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Does anyone agree that there are too many "useless" weapons?


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#151
DisturbedPsic0

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Maybe ME4MP should motivate players to keep using common weapons in lower difficulties with some extra credits?

I don't think so. You can level up your commons by playing bronze, and level up your uncommons and start unlocking rares in silver. We all did it. By then you'll know the enemies and maps and be able to be a good contributer in Gold instead of a leecher.  I understand that people who starting playing late have a much larger item pool to draw from, so maxing specific weapons is harder now than at launch which is why people are migrating to gold and platinum before they're ready. I've said for a long time you should be able to pick and choose what you spend your credits on, including unlocking and upgrading specific weapons. Hopefully they revamp the RNG store (or at least add to it) instead of what you suggested.



#152
OldeGrim

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AR: Add PPR, Saber in good ARs

SMG: Collector SMG is pretty good. Also, hornet is decent if you don't mind breaking your trigger finger.

Pistols: Paladin, Arc pistol, Executioner, Talon, Eagle

Sniper Rifle: Kishok, CSR, Indra, Valiant. Mantis and Widow are hardly useless

Shotgun: Venom, crusader, reetard carbine, raider, Graal

I might actually have missed other good wepons. Anyway

 

TLDR: You are a newbie and need to learn to play the game rather than complain.

 Well apparently you haven't read through the thread, nor did you read my edit at the bottom of the OP. Thanks for the kind words though, I would gladly play with you and show you how much of a newbie I am.

 

Nice assumptions though.

 

Loving all the hate I am receiving over a bloody post about virtual guns in a video game. Take a Xanax.

 

Again thanks to the constructive posts, some of these weapons I have given a retry and am enjoying them. My point still stands that there are too many weapons that really don't see any usage outside of bronze or silver, however people have mentioned that this is progression and there has to be some weaker weapons to start with, and I agree with that. I just think there may be a little bit too many.

 

Someone also touched on this in an interesting way, how there are these light guns that are the best in the game vs these heavier weapons that stink. I think the comparison was the Hurricane to the Revenant? I wholeheartedly agree. It would be great to be able to use weapons like the Striker, Revenant etc, and still be able to match or out-dps these SMGS and pistols that are a fraction of the weight.

 

In general it seems the balancing of some of the weapons is just not right. However this is a small complaint about a product that I highly tout as the best game(s) on Xbox, and is easily in my personal top 5 for best game(s) ever.


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#153
Miniditka77

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IMO, the problem isn't that weapons in general are too powerful compared to powers. The problem is that light weapons are too powerful. The fact that Arc Pistol, Talon and Hurricane are among the absolute top weapons of the game is just shameful. If weapon platforms like GI perform best with a f***ing pistol, that's just sick and wrong. Pistols and SMGs should only be viable primary weapons for actual power spammers, for others they should be backup weapons and situational utility sidearms.

 

Just take Hurricane for example: it's a top 5 DPS weapon in this game, yet any kit can reach +200% recharge speed with it without using ULM. By definition an SMG is supposed to be a lighter, smaller and less powerful assault rifle, yet - even ignoring the weight difference - Hurricane I is a superior weapon to Revenant X - a goddamn light machine gun.

 

I really hope that even if Biower doesn't actually fix the weapon balance for the next installment of the series, it would at least make some sense.

 

This is completely correct.  



#154
Nitrocuban

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The thing is: after unlocking rare/UR weapons, there is no reason to ever use common weapons again.

Common weapons become totally worthless. Even on Bronze.



#155
Chealec

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The thing is: after unlocking rare/UR weapons, there is no reason to ever use common weapons again.

Common weapons become totally worthless. Even on Bronze.

 

Isn't that kinda the point of common weapons though? You've got to have something to shoot with in your first few games...



#156
N7 Banshee Bait

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Assault rifles: Harrier, 

 

Dude what are you taking about? The Harrier sucks! Sure it's powerful but what good is high power when you don't have any ammo? I'll never understand why that useless gun is so popular.



#157
capn233

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Isn't that kinda the point of common weapons though? You've got to have something to shoot with in your first few games...

 

I guess the idea is to progress up the ranks.

 

It would have been nice if the commons were more just solid all around guns that didn't stand out in any particular stat.  And then as you go up the rarity tier the guns would branch into more specialized weapons that focus more on one particular thing.


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#158
LemurFromTheId

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I guess the idea is to progress up the ranks.

 

It would have been nice if the commons were more just solid all around guns that didn't stand out in any particular stat.  And then as you go up the rarity tier the guns would branch into more specialized weapons that focus more on one particular thing.

 

Yup, that's what I've been arguing for since day one.

 

There's no need to have weapons that are better than others, just weapons that are different from others. The rarer a weapon is, the more unique mechanics it should have, potentially unlocking new ways to play the game.


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#159
Kurt M.

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Tried the Talon...I'm sure it's a good weapon (after all I've seen people kick ass with it), but it's not my cup of tea :/

 

So far I'm going with the classic Hurricane + Acolyte build. At least by stripping the elites' shields first, I kinda minimize a bit the risk of getting sync-killed when Novaguarding...



#160
ThatOddGuy

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Can't view. Unfortunately at work. 

Here's a summary:

 

they polish a turd.

 

 

 

Let that be a lesson to you, OP. Try the Shuriken. Even it is useable!



#161
Terminator Force

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If everything was OP, this game would be hella boring. WHAT'S WRONG WITH YOU PEOPLE?!!


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#162
DisturbedPsic0

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Tried the Talon...I'm sure it's a good weapon (after all I've seen people kick ass with it), but it's not my cup of tea :/

 

So far I'm going with the classic Hurricane + Acolyte build. At least by stripping the elites' shields first, I kinda minimize a bit the risk of getting sync-killed when Novaguarding...

I'm not sure I understand this. It doesn't matter if the sync killers have shields or barriers in order to sync kill you. Acolyte is fine as a primary though, but I'd switch the secondary to the CSMG if that's what you're going to use. It gives you a better range option when you can't charge->nova.



#163
megabeast37215

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Dude what are you taking about? The Harrier sucks! Sure it's powerful but what good is high power when you don't have any ammo? I'll never understand why that useless gun is so popular.


You're a complete idiot.. which was proven even more the few times I've ran into you in pugs.
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#164
megabeast37215

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IMO, the problem isn't that weapons in general are too powerful compared to powers. The problem is that light weapons are too powerful. The fact that Arc Pistol, Talon and Hurricane are among the absolute top weapons of the game is just shameful. If weapon platforms like GI perform best with a f***ing pistol, that's just sick and wrong. Pistols and SMGs should only be viable primary weapons for actual power spammers, for others they should be backup weapons and situational utility sidearms.
 
Just take Hurricane for example: it's a top 5 DPS weapon in this game, yet any kit can reach +200% recharge speed with it without using ULM. By definition an SMG is supposed to be a lighter, smaller and less powerful assault rifle, yet - even ignoring the weight difference - Hurricane I is a superior weapon to Revenant X - a goddamn light machine gun.
 
I really hope that even if Biower doesn't actually fix the weapon balance for the next installment of the series, it would at least make some sense.


I can't like this post enough times. So true and wonderfully stated.
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#165
Dr. Tim Whatley

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You're a complete idiot.. which was proven even more the few times I've ran into you in pugs.

 

Looooooooooool



#166
Kurt M.

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I'm not sure I understand this. It doesn't matter if the sync killers have shields or barriers in order to sync kill you.

 

But it's less probable they will if you spend 1 minute nova'ing only their armor than if you spend 2 nova'ing their barriers plus their armor. I don't make myself illusions, though. That's why I said "a bit".

 

I still have the CSMG in my testing list...maybe tonight.



#167
Stillsean

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If everything was OP, this game would be hella boring. WHAT'S WRONG WITH YOU PEOPLE?!!

Thank you!!!! 



#168
DisturbedPsic0

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But it's less probable they will if you spend 1 minute nova'ing only their armor than if you spend 2 nova'ing their barriers plus their armor. I don't make myself illusions, though. That's why I said "a bit".

 

I still have the CSMG in my testing list...maybe tonight.

Well you could say the same about non sync killers, I just didn't understand why you needed to single them out.  If you meant bosses like Praetorians, Banshees, and Atlases who have a bunch of barriers and armor then yeah. But I also wouldn't bother with them until the end of the round. The best part about the novaguard is how much he destroys trooper size enemies. Also unless you're embellishing it shouldn't take you two minute to kill anything in this game with the proper amps. Are you equipping gear and power amps on your novaguard? 



#169
TheNightSlasher

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I just read the OP and saw that wraith is 'decent'. I lol'd.

#170
q5tyhj

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I just read the OP and saw that wraith is 'decent'. I lol'd.

 

Pretty ridiculous, but not half so ridiculous as saying that "the rest" of the shotgun class (i.e. the Raider, the Venom, the Reegar, etc) suffer from "killing inefficiency". The Raider or Reegar suffering from "killing inefficiency"?  :blink:



#171
junker1990

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Sniper rifles: Kishok, Javelin

Assault rifles: Mattock, Argus, Vindicator, Falcon, Revenant, Harrier, Typhoon

SMGs: Shuriken, Locust, Hornet, BPP, CSMG

Shotguns: Katana, Eviscerator, Scimitar, Raider, GPS, Graal, Claymore, Venom

Pistols: Acolyte, Arc, Executioner, Suppressor

 

Yes, there are too many of them.



#172
Terminator Force

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I don't have the time to put in. Besides I just picked up the game again after over a year of not playing. I am not trying to brag but I say this because I have played with dozens of people with the BOTB banner, 100,000's of challenge points, completed challenges yadda yadda yadda and I have yet to be outscored by any of them let alone one so yes I can say I am pretty good ME3 player.

 

If your a really good player then stop playing with OP trash. The better you get, the higher the difficulty in games go for gamers, not the other way around (ie. You don't start with Platinum then go to Bronze, in case I have to explain it). And when you run out of higher difficulty levels, you handicap yourself and see how big you epeen can get?

 

Other then that, the only really weak weapon in the game would have to be the Shuriken. Simple because it's the weakest. I know I play Gold with the Avenger, and gun seem super fine and fun to play with to me? If you really think it's weak, then try the insanely OP consumables that I really can't believe this game lets you use below Platinum difficulty to begin with? These consumables, not to mention some of the kits, can turn even the Suriken to OP status on Gold.

 

 

 

I'm not sure if I should bother wasting time reading the rest of this BS topic? I really said it all with my first post here, anyways. Adding this one just says I'm letting the OP get to me... meh. .... But ultimately this also falls into the category that I always repeat to everyone. If most gamers had it their way, they would break a game to heck and back. Don't believe me? Check out some of the BS hacks for ME3 multiplayer. Or how about the insane popularity of Rocket glitching? So yeah, most gamers don't know better when it comes to game balancing. And please don't let this take any offense. I don't mean for that. But it's what I've observe all the time in my by a longshot fave hobby. 

 

 

I hope there's no more buffing threads but only nerfing threads from here on end.... sigh. Yeah right! :lol:
 



#173
Chealec

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Sniper rifles: Kishok, Javelin

Assault rifles: Mattock, Argus, Vindicator, Falcon, Revenant, Harrier, Typhoon

SMGs: Shuriken, Locust, Hornet, BPP, CSMG

Shotguns: Katana, Eviscerator, Scimitar, Raider, GPS, Graal, Claymore, Venom

Pistols: Acolyte, Arc, Executioner, Suppressor

 

Yes, there are too many of them.

 

 

I'm not quite sure what this is supposed to be a list of ... there the best weapons in the game there as well as the worst?!



#174
TemplariShadow

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Sniper rifles: Kishok, Javelin

Assault rifles: Mattock, Argus, Vindicator, Falcon, Revenant, Harrier, Typhoon

SMGs: Shuriken, Locust, Hornet, BPP, CSMG

Shotguns: Katana, Eviscerator, Scimitar, Raider, GPS, Graal, Claymore, Venom

Pistols: Acolyte, Arc, Executioner, Suppressor

 

Yes, there are too many of them.

 

 

What? The Kishock, Javelin, Mattock, CSMG, Raider, GPS, Graal, Claymore, Venom, Acolyte, Arc and Executioner are FAR from useless. Most of those stand out as among the better weapons in the game. For reasons. What madness is this list?


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#175
Kurt M.

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Well you could say the same about non sync killers, I just didn't understand why you needed to single them out.  

 

If you meant bosses like Praetorians, Banshees, and Atlases who have a bunch of barriers and armor then yeah. But I also wouldn't bother with them until the end of the round. The best part about the novaguard is how much he destroys trooper size enemies. Also unless you're embellishing it shouldn't take you two minute to kill anything in this game with the proper amps. Are you equipping gear and power amps on your novaguard? 

 

Because...ermm...non-sync killers don't sync-kill? :P

 

And yes, the "minutes" part was only an example. Well, it's not like I take a clock and see how much it takes me to ravage an enemy, but if I find a solitary (or surrounded by elite/troop-class) super-elite, I normally take out the Acolyte, fire 2 or 3 shots to drop their shields/barriers, then proceed to Charge-Hurricane-Nova-Repeat as normal. I'm trying to avoid that technique against 2 super-elites at the same time, though. Pretty much suicidal, even against Primes.

 

I'm still trying to improve my build however I can. I've began exploring that ancient Tibetan martial art called "The Path of the Novaimmunity" :D