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Does anyone agree that there are too many "useless" weapons?


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#101
cato potato

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I agree, OP.

It feels like I'm gimping myself whenever I use anything but the PPR GI with top level consumables, so that's all I ever use. There's just no reason to ever use anything else because they all lack killing efficiency. Also, every map except Glacier is inefficient with regard to completion times so that's the only map I play. Cerberus is by far the most efficient enemy to play against too, choosing other enemies just feels like I'm gimping myself again. Oh, all difficulties above Bronze make me feel like I'm making the game intentionally harder, so I stick to Bronze too.


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#102
ThatOddGuy

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This post is stupid, and I am about to highlight why in bold:

 

 

Assault rifles: Harrier, Typhoon. Everything else seems underwhelming.

 

Anyone who has a PPR knows it is not an underwhelming weapon.

 

Pistols: For me there is just no reason to bring anything else with me but an Acolyte.

 

Talon and Arc Pistol are OP - even without Heavy Barrel.

 

SMG: Hurricane, again there simply doesn't seem to be a good reason to use anything else in the SMG class.

 

CSMG? Slightly more limited, but it CERTAINLY excels at its role as a caster weapon that melts armor.

 

Sniper Rifle: Black Widow, Javelin. Let's face it the rest of them are just underwhelming and while you can get them to work pretty decently (I like trying the Indra from time to time) they are just in no way on the same level in terms of killing efficiency.

 

Only category I mostly agree with. However, if more people were open to how the CSR actually works, it would be on this list.

 

Shotguns: I prefer the Geth Plasma shotgun, but I know the Claymore is popular. The wraith is also pretty decent but the rest of them? I never even touch, again due to killing inefficiency.

 

Starting to think this is a troll thread. GPS, Graal, Claymore, Piranha, Crusader, Reegar, Venom and Raider are all AMAZING weapons.

 

In your defense, you are right that there are a lot of mediocre to just plain bad weapons in this game. Way more than necessary. But there is quite the variety of more than useable weapons that I didn't even list. The weapons I listed are ALL second or first tier weapons. You don't have to look very hard to see that weapons like Widow, Executioner, Saber, Eagle are all good weapons.



#103
ThatOddGuy

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The OP is borderline clueless.

Oh, he's crossed that line, don't you worry.



#104
KaiserShep

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Assault rifles: Harrier, Typhoon. Everything else seems underwhelming. Yeah there are some good other ones to use but really are there any that are actually better and more worth while to take with you than those two? Unless weight is an issue but in that case you are probably using your powers more anyways and the weapon is secondary to that. Maybe the Lancer gets an honourable mention here but after using it, I was totally underwhelmed. Don't even get me started on the Spitfire, what a useless POS that is.

 

The Harrier is definitely my all-time favorite gun in the game, but generally I stick to the Mattock in MP. I don't really care for the Typhoon, but favoring power-based classes kind of takes the appeal out of it. In single player, it's always a companion weapon for my tank Vega.

 

 

 

Pistols: For me there is just no reason to bring anything else with me but an Acolyte. It's got to be the best sidearm in the game in terms of quickly dismantling shields to then use a power (or another weapon that is good against armour). I just don't see the reason to bring any other pistol except for the rare time I want to use the Scorpion for fun.

 

The Eagle is my current favorite, because it's accurate enough and has high capacity, allowing me to use it as the sole weapon for an Adept/N7 Fury. Overall though, I really like the Predator, even if it's the "pea shooter" default weapon, because it's such a fast weapon for fire rate and reloading, so is great with disruptor or incendiary ammo.

 

 

SMG: Hurricane, again there simply doesn't seem to be a good reason to use anything else in the SMG class.

 

I dunno. I want to love the Hurricane, but I don't even use this weapon in SP, and give it only to Liara and EDI since they're restricted to SMG's and pistols. I'd much rather use the Locust, because it's more accurate and has similar capacity to the Hurricane. It's only inferior on fire rate, but you can only really take advantage of that at close range, and I'd rather put a thermal clip mod than having to up the stability.

 

 

Sniper Rifle: Black Widow, Javelin. Let's face it the rest of them are just underwhelming and while you can get them to work pretty decently (I like trying the Indra from time to time) they are just in no way on the same level in terms of killing efficiency.

 

There's no denying that the BW and Javelin are quick-killers, but I really love the Indra. It's my favorite sniper rifle in the whole game. Long-range suppression is something I really like to do, especially in single player, and of course it's friendlier for all classes. I'd never use a Black Widow or Javelin for anything but Infiltrators and Soldiers.



#105
Pheabus2009

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You know, they put so many weapons in the game so the community have a false feeling of "variety", however some weapons are just poorly designed, which serve little purpose except trolling.

That being said, as you play more, you'll find some guns you didn't like are in fact decent, or even godly, you might feel like to revise this thread in future B)



#106
capn233

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Apparently the only weapon challenges I haven't done more than once are the Shuriken and the Eviscerator.

Maybe it is time to go Shuriken only in random games.



#107
bondiboy

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Just looking at OPs weapons manifest . All Rares maxed no Venom shotgun with  most URs at  low or mid level . 

 

Of course a  Hurricane IX   >  CSMG III   and it may be that in your case the  GPS is the superior shotgun because you have a lot of familiarity with it and have the  Wraith at V and no Venom Shotty .

 

Lancer at II is pretty useless although you have the Harrier at IV  which is quite powerful at that level

 

You will get a clearer picture of the power of guns like the Talon and CSMG when you have upgraded those guns



#108
JPN17

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IMO almost every weapon in the game is serviceable. Some better than others sure, when you have 62 different weapons to choose from, there's bound to be some that you don't like due to personal preferences. But I disagree that there's too many useless guns. I personally cycle through most of them and enjoy the variety.



#109
The Last

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Nonsense OP,

 

If the weapon can kill, it is useful.



#110
PurpGuy1

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It's the nearness of the misses that's heartbreaking. For example, the Phaeston has decent ammo capacity and a fair rate of fire in a package that isn't too heavy. If it had only a tiny bit more damage it would be an almost universally good AR. That's one example of many.

 

It's almost identical to the Lancer, which gets honorable mention overall.  Its only real shortcoming in a direct comparison is its damage.

 

Given that it's a clip weapon, I would argue that the Phaeston should have slightly more damage than the Lancer, that would be the balancing factor, and make it a competitive weapon.  I'd really like to use it more often.


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#111
Kaicel

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Personal preference varies, so a wider selection can appeal to many more people. Even if the top-tier weapons are most used, there are still people who will prefer other ones for different reasons. Some people might like the lore, sound, look, feel, function, or just simply want a challenge with different weapons. I like the variety.

 

Also, on a different note, with how things are unlocked via rarity levels, the common/uncommon weapons are useful for new players learning the game on bronze, even silver. As they become more familiar with the game and its mechanics, they'll have also unlocked more rare and ultra rare weapons and advanced to gold and platinum. I guess in this general sense it feels like a natural progression of learning and building a manifest.

 

Anyway, you know what they say about opinions...



#112
Miniditka77

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First, a lot of weapons that are useless for someone with a full manifest may be very useful for people who are up and coming.  I may never use the Tempest or the Carnifex any more, but they got me through a TON of Silver games so that I could get the weapons that make them obsolete.  I still take my Widow over the Javelin, because I have a Widow X and tons of practice with it, while my Javelin has been at Level 1 for well over a year.  That's right, people complaining about RNG store trolling... I haven't gotten a Javelin upgrade in over one full calendar year.

 

Also, any list of great pistols that doesn't include the Talon or Arc Pistol is invalid.  They are not just great pistols, they are two of the best weapons on the game.  Same goes for the Rare and UR shotguns - they are almost all great weapons.

 


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#113
Caineghis2500

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Any weapon can shine in capable hands. I pug with just about every common/uncommon weapon with a variety of kits. Some kits compliment certain guns. You gotta learn to mix and match correctly.
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#114
OldeGrim

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I still can't believe how some people can reply in such a negative way, as if this were a personal issue. To those I say: "calm down".

 

Thanks for the constructive posts though. I have been giving some of these weapons a "re-try" if you will. Having a blast with it too.



#115
me0120

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Spitfire has one use for me, but I rather enjoy these types of games.

 

http://youtu.be/7yXUKEjZEY8?t=38s



#116
Excella Gionne

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"Useless weapons"? Uh uh, These nails are comin' off! I'm takin' my nails off! Oh no! Oh no!



#117
LemurFromTheId

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In general I think that weapon damage should be toned down a bit except for certain kits(which they would get compensation within the kit itself if needed).

 

It says quite a bit that a lot of "casters" are more effective using a weapons build than they are a power spam build. Right now, weapons are far superior to non grenade powers.

 

IMO, the problem isn't that weapons in general are too powerful compared to powers. The problem is that light weapons are too powerful. The fact that Arc Pistol, Talon and Hurricane are among the absolute top weapons of the game is just shameful. If weapon platforms like GI perform best with a f***ing pistol, that's just sick and wrong. Pistols and SMGs should only be viable primary weapons for actual power spammers, for others they should be backup weapons and situational utility sidearms.

 

Just take Hurricane for example: it's a top 5 DPS weapon in this game, yet any kit can reach +200% recharge speed with it without using ULM. By definition an SMG is supposed to be a lighter, smaller and less powerful assault rifle, yet - even ignoring the weight difference - Hurricane I is a superior weapon to Revenant X - a goddamn light machine gun.

 

I really hope that even if Biower doesn't actually fix the weapon balance for the next installment of the series, it would at least make some sense.


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#118
Guest_Lusty Argonian Maid_*

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I like variety. For example, pistols: Supressor is the only one that I really don't like and use. All the others I use and like a lot (yes, even predator)

 

Don't even get me started on the Spitfire, what a useless POS that is.

 

 

 

My volus sentinel would like a word with you.


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#119
DaryAlexV

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Nope. They're not useless. Even Avenger is deadly on full auto.

I'm not kidding. 



#120
Marksmad is waving goodbye

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Supressor is the only one that I really don't like and use.

 

I didn't get on with it but then TNS and some others gave me good advice in a thread (that I can't locate anymore) and I completed the Suppressor challenge in pretty good time (for me). it's best used at the ammo box, because small mag and high RoF. Heavy barrel (or cranial trauma system) and extended mag, with barrage upgrade and/or targeting VI makes for a lot of headshot medals.



#121
Reorte

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You should also take into account that a lot (most?) people won't be playing with every weapon available, let alone a fully maxed manifest. There needs to be some "at last, I can get a weapon a bit better than the junk I started with" and "wow, got something really great now!" Is the distribution right that the average player will have a long enough time playing on the mediocre stuff simply because he doesn't have anything better?



#122
Guest_Lusty Argonian Maid_*

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I didn't get on with it but then TNS and some others gave me good advice in a thread (that I can't locate anymore) and I completed the Suppressor challenge in pretty good time (for me). it's best used at the ammo box, because small mag and high RoF. Heavy barrel (or cranial trauma system) and extended mag, with barrage upgrade and/or targeting VI makes for a lot of headshot medals.

 

Just checked and I've done the weapon challenge twice for Supressor. Last time I think I did it in couple of gold games with TSent: Stagger power and extra damage for bosses (armor) with warp. It's not that I don't know how to make it shine, it's just that the feel off the gun is wrong. 



#123
Marksmad is waving goodbye

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You should also take into account that a lot (most?) people won't be playing with every weapon available, let alone a fully maxed manifest. There needs to be some "at last, I can get a weapon a bit better than the junk I started with" and "wow, got something really great now!" Is the distribution right that the average player will have a long enough time playing on the mediocre stuff simply because he doesn't have anything better?

 

What you say is quite true. The drawback to the way it's been done is that maxed lower tier weapns can be better than low level upper tier weapons. A Mantis X compares favorably to a Widow I, for example.

 

Just checked and I've done the weapon challenge twice for Supressor. Last time I think I did it in couple of gold games with TSent: Stagger power and extra damage for bosses (armor) with warp. It's not that I don't know how to make it shine, it's just that the feel off the gun is wrong. 

 

I'm sure most people are well ahead of where I am, I interpreted your post to mean that you hadn't used the gun much. Apologies and rectifications.

 

The mental test that counts is "do I feel like using that weapon for the fun of it?" and I guess the Suppressor doesn't make that cut for you.



#124
Reorte

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What you say is quite true. The drawback to the way it's been done is that maxed lower tier weapns can be better than low level upper tier weapons. A Mantis X compares favorably to a Widow I, for example.

I'm not sure that's necessarily a bad thing, giving you a bit of overlap so you don't instantly drop the old weapon and never use it again. The downside is getting a bad opinion of an UR when you first get it (I didn't like the Wraith at first for heaven's sake...)



#125
Kurt M.

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"CSMG? Slightly more limited, but it CERTAINLY excels at its role as a caster weapon that melts armor."

 

The question is...what's better against armor? CSMG and it's 50% Armor bonus, or the Hurricane, who doubles the CSMG in DPS?

 

And anyway, even if the CSMG wins, the Hurricane would be still a better overall weapon.

 

Don't know...thoughts?