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Sentinels?


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#26
ChaoticBroth

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Acyllius wrote...

Neither Vanguard nor Infiltrator are pure classes. Soldier, Engineer, and Adept are.

I agree cloak is pretty cool. I don't see how it is cooler than Tech shields. The only thing cloak can allow that tech shields can't is a full on run through the middle of the front lines to then attack from the back. If you try that with tech shields the enemies would see you are move to react. Charge is awesome I agree. I just don't see why being a damned juggernaut with debuffs and CC is unappealing.

Aside from the whole "I need a bigger gun" obsession some people have.

The tactical problem that stealth poses is mostly being flanked by enemies. I don't know the cooldown on it, but if it's short, then that's not as big of an issue.

I think two words can capture the essence of this thread: Exploding shields.

#27
the last assassin

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Sentinels are the greatest, in ME1, the were the greatest CC class. In me 2, you get some of the coolest power combos like cryo freeze and throw. They also look like a very durable agressive class, that can do a lot of dps with warp and overload.

#28
SomethinNothing

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Exploding shields.

The ability to shut down any sort of defense.

Incredible durability.

You can freeze people!

You can freeze people and then use Throw to make them into flying popsicles of death!

What's not to like about the Sentinel?

#29
madskillet

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the engineers droid is better than a shield. the droid absorbs more than the shields and also gets enemies out of cover while providing damage etc.

the ability to get through defense is meh since your squad mates can do it for you. your character having mediocre everything is kind of lackluster when you have a squad to provide the versatility for you.

Modifié par madskillet, 23 janvier 2010 - 05:44 .


#30
SomethinNothing

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Sentinels have all the essentials covered already. You can take anyone you want with you as they're just along for the ride.

#31
madskillet

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SomethinNothing wrote...

Sentinels have all the essentials covered already. You can take anyone you want with you as they're just along for the ride.


why not have the best of everything in the group instead? i just don't see the advantage of having both tech and biotics when you will assuredly have the best(or equal) of each in the group.

jack of all trades always seem to blossom in 1v1 situations and get weaker and weaker as you add more people to the mix.

Modifié par madskillet, 23 janvier 2010 - 05:57 .


#32
SomethinNothing

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I don't know what you mean by "assuredly", I might want to use teams like Mordin and Tali or SuZe and Samara, all on the same playthrough without feeling underpowered by a lack of tech or biotics.

#33
madskillet

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the thing is, the special abilities for the other classes would trump having a lack of one of those. except maybe cloak, i don't see that being that useful at all. why flank with an smg when you can stay back and snipe?

Modifié par madskillet, 23 janvier 2010 - 06:00 .


#34
Awesome Helmet

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i dont get why the sentinel is deemed weak by labeling it a "jack of all trades." the sentinel can do everything biotically the adept can do, just 2 seconds later. same with techs. its only downfall is having just basic marksman on the pistol , which really isnt too shabby anyways.



in my opinion the sniper sentinel is the best class in this game.

#35
madskillet

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adepts same abilities are more powerful. the engineer gets a droid and hack. sentinel doesn't do them equally.

sniping sentinel? that is a total waste of their special ability. maybe a shotgun sentinel. that would put full use to their shield and explosive effect.

Modifié par madskillet, 23 janvier 2010 - 06:04 .


#36
SomethinNothing

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Cloak = Good for setting up sniper shots and sneaking behind groups. Who needs sneaking or aiming when you can just charge them and shoot them in the face, all the while just daring them to shoot you?

Drone = Good distraction and can explode similar to armor, but only if upgraded to do such. Who needs a weak distraction that's not as good as your Tech Armor at level one when you can just charge up to the enemy and unload on them?

Adrenaline Rush = Can slow down time a little bit. I don't see how this is anymore exciting than a shield that friggin' explodes. Who needs to slow down time when a Sent can own in real time?

Charge = More like kamikaze. "Lets rush right into that huge group of enemies with barely any armor compared to a Sentinel! I r smurt"

Singularity = Perhaps the only one I'll concede is better, simply because of its nice CC uses. But really, a Sentinel is a walking CC unto himself with all of his durability.

Modifié par SomethinNothing, 23 janvier 2010 - 06:11 .


#37
blank1

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Adrenaline rush can be more than "just a little bit." It can slow down time for up to 70% for the Soldier. That's enough time for a Soldier to run up to a collector, draw a dick on his forehead, have a smoke, and shoot him in his bug face before running back to Earth real quick to finish up his tax forms.



Anyways, the Sentinel is more than just some dude with a lot of unrelated powers in ME2. The Sentinel is literally the class that really doesn't need anyone's help, other than the Soldier. In fact, the Sentinel, you could argue, is even more independent than the Soldier since the Sentinel can kill things very efficiently without even firing. It has Armor or a Barrier? Warp it. Warp is a nuke in ME2, not a DoT... and it's damned effective. It has shields or is synthetic? Overload it for no more shields, or send the robot to dreamland while you rip it to shreds. Need to finish it, no bullets required? Biotic punch it in the throat while slamming it against a wall (ME2 throw now does arsetonnes of damage).



Oh, and as a Sentinel, you do all this while being the toughest sonuvab1tch in the galaxy.



(Yes, I'm playing a Sentinel, after my Soldier run through, of course)

#38
Acyllius

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Blank1 and Someinnothing seem to have the sum of it in my mind.

- Shields that CC at close range

- Highly effective nuking biotic and tech powers

- insane toughness

- great power combos

- good spike damage



The only negative I see is you can't use a weapon larger than an SMG. I won't deny there is a visceral glee in blasting the crap out of someone with a shotgun in one shot, but other than this lack of huge firearms power I don't see how people say they are "weaker" and their power is useless compared to other class specific skills. I really want to understand a good logical reason. All it seems like is just people saying "I can't insta-nuke everything or flex my 'roided muscles with my huge guns and my biotic charge!" (I know, the charge is cool, but seriously)

#39
akintu

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 Omnitool and Biotic Amp  :)

Edit-
The ME1 Sentinel was more than simply a jack of all trades.  They were a shield defense tank, with the highest shield potential of any class.  And they got to start investing Barrier at level 1, with no need to unlock it.  Combine that with Electronics, and they had massive defense potential.  Bastion on top of that for even more massive defense.  I see Tech Armor as a direct evolution of that capability.  Immunity was better, but it didn't really seem to shine until you had 8 points invested, and you had to unlock it.

Essentially Barrier+Electronics was their specialty.

Now...a Sentinel with an AR bonus had 90% of the offensive combat effectiveness of a combat class.  They had 90% of the tech abilities of a tech class.  And 90% of the CC ability of a biotic class.  Also, Shepard was extremely strong offensively, regardless of class.  I often thought of my AR Sentinel as a full combat, half tech, half biotic class.  Also, as I mentioned above, they get access to omnitools and biotic amps.  Bastion spec provided even more bonus to biotic cooldowns.  Combine those with Medical Exoskeletons, and they had extremely short cooldowns.  I could fire off all of my abilities and by the time I finished, the first was off cooldown.  To me, this indicates not much is lost vs a primary class in terms of abilities.

Also Neural Shock is a dramatically underrated ability.  A Sentinel misses out on AI Hacking, Damping, Warp, and Singularity vs an Engineer or Adept.  In return they get significantly more flexibility, in terms of bonus skill taken, combat situations, and squad members, as well as far more durability than either of those classes.

I have more, but I'll lay off ;)  Looking forward to my ME2 Sentinel!

Modifié par alex_ladik, 23 janvier 2010 - 07:23 .


#40
Recon_X7

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I think the sentinel is one of the coolest classes. You get a bit of everything using them. And let me just say that the tech armor is bad********!

#41
Sidac

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We get no love?! WE GET TECH ARMOR! its hawt!

#42
ItsFreakinJesus

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If Sentinel's had lift, I'd play as one. Alas, it's Adept for me.

#43
Mordin Solus

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Sentinals are my favourite class to play as in ME and loos like it will be the same in ME2, my team was awesome in ME coz I was half adept/engineer and I had Liara/Tali so It was pure power. My best team yet. :)

I was gona do the same in this game with Tali/Samara but Mordin looks like my all new favourite character.

BTW - Does anyone know what class he is? (Mordin)

Modifié par Mordin Solus, 23 janvier 2010 - 07:59 .


#44
The_mango55

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I've always toyed with the idea of giving pistol proficiency to a sentinel.



Since the sentinel class skill gives some bonuses to pistol anyway, adding a dedicated pistol skill seems like it would make them quite deadly.

#45
SmilingMirror

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Mordin Solus wrote...

Sentinals are my favourite class to play as in ME and loos like it will be the same in ME2, my team was awesome in ME coz I was half adept/engineer and I had Liara/Tali so It was pure power. My best team yet. :)

I was gona do the same in this game with Tali/Samara but Mordin looks like my all new favourite character.

BTW - Does anyone know what class he is? (Mordin)

He doesn't have a class really, he just has 4 abilities that resemble engineer.

Modifié par SmilingMirror, 23 janvier 2010 - 08:07 .


#46
Mordin Solus

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thx mirror

#47
Taritu

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Sentinels are able to take out shields, barriers and armor. A pure adept gets stalled by shields, for example. Plus they have the strongest armor in the game. According to the Christina, they do the most direct damage of any class in the game.



I'd say they're just fine. I'm seriously considering changing my adept to Sentinel in ME2. (also because that will give me a lot of squadmate flexibility, since I can take out any type of defense.)

#48
SmilingMirror

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Taritu wrote...

Sentinels are able to take out shields, barriers and armor. A pure adept gets stalled by shields, for example. Plus they have the strongest armor in the game. According to the Christina, they do the most direct damage of any class in the game.

I'd say they're just fine. I'm seriously considering changing my adept to Sentinel in ME2. (also because that will give me a lot of squadmate flexibility, since I can take out any type of defense.)

Christina did overplay the epicness of each class. She said Sentinel was the class to pick when you want to kick ass, and went on to say it had the highest survivability of any class along with what you just said.

and then in her next videos shes goes on to say things like soldier does the most damage over time and is the toughest class.

Now what do I think? I think Sentinel is indeed the strongest, you just need to get around the fact that SMG's suck when your taking someones health or armor down.
Its been said that you can throw your shield up right after it goes away, provided you've waited for the cooldown.

Modifié par SmilingMirror, 23 janvier 2010 - 08:22 .


#49
Gambit One

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lol Christina says every class has the best everything

#50
Turkeyslices

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Sentinel all the way, it was the class I did my first playthrough on.