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The replay value for ME3 is amazingly high


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#251
Iakus

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I wouldn't say that the backpedaling was slight, since the galactic dark age was removed entirely in high EMS endings.

 

As far as I'm concerned, a galactic dark age was the only downside to the endings that actually did make sense to me.

 

And they retconned it out! :lol:



#252
dreamgazer

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You said it: the most difficult ending to get in terms of EMS is still the breath-scene variation of Destroy.

 

And I wouldn't say that being concerned about the Reapers and revived husks isn't a "downside".  

 

What'd you want ... people shooting themselves in the head because of it or something? There are going to be darker underbellies to every one of 'em, but the last thing people were asking for in the ending discussion was for things to be "darker".



#253
CptFalconPunch

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If any PC fellas want to play Mass Effect 1 again, there is a spectacular member doing a graphics upgrade on it. Better armors, better guns, better environments, better skyboxes, lighting, shadows, faced etc.

 

The link is in this very forum: http://forum.bioware...d-textures-mod/

 

Embrace

 

ScreenShot00007.jpg

 

1.8.jpg



#254
Iakus

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You said it: the most difficult ending to get in terms of EMS is still the breath-scene variation of Destroy.

 

And I wouldn't say that being concerned about the Reapers and revived husks isn't a "downside".  

 

What'd you want ... people shooting themselves in the head because of it or something? There are going to be darker underbellies to every one of 'em, but the last thing people were asking for in the ending discussion was for things to be "darker".

I did say it.  I also said it's pretty much an easter egg that took on a life of its own once discovered.  As evidenced by how they didn't do a thing to expand on the breath scene while many other aspects of the endings (Synthesis in particular) were expanded on.

 

No concern about the Reapers or revived husks was given in the Synthesis endings, original or EC.  In fact, EC explicitly shows the Reapers are all friendly, nevermind the billions of people they've killed

 

Given the forcible nature of the ending, mass suicides would be an entirely realistic aspect of the ending.  It has very dark, unpleasant connotations.  And I realize that peple didn't want the endings to be this dark.

 

But the problem was these connotations were simply ignored.  They didn't even merit a handwave.  They were simply ignored, whitewashed with saccharine speeches that make some people seriously wonder if Synthesis involved some sort of mind control.  All the endings did this, but Synthesis was especially egregious. 



#255
Mordokai

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What breaks EDI's speech for me...

 

Compare this to this.

 

Hopefully, the timestamps are set correctly. If not, 27 seconds in the first video, 38 minutes, 42 seconds in the second.



#256
dreamgazer

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But the problem was these connotations were simply ignored.  They didn't even merit a handwave.  They were simply ignored, whitewashed with saccharine speeches that make some people seriously wonder if Synthesis involved some sort of mind control.  All the endings did this, but Synthesis was especially egregious. 

 

Then chalk it up as another example of off-putting weirdness in the Synthesis ending. It's not required to want to choose it, y'know.

 

I certainly don't fault BioWare for not depicting the kneejerk suicides or other, darker post-war content that might come about in that situation, though.



#257
Iakus

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I certainly don't fault BioWare for not depicting the kneejerk suicides or other, darker post-war content that might come about in that situation, though.

 

 

I blame them for creating an ending where such dark outcomes are a logical extension of this choice, and then not only fail to address it, but sugarcoats it to make it seem like the optimal choice.



#258
dreamgazer

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I blame them for creating an ending where such dark outcomes are a logical extension of this choice, and then not only fail to address it, but sugarcoats it to make it seem like the optimal choice.

 

You can take most things to dark territory with some interpretation, if you want, such as the human-council decision in ME1 and the OGB in Dragon Age.  BioWare "sugarcoated" those, too. 



#259
KaiserShep

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If any PC fellas want to play Mass Effect 1 again, there is a spectacular member doing a graphics upgrade on it. Better armors, better guns, better environments, better skyboxes, lighting, shadows, faced etc.

 

The link is in this very forum: http://forum.bioware...d-textures-mod/

 

That's pretty sweet. This is something that's intrigued me since seeing the work people have done improving the way Dragon Age: Origins looked, which makes the console version of the game look like blood-splattered oatmeal by comparison.



#260
CptFalconPunch

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That's pretty sweet. This is something that's intrigued me since seeing the work people have done improving the way Dragon Age: Origins looked, which makes the console version of the game look like blood-splattered oatmeal by comparison.

I replayed Mass effect without these improvements and dear god, it is really a huge difference. And what is cool about it, is that he didn't mess up with the artistic vision of the original.



#261
Iakus

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You can take most things to dark territory with some interpretation, if you want, such as the human-council decision in ME1 and the OGB in Dragon Age.  BioWare "sugarcoated" those, too. 

 

Not a whole lot of "interpretation" is needed to take this particular outcome into dark territory.  Forcible genetic change has very unpleasant implications.  Heck the game they seemed so enamored with, Deus Ex: Human Revolution even adressed the concept of "forced uplifting"  "I never asked for this"

 

Sadly, the human-Council got written out of canon in ME3.

the Dark Ritual in DAO has not yet been addressed.  Thus far it's just a punt.



#262
dreamgazer

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Not a whole lot of "interpretation" is needed to take this particular outcome into dark territory.  Forcible genetic change has very unpleasant implications.  Heck the game they seemed so enamored with, Deus Ex: Human Revolution even adressed the concept of "forced uplifting"  "I never asked for this"

 

Unless I'm not remembering correctly, Jensen doesn't say that (in the actual game) unless you choose to say that through a dialogue option.  He can also praise the enhancements in the exact same dialogue wheel, and he also powers forward and adapts to the enhancements instead of offing himself.


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#263
dreamgazer

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Sadly, the human-Council got written out of canon in ME3.

the Dark Ritual in DAO has not yet been addressed.  Thus far it's just a punt.

 

The galaxy allowing a human-council to actually be a possibility at the end of ME1 and carried over into ME2 is enough of a sugarcoat.

 

The Dark Ritual not having any negative repercussions in the game's epilogue was also enough of a sugarcoat.


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#264
AlanC9

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If any PC fellas want to play Mass Effect 1 again, there is a spectacular member doing a graphics upgrade on it. Better armors, better guns, better environments, better skyboxes, lighting, shadows, faced etc.
 
The link is in this very forum: http://forum.bioware...d-textures-mod/
 
Embrace
 


This may make me sound like an idiot, but I can't actually see much of a difference.

#265
AlanC9

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The Dark Ritual not having any negative repercussions in the game's epilogue was also enough of a sugarcoat.

Well, at the time we were allowed to have hope that the sequels would handle that. Not so much in ME3, since the Stargazer rules out anything really bad. (Back in the day I was very much a partisan of the DR=disaster hypothesis.)

#266
MassivelyEffective0730

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The Dark Ritual not having any negative repercussions in the game's epilogue was also enough of a sugarcoat.

 

That get's a pass for now since it was only the first game in the series; Do you really believe that it's not going to come back and bite the player or Thedas in the ass later?



#267
durasteel

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...

The Dark Ritual not having any negative repercussions in the game's epilogue was also enough of a sugarcoat.

 

Any negative repercussions from the Dark Ritual seem likely to arise only after the OGB becomes an Old God Adult. I'll be looking for hints from Morrigan in Inquisition.

 

I'm reminded of Morgana and Mordred as portrayed in the movie Excalibur.



#268
durasteel

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That get's a pass for now since it was only the first game in the series; Do you really believe that it's not going to come back and bite the player or Thedas in the ass later?

 

It's also possible that Warden Jr. will save the world, and the negative repercussions will be for those who didn't trust Morrigan.

 

Just sayin'

 

From my perspective, if Claudia Black asks me to spend the night with her, the answer is "Yes." For that matter, if she asks me to wash her car, take her cat to the vet, or weed her garden, the answer is still yes, because she makes my nostrils flare. In a good way.


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#269
AlanC9

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Given the forcible nature of the ending, mass suicides would be an entirely realistic aspect of the ending.  It has very dark, unpleasant connotations.  And I realize that peple didn't want the endings to be this dark.


Could someone walk me through the suicide argument? You're suddenly synthesized and life isn't worth living because....

#270
DeinonSlayer

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It's also possible that Warden Jr. will save the world, and the negative repercussions will be for those who didn't trust Morrigan.

 

Just sayin'

Can we expect positive or negative repercussions? That depends. Is banging Morrigan at the top of the dialogue wheel?

 

...oh, wait.



#271
KaiserShep

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That get's a pass for now since it was only the first game in the series; Do you really believe that it's not going to come back and bite the player or Thedas in the ass later?


I would think turning on Flemeth would be more likely to have some kind of consequence, though she could be some kind of super-hippie that lets that sort of thing roll off her shapeshifting back. I doubt much of anything will be made of it, but I'd like to see something of significance anyhow.

#272
AlanC9

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That get's a pass for now since it was only the first game in the series; Do you really believe that it's not going to come back and bite the player or Thedas in the ass later?


Actually, I really don't. Bio isn't going to support a massive branch in DAI or any other game. If they had made the DR canon, then sure. I wanted them to do that., but I don't always get my way from Bio.
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#273
MassivelyEffective0730

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Actually, I really don't. Bio isn't going to support a massive branch in DAI or any other game. If they had made the DR canon, then sure. I wanted them to do that., but I don't always get my way from Bio.

 

Is the DR canon? I don't remember what BW's canon for DA is. That said, it's also something that doesn't need to be immediately brought up either, since each DA game seems to not be a direct sequel, as each game shifts perspectives and timelines. I'm sure it'll appear again somewhere down the line.



#274
dreamgazer

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Could someone walk me through the suicide argument? You're suddenly synthesized and life isn't worth living because....

 

... because you didn't ask for this. 

 

That get's a pass for now since it was only the first game in the series; Do you really believe that it's not going to come back and bite the player or Thedas in the ass later?

 

We don't currently know (I'd hope so), but at the time Origins wasn't structured to be a series with ME-levels of communication between the entries, so what we got in the epilogues was what we had to work with. 



#275
Daemul

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Could someone walk me through the suicide argument? You're suddenly synthesized and life isn't worth living because....


I have no idea either, I think it's Iakus just projecting.