I went ahead and downloaded and ran the updater to bring my personal copy of Q from 1.7 to 2.0. Some nice new stuff in there that I'll get to merging into my own 2da files sometime in the near future.
I even like the newer newer cave textures the underground caves suddenly got.
Although I do now have to remake some placeable textures that were made to match the mine walls.
However, I do have one problem. It seems that almost every new inventory icon included comes with both a .tga and .dds version. The .dds version isn't needed for icons that aren't overwriting BioWare icons...and they're overriding any icons with the same file names in higher priority haks (namely, the ones with new stuff for my PW and ones I've renamed/renumbered to get Q + CEP + Aenea content available at the same time). I noticed it today with miscellaneous items and with the 3-part shields while playing. My jump widget icon doesn't look like a little guy jumping anymore, it looks like a stumpy vial of yellowish poison...and my formerly steel tower shield painted with an Aenean deity's symbol now looks like a primitive shield of rough wood planks.
Working on this first thing. Will be completed later this morning.





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