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Project Q Updated to v2.0


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#51
MannyJabrielle

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The CMP tracks will only show up if you have them installed in the /music folder of your NWN directory. I don't have CMP installed and I can't see the tracks listed even though they are indexed in the 2da.

Yes, I understand that.  I wasn't clear I think....

When they DO show up, can they be labelled in a way to denote they are CMP tracks for the purpose of NOT using them in a q module?

 

Many are obvious already (bg soundtracks, ultima, witcher, ect), but I have to switch to a non-q module with cmp attached to see which tracks are new q ambients, and which are cmp via comparing the rollouts of the two modules... it's a rather big hassle for the purpose of building a module that won't have CMP as a requirement.

 

Music is an important atmospheric element for a story line, and while not having the CMP won't "break" the module, it would "break" the atmospheric element for the player when there's no music in a given area because they don't have the CMP tracks themselves.



#52
cervantes35

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Wow Paul,  Dray just dropped a second set of animals into his dropbox ooooohhhh this is getting good.


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#53
Draygoth28

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Its kind of lean but I will have more free time soonish???


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#54
cervantes35

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Bonus big Dray bonus. Excellent work

 

Crocodiles, alligators and gorillas oh my!!!!!!!



#55
Draygoth28

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there is a third gorilla model that is only being used as a super for animations...


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#56
Tiberius_Morguhn

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The CMP tracks will only show up if you have them installed in the /music folder of your NWN directory. I don't have CMP installed and I can't see the tracks listed even though they are indexed in the 2da.

 

Yes, the ambientmusic.2da has to have the entries in it that the module uses.  Even if the tracks don't exist, you have to reference them or the module will break on the area being entered for which it cannot find the name of the music file in the 2da.  That is why I provide the 2da as a separate download for the CMP - you'll have to have it for modules or persistent worlds that use the CMP as a player, even if you don't actually download the music itself.  Usually, the module provider or persistent world DM will provide this inside a hak for use rather than as a separate download.  I haven't tested in a while so I don't know if patch 1.69 fixed this need or not.


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#57
The Amethyst Dragon

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They make medication for that  :D.

 

Heh...what a team we make: you have extreme ADHD and I have extreme OCD. That means Project Q has Obsessive Attention Compulsive Hyperactivity Disorder (OACHD).  :blink:

 

Another thought...what happens if I say SQUIRREL really loud... :ph34r:

Shhhh!

 

cervantes35 isn't the only one around here with his condition, nor you with yours.  At least in relation to NWN stuff. ;)

 

Here I am trying to finish building a couple of interiors for a small drow city for this weekend, and you have to mention the "S" word.   I just about went offline to retexture a rat, give it bigger hind legs, add a bushy tail (but not a weird flex mesh!), and try to add animations to it so that it would twitch said tail during its "pause" animation while sitting on it's rear or while on all fours during its "ready" animations during combat...

 

No.  No.  I have drow to work with.  No squir... No.  Think murderous thoughts, TAD.  Betrayal.  Evil.  Stabby.  Underground.   Ah, ok.  Black skin, bushy tails.  Back to drow squirrels now....dammit!

 

:blink: :P


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#58
MannyJabrielle

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Don't worry AD.  That's just Aurora manipulating you with dark magic and drow thoughts.  Heed her wishes and she might relent.... ok, I know, she won't...



#59
Mecheon

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Unfinished projects? Pff, I don't know what you're talking about at all

 

Out of that horrific list of incomplete stuff, 3 things are released (2 CCC, 1 as a fix to TAD who's since used that to fix the lot of the golems), 1 thing can be dropped thanks to the Q wolves, 4 are placeholders and collected concept art for upcoming CCC contests, and only Linnorms and the Crazy Mythology Rampage are really being worked on

 

I will release those dang linnorms some day...



#60
Pstemarie

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Yes, I understand that.  I wasn't clear I think....

When they DO show up, can they be labelled in a way to denote they are CMP tracks for the purpose of NOT using them in a q module?

 

Many are obvious already (bg soundtracks, ultima, witcher, ect), but I have to switch to a non-q module with cmp attached to see which tracks are new q ambients, and which are cmp via comparing the rollouts of the two modules... it's a rather big hassle for the purpose of building a module that won't have CMP as a requirement.

 

Music is an important atmospheric element for a story line, and while not having the CMP won't "break" the module, it would "break" the atmospheric element for the player when there's no music in a given area because they don't have the CMP tracks themselves.

 

Not that I'm more clear on what you're looking for, I have added "CMP:" as a prefix for the tracks.


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#61
Pstemarie

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Decided to work on creatures this am. Now available:

  • Cervantes Skeleton Pirates (8 versions)
  • Female Lich
  • Vampire Captain 2
  • Vampire Spawn

The vampire spawn is based off _Six's ghoul model and uses the same animations. The model is meant to be more feral looking than a true vampire and represents, as the name suggests, a creature raised up as a vampire by being killed by a true vampire as opposed to being ritualistically "sired" by one through a "blooding ritual" - yeah that's all lore from my campaign. Alternatively, it makes a pretty decent ghast model.

 

I also fixed some incorrect head node references in appearance.2da

 

Still doing testing on the NwnE Vargouille and Retriever models which were never released AND...I found an absolutely beautiful placeable "Grim Book" in the EFU haks that I just had to include in Q. I'm still doing some testing on that as well.


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#62
Mecheon

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Is the Enhanced one based on Paganini's one?

 

Always been a fan of that one. Have to edit it into a Bubble from Zelda at some point...


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#63
Pstemarie

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Is the Enhanced one based on Paganini's one?

 

Always been a fan of that one. Have to edit it into a Bubble from Zelda at some point...

 

No. That is a neat model though.


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#64
cervantes35

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Man you beat me to the female lich.

Only thing I would have done differently is instead of the 3 gems I would have put long scraggly hair like on pirate skeletons and used a torc, circlet or crown. I also would have made a unique staff as a weapon.
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#65
Rolo Kipp

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<jammin'...>

 

... I would have put long scraggly hair like on pirate skeletons and used a torc, circlet or crown. I also would have made a unique staff as a weapon.

*barely able to type for laughing*

Nononono... dangly mesh golden chain hair with little locked black-iron phylacteries at the end...

(inspired by the Kyton)

Kyton_female.jpg

You know...

Dread locks! =)

 

Edit: And now I really want to model that, Paul :-) Gonna put it near Dropbox any time soon? ;-)

 

<...we be jammin'>


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#66
boodah83

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Some nice creepy stuff!

 

The Vampire Spawn seems to lack animations though.



#67
SHOVA

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Female Lich Great! Female zombies and ghouls? Please give some more love to the undead hotties...


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#68
Mecheon

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I just want a female zombie for Stale Mary of Planescape fame

... Though I think I need to investigate some player model options with those Vanara heads. I have that issue that there's no appropriate body parts for them yet. This can wait for me to experiment on the Tentu side though

#69
MannyJabrielle

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Not that I'm more clear on what you're looking for, I have added "CMP:" as a prefix for the tracks.

Woot! :D



#70
Pstemarie

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Some nice creepy stuff!

 

The Vampire Spawn seems to lack animations though.

 

Sorry bought that - typo on the super model reference. Its fixed now.



#71
Pstemarie

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I just want a female zombie for Stale Mary of Planescape fame

... Though I think I need to investigate some player model options with those Vanara heads. I have that issue that there's no appropriate body parts for them yet. This can wait for me to experiment on the Tentu side though

 Have you checked out PHOD's Silent Hill pack on the vault. He has some nice looking sisters of mercy in there that might fit the bill.



#72
Pstemarie

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Man you beat me to the female lich.

Only thing I would have done differently is instead of the 3 gems I would have put long scraggly hair like on pirate skeletons and used a torc, circlet or crown. I also would have made a unique staff as a weapon.

 

Its just a quick and nasty model - took about 5 minutes to make. Feel free to modify it.

 

EDIT - I took some liberties with her and made an alternate  :D

 

lich_fm2_zps12de407a.jpg


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#73
Tarot Redhand

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Do I detect google glass there?  :whistle:

 

TR



#74
Pstemarie

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That's an eyeball, but the screenshot res is too low to see it clearly AND I still need to do the crown and staff.



#75
Carcerian

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 Have you checked out PHOD's Silent Hill pack on the vault. He has some nice looking sisters of mercy in there that might fit the bill.

 

"Izk the Mad" made the "Silent Hill-ish Hak", not PHOD...   :P