Why is the ME2 soundtrack so generic and boring?
#26
Posté 23 janvier 2010 - 08:44
Not as distinctive as in the first game, in any case.
#27
Posté 23 janvier 2010 - 08:46
And before anyone throws out a smart-aleck comment: I'm only saying this because this thread has found its way back to the first page.
#28
Posté 23 janvier 2010 - 08:47
#29
Posté 23 janvier 2010 - 08:49
#30
Guest_Crawling_Chaos_*
Posté 23 janvier 2010 - 08:49
Guest_Crawling_Chaos_*
Mox Ruuga wrote...
It is worse than ME1, but not what I'd really call bad.
Not as distinctive as in the first game, in any case.
I would care to disagree, but it's subjective so it's all fair.
#31
Posté 23 janvier 2010 - 08:51
Obviously, the ME2 soundtrack is generic and boring, because artakartel said so.
Also, Jack, is shallow, because artakartel has clearly played the game to a 100% completion.
#32
Posté 23 janvier 2010 - 08:51
Confirmed troll. Even I can tell that SuZe is anything but shallow, and I hate her.artakartel wrote...
Is Bioware abandoning the classic ME sound to capture the Micheal Bay crowd? Does this also explain the existence of shallow characters like Subject Zero? Part of the master plan of selling out?
#33
Posté 23 janvier 2010 - 09:05
If you've listened to the character tracks, you wouldn't be saying the ME2 soundtrack was generic, unless you're crazy.
The stuff is wonderful. There are some that are completely boring, but there were a few boring tracks in ME1.
Modifié par Alocormin, 23 janvier 2010 - 09:07 .
#34
Posté 23 janvier 2010 - 09:06
Take a peak at how unimproved and lackluster the character creation system is, for another example. Same old crap.
Combed-over synthetic hair implants or super-glue styled Astro-Turf hair textures that look painted on? Check. Hair colors that are basically just generic Microsoft Paint colors? Check. Facial hair that looks like it was rushed at the last minute and designed in MS Paint? Check.
Oh, well - it ultimately all just gets chalked up to shoddy game designers.
Modifié par Silent Friend, 23 janvier 2010 - 09:07 .
#35
Posté 23 janvier 2010 - 09:08
Crawling_Chaos wrote...
I would care to disagree, but it's subjective so it's all fair.
Naturally. To me the music in the second game just... the tracks are not quite so distinctive. The good old Galaxy Map is a good example. It stands out from the rest of the more frenetic, or more "urgent" stuff that's in the game.
#36
Posté 23 janvier 2010 - 09:11
Silent Friend: What about the improved eyes? What about better gameplay? What about better graphics? What about better sound? The more dynamic soundtrack? The fuller soundtrack, with a wider range of expression and thematic material?
Do you even know how to program or write?
Modifié par Alocormin, 23 janvier 2010 - 09:14 .
#37
Posté 23 janvier 2010 - 09:16
Silent Friend wrote...
Mass Effect 2's soundtrack is so generic and boring because the developing team are just flat-out lazy - I don't know what other conclusion can be reached. I'm going to say that Bioware was probably on Cruise Control the entire time they were creating this game. They didn't want to put down the Cheeto's it seems.
Take a peak at how unimproved and lackluster the character creation system is, for another example. Same old crap.
Combed-over synthetic hair implants or super-glue styled Astro-Turf hair textures that look painted on? Check. Hair colors that are basically just generic Microsoft Paint colors? Check. Facial hair that looks like it was rushed at the last minute and designed in MS Paint? Check.
Oh, well - it ultimately all just gets chalked up to shoddy game designers.
Aren't you a bit of sunshine... what is with you and the hair, anyway?
#38
Posté 23 janvier 2010 - 09:18
#39
Posté 23 janvier 2010 - 09:20
Silent Friend wrote...
Mass Effect 2's soundtrack is so generic and boring because the developing team are just flat-out lazy - I don't know what other conclusion can be reached. I'm going to say that Bioware was probably on Cruise Control the entire time they were creating this game. They didn't want to put down the Cheeto's it seems.
Take a peak at how unimproved and lackluster the character creation system is, for another example. Same old crap.
Combed-over synthetic hair implants or super-glue styled Astro-Turf hair textures that look painted on? Check. Hair colors that are basically just generic Microsoft Paint colors? Check. Facial hair that looks like it was rushed at the last minute and designed in MS Paint? Check.
Oh, well - it ultimately all just gets chalked up to shoddy game designers.
I'm sure your opinion of Bioware's competence drastically outweighs the other few million people who absolutely love their games. Your post was well thought out, presentation was excellent, and I am sure will likely lead to you being praised for the one who showed us the true colors of Bioware's lazy, cheeto-consuming ways.
Dolt.
#40
Guest_SwobyJ_*
Posté 23 janvier 2010 - 09:55
Guest_SwobyJ_*
#41
Posté 23 janvier 2010 - 09:59
On a more serious note: switch it off if you don't like it.
#42
Posté 23 janvier 2010 - 10:00
#43
Posté 23 janvier 2010 - 10:57
#44
Posté 23 janvier 2010 - 11:01
Jebel Krong wrote...
personally i thought the launch trailer music is one of the best i've ever heard, but hey that's just me i guess. idiots with no ability to create anything positive will always troll.
Maybe. Not everyone who dislikes the new soundtrack, or likes it less, is trolling.
#45
Posté 23 janvier 2010 - 11:06
artakartel wrote...
So don't you think that generic soundtracks are for generic works?kcp12 wrote...
ME2 music is supposed to match the events going on in game. You have no context for the music. Play the game before you pre-judge character also.
Generic soundtrack? The new soundtrack is very well done, easily surpasses the original.
#46
Posté 23 janvier 2010 - 11:13
#47
Posté 23 janvier 2010 - 11:27
Modifié par ResidentNoob, 23 janvier 2010 - 11:29 .
#48
Posté 23 janvier 2010 - 11:30
Jzadek wrote...
Generic soundtrack? The new soundtrack is very well done, easily surpasses the original.
It is more generic than the original, and doesn't surpass it in any way. Other than that, it's an above average soundtrack for a game. Even good.
The OP is a blatant troll, but he's not always completely wrong.
#49
Posté 23 janvier 2010 - 11:44
SwobyJ wrote...
Regarding the soundtrack now, it's the CONTEXT of the tracks that is important, and seeing some of the pivotal scenes myself, the tracks are TOTALLY fitting for the occasion. I can't wait til 'suicide run'
QFT if 'Suicide Mission' plays... ya know... during the Suicide Mission then it is gonna give me even more boostage to kick collector butt!
#50
Posté 23 janvier 2010 - 11:48
In all honesty, I think the ME2 soundtrack is a bit better than the first. The first had some very good tracks, but most of the tracks were too short to develop fully.
My biggest criticism about the ME2 soundtrack is that the character themes are much much better than the other tracks (besides the new New Worlds track). The non character themed tracks seem to be pretty forgettable, however the character themed tracks are all quite amazing.




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