You're counting Sebastian, so 4 + DLC, which is the method I suggested.
We also have 150% of the followers.
DAO: 4/8 = 50% of Followers romancable
DA2: 5/8 = 62.5% of Followers romancable
DAI: 6/12 = 50% of Followers romancable
#133
Posté 29 mai 2014 - 02:50
Now you're just being silly.
#134
Posté 29 mai 2014 - 02:50
Now you're just being silly.
Why? They have more resources for Followers, so why not LIs?
#135
Posté 29 mai 2014 - 02:50
I hope not. Knowing all the love interests beforehand gets rid of the excitement of discovering who they are.
#136
Posté 29 mai 2014 - 02:54
I hope not. Knowing all the love interests beforehand gets rid of the excitement of discovering who they are.
Also gets rid of the frustration of after playing for 20+ hours and falling in love with a character for the character to go "I'm not interested."
- ladyoflate aime ceci
#137
Posté 29 mai 2014 - 02:58
Because a character becomes inherently worth less if they don't give you some pixel ****** `~`
- gangly369 et leadintea aiment ceci
#138
Posté 29 mai 2014 - 03:15
You're counting Sebastian, so 4 + DLC, which is the method I suggested.
Right, but you are actually suggesting something different. Sebastian was a DLC companion, who came with his own set of quests and was, more or less, fully integrated into the game as a full companion. He was also romanceable.
They have already said that there will not be any DLC companions. So for there to be only 4 LI's + DLC, you would have to be advocating for DLC content where an already existing companion/major character gets additional romance content that you can only access if you buy it. I see that as being problematic for numerous reasons.
#139
Posté 29 mai 2014 - 03:41
I'm suggesting the addition of romance content to already existing romanceable characters and/or adding more romanceable characters. They can work on the additional romances after they've released the game. If people want more romances, as well as the romances being more meaningful with more content, then it's best if such "romance-heavy" characters are made with added time and resources than with the time and resources allotted to the core game. Other people can still buy them because they would still be their own characters with their own non-romance content, although this particular content would be relatively lower than the core companions of the game.
Why? They have more resources for Followers, so why not LIs?
They have a certain amount of resources for followers , some of which is allotted to romance content. That means, more romances would mean less follower content, which is not something I want. Not everybody cares for romance in the game, and not everybody who does indulge in romances want to explore all its content. For example, being a hetero guy, I wouldn't even touch the homosexual romances in the game.
#140
Posté 29 mai 2014 - 03:46
They have a certain amount of resources for followers , some of which is allotted to romance content. That means, more romances would mean less follower content, which is not something I want. Not everybody cares for romance in the game, and not everybody who does indulge in romances want to explore all its content. For example, being a hetero guy, I wouldn't even touch the homosexual romances in the game.
So you're basically saying "I want less LIs so I get more content I want.".
I'm pointing out that following linear math, they can have 6 while still being just as good. When they had 8 companions, they were able to make 4 romancable. So when they get the number of Followers increased by 150%, it is only logical that the number of romances can increase by 150%.
- Lucy Glitter aime ceci
#141
Posté 29 mai 2014 - 03:58
I'm suggesting the addition of romance content to already existing romanceable characters and/or adding more romanceable characters. They can work on the additional romances after they've released the game. If people want more romances, as well as the romances being more meaningful with more content, then it's best if such "romance-heavy" characters are made with added time and resources than with the time and resources allotted to the core game. Other people can still buy them because they would still be their own characters with their own non-romance content, although this particular content would be relatively lower than the core companions of the game.
How would this work though? Would all of the LI's be bisexual? Or are you saying that s/s options (or o/s options) would have to be purchased? What would be the cost/benefit of this over, say, an expansion like Awakenings. They also do DLC, so if they just moved more romance content to DLC, wouldn't people just complain that the DLC's are turning DA into a dating sim at the expense of new content. I guess I'm just not seeing how that would benefit anything..... Who, exactly, would be benefiting from this over them just bulking up the romance content in the vanilla game?
#142
Posté 29 mai 2014 - 04:00
So you're basically saying "I want less LIs so I get more content I want.".
I'm pointing out that following linear math, they can have 6 while still being just as good. When they had 8 companions, they were able to make 4 romancable. So when they get the number of Followers increased by 150%, it is only logical that the number of romances can increase by 150%.
On the contrary, you're the one saying "I want more LI content even if it means less character content". Because that's exactly what it means to have 6 LIs as opposed to the traditional 4.
They had 9(10 if you count Loghain) companions in DA:O, not 8., Shale was DLC but was also free and later came already included in the Ultimate Edition. DA 2 had 6 + DLC(the DLC that had to be bought separately) because it had a smaller time frame to get worked on. Bioware has maintained the 4 romanceable character count despite the decrease in companion count, so it's silly to ask for more LIs in Inquisition just because the companion count has reverted to 9.
#143
Posté 29 mai 2014 - 04:13
How would this work though? Would all of the LI's be bisexual? Or are you saying that s/s options (or o/s options) would have to be purchased? What would be the cost/benefit of this over, say, an expansion like Awakenings. They also do DLC, so if they just moved more romance content to DLC, wouldn't people just complain that the DLC's are turning DA into a dating sim at the expense of new content. I guess I'm just not seeing how that would benefit anything..... Who, exactly, would be benefiting from this over them just bulking up the romance content in the vanilla game?
Why would it be at the expense of other content, like expansions, when they are profiteering from it by selling it to people like you who like more romance content? Do you believe they won't be making enough money to justify the time and resources used for it?
As for the nature of the LIs, that can be decided by Bioware themselves. I mean, if I were creating the content, I'd add two bisexual characters to the already existing 2 homosexual and 2 heterosexual romances(assuming there are 4 of them). That just gives more options to everyone, everyone who's still interested in gaining additional romance characters by spending a bit more money, I mean. I don't see anything wrong with after-release content like this. Its certainly better than the dubious Day 1 stuff. It also helps Bioware understand if there are truly a significant number of people who give prominence to romance content, or if it's just a vocal minority.
Fattening the core romance content of the game would mean trimming the rest, which is general character content. If you want more, pay more.
#144
Posté 29 mai 2014 - 04:16
Right, but you are actually suggesting something different. Sebastian was a DLC companion, who came with his own set of quests and was, more or less, fully integrated into the game as a full companion. He was also romanceable.
Pfff... barely.
On the contrary, you're the one saying "I want more LI content even if it means less character content". Because that's exactly what it means to have 6 LIs as opposed to the traditional 4.
They had 9(10 if you count Loghain) companions in DA:O, not 8., Shale was DLC but was also free and later came already included in the Ultimate Edition. DA 2 had 6 + DLC(the DLC that had to be bought separately) because it had a smaller time frame to get worked on. Bioware has maintained the 4 romanceable character count despite the decrease in companion count, so it's silly to ask for more LIs in Inquisition just because the companion count has reverted to 9.
I agree. I am concerned with quality over quantity. DAO was great because there was so much character/relationship development over the entire game (or if you spam gifted them, still so much dialogue) whereas 2, due to reasons, was muccchhh less. Now there are MAYBE 6?! How we gon' get the amount of LI dialogue we got in Origins!? More staff? Yeaaahhhh but that's not a certain. :-{
Now, Seb as a romance? He had like... a handful of romance-specific dialogue which wasn't as fully fleshed out (heheheh) as others, imho. Not as much time spent on it I reckonz, which isn't a bad thing, just is.
#145
Posté 29 mai 2014 - 05:02
On the contrary, you're the one saying "I want more LI content even if it means less character content". Because that's exactly what it means to have 6 LIs as opposed to the traditional 4.
They had 9(10 if you count Loghain) companions in DA:O, not 8., Shale was DLC but was also free and later came already included in the Ultimate Edition. DA 2 had 6 + DLC(the DLC that had to be bought separately) because it had a smaller time frame to get worked on. Bioware has maintained the 4 romanceable character count despite the decrease in companion count, so it's silly to ask for more LIs in Inquisition just because the companion count has reverted to 9.
I never said I wanted character content to be sacrificed for LI content. I just said since it appears they got more resources for characters, logically it means they got more resources for the romance part of that.
I wasn't counting Dog or Shale since my numbers were about people who were romancable versus people who could have that relationship. Dog and Shale can't.
Also Sebastian came free with Bioware Signature Edition.
As for their being 4 in both previous games, in those games they didn't have heterosexual, homosexual, and bisexual orientations. In Origins they had 2 straight and 2 bi, and in DA2 they had 2 bi, 2 sexually ambiguous, and 1 straight.
#146
Posté 29 mai 2014 - 05:22
If there is one heterosexual, bisexual, & homosexual love interest of each sex, 6 love interests would be logical. Somehow, I feel like that might be a possibility. Also, that way everybody would have at least 2 possible choices of love interests. I guess we'll just have to wait and see.
#147
Posté 29 mai 2014 - 05:33
I never said I wanted character content to be sacrificed for LI content. I just said since it appears they got more resources for characters, logically it means they got more resources for the romance part of that.
I wasn't counting Dog or Shale since my numbers were about people who were romancable versus people who could have that relationship. Dog and Shale can't.
Also Sebastian came free with Bioware Signature Edition.
If resources for characters overall have been increased, that means that the existing number of romances will also have additional content. Cameron Lee did say that they want romances to be more meaningful this time.
Let's say they kept the 4 LIs number, and said that the follower content is more this time, It means that even if there are only 4 romances, content of each of them will be increased equally. But what I'm saying is that if they go beyond that, like 6, where the only reason to do that is to give the players looking for romances, more options, then that would mean taking away follower content for everybody. This is ignoring the fact that you can only pick 1 out of the 6.
In DA:O, Alistair, Morrigan, Leliana and Zevran were the LI. it's not for us to decide that the other characters are potential romances. Do you really think of Wynne, Loghain, Sten and Oghren as potential romances? Because I don't. But regardless of how either of us feel, it is upto the developers to decide which characters can be made romanceable. Sebastian wasn't free for the regular version of the game, so he's not the same as Shale. Signature version costs more and one could only upgrade to it if they pre-ordered the regular version.
The nature of romances is unlike any other optional content in the game. Not everyone cares for romance in DA. And even among the people who do, 99% of the time, they won't touch the romances whose sexualities do not align with the player. So, while adding more LI options in the game benefits players looking for the content of their sexuality, which are at best only 2 of them, it takes away from the core character content which everyone will want to enjoy. So if a certain number of players want more romanceable content than what already exists in the game, I believe they should pay for it and not ask the developers for the game to come pre-loaded with it.
#148
Posté 29 mai 2014 - 05:41
Except there physically can't be only 4 if they are going to do LIs with heterosexual, bisexual, and homosexual content. That leaves no choice. You want a straight man, here is the only person available. You want a gay woman, here is the only option available. If a player doesn't like that 'option', they are screwed. Meanwhile with 6, they have actual options. 2 per orientation(4 for bisexual players). Why should your desire for more follower content get preference over those who want more romance content?
#149
Posté 29 mai 2014 - 05:46
I don't understand why you believe that. 2 heterosexual characters and 2 homosexual characters for both genders cover all player types. Why is there a need for romanceable bisexual characters when bisexual players will always have 2 options to choose from, for each gender?
#150
Posté 29 mai 2014 - 05:54
I don't understand why you believe that. 2 heterosexual characters and 2 homosexual characters for both genders cover all player types. Why is there a need for romanceable bisexual characters when bisexual players will always have 2 options to choose from, for each gender?
Where's the bisexual characters? They weren't referring to the player's orientation in that discussion, but the actual followers' orientations.
As for why the need for bisexual followers, well because that is an actual orientation for millions of people. So why would Thedas have solely straight or gay people?
- Prince of Keys et JadePrince aiment ceci





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