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Apparently there's no crying in DA either


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#1
wintermoons

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I might be alone here but I found it strange, particularly in DA:2, that there seemed to be a lack of emotional range in the player character when it came to sadness. When Mother dies or when a companion comes to talk to Hawke about it later I thought having a crying option would have been completely appropriate, but there wasn't one. The same goes for Bethany/Carver's optional death scene, not a tear was shed by Hawke over the fact the sibling they've been close with all their life is dying right there in front of them. My Hawke would have bawled her eyes out, especially over Mother, but she didn't even sound particularly sad or choked up about it at any time.

 

For Shep there weren't really any personal tragedies because it was a space opera, and even then Shep was a solider, a leader who would have been trained to be stoic and steadfast. But Hawke was just a normal person.

 

I don't know if making a character cry is difficult from a graphics standpoint and that's the reason, but it's bugged me ever since I finished DA:2 that there wasn't at least an option for it at some point. And, if there is a 'your parent/sibling/bff dies' situation in DA:I I hope it's something that's been improved upon.


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#2
xXxshemlifexXx

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ME3 oil slicks.



#3
JadePrince

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I would fully support the option to have our PC cry if we chose to. :) 

 

Especially because I love watching boys cry. 

 

... what??


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#4
byeshoe

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they might try something as you say..with the new dialogue wheel :0 they now have a reaction wheel so I'm gonna assume that is where we'll show any kind of emotion.


We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"

I'm hoping your wish will come true OP..

 


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#5
NoForgiveness

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I assume tears are hard to do... even when it is done like in ME, its not perfect.


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#6
Hizoku

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they might try something as you say..with the new dialogue wheel :0 they now have a reaction wheel so I'm gonna assume that is where we'll show any kind of emotion.


We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"

I'm hoping your wish will come true OP..

 

I hope that means I can make my big tough Qunari Male have emotional outbursts of a teenage girl going through puberty.  ^_^


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#7
Thumb Fu

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I'll just leave this here. 



#8
TurretSyndrome

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Just get some water and place two droplets on the screen where your character's eyes are, that way you'll get to see tears without Bioware spending resources on making it in game. You can also use those droplets to clean your monitor with a cloth once you're done. Awesome, right?



#9
TheUnknownDude14

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Merrill cries at one point, maybe even more than once, I don't remember. But I don't think you actually see any tears.



#10
Stelae

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The reason for the lack of emotional range is because no two people play the same character.  Forcing, say, Hawke to cry on the death of her mother, would suit some Hawkes, but not others.  Some people are stoic in the first rush of grief.  Some people are in shock.  Some people are numb.  Some dissolve in floods of tears.  Some just don't know what they feel.  You can't say "no matter who your character is, no matter whether she's furious, or numb, or very private with her feelings, she will now cry" breaks immersion; the player may not identify with what the character is doing. 

 

That's why your companions often seem to have more emotional reactions than your character does.  It's OK for Varric to look utterly devastated in the ruins of that village in the teaser trailer, even if your military-optimiser Inquisitor decided that the best long term strategy for Thedas was to save the Keep.  It's OK for Leandra to wail and lash out after Bethany/Carver dies, but your Hawke might be overwhelmed by thoughts of survival at that point, trying to keep her mother and companions one step ahead of a murderous hoard.

 

I hope the reaction wheel will allow us to customise our responses a bit, but I can see why the player character has to be on an even keel most of the time. 


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#11
Mes

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The reason for the lack of emotional range is because no two people play the same character.  Forcing, say, Hawke to cry on the death of her mother, would suit some Hawkes, but not others.  Some people are stoic in the first rush of grief.  Some people are in shock.  Some people are numb.  Some dissolve in floods of tears.  Some just don't know what they feel.  You can't say "no matter who your character is, no matter whether she's furious, or numb, or very private with her feelings, she will now cry" breaks immersion; the player may not identify with what the character is doing. 

 

That's why your companions often seem to have more emotional reactions than your character does.  It's OK for Varric to look utterly devastated in the ruins of that village in the teaser trailer, even if your military-optimiser Inquisitor decided that the best long term strategy for Thedas was to save the Keep.  It's OK for Leandra to wail and lash out after Bethany/Carver dies, but your Hawke might be overwhelmed by thoughts of survival at that point, trying to keep her mother and companions one step ahead of a murderous hoard.

 

I hope the reaction wheel will allow us to customise our responses a bit, but I can see why the player character has to be on an even keel most of the time. 

 

 

Yeah that's solvable with more customized response options.

 

I don't need tears per se but it'd be nice to have the option to get honest to god emotional about something. Just with subtle changes in the voice acting. For instance I thought Alistair's scene at his sister's house was extremely emotional, but he didn't cry or even move his body in any way... it was all done through Valentine's acting.


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#12
AkiKishi

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Two things. 

 

1. The quality of voice acting can make it sound terrible. 

2. The models don't really have the level of detail to convey those emotions. 

 

One thing on the other side. 

 

The Last of US. 



#13
Vaseldwa

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I would like to be able to make my Inquisitor cry at anytime (in a conversation). I mean a Dalish find out more about his or her past, a dwarf finding out more about his or her family in the deep roads, a mage crying over what is happening to the mages now etc. 



#14
Innsmouth Dweller

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If Hawke cried no matter what I'd chosen, I'd turn off the game and never play it again. DA2 dialogue was filled with emotion way more than i'd like, but it was still bearable. Crying? Sure but only as option.



#15
superdeathdealer14

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My Warden and Hawke don't cry because they're....... *activates testosterone mode* real men!!!!

 

 

As for the Inquisitor.... meh.



#16
Nethalf

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do dat and i wud call u crybaby



#17
Wulfram

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I'd rather have other ways of expressing sadness if tears will look goofy.



#18
naddaya

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I think it's a great idea, as long as it's never a forced reaction, like other posters said here. Forced emotions usually annoy people.

 

I would have liked my mage warden to cry after the broken circle quest. Since she had just passed her harrowing, I figured she was very young and sheltered and rp'd her that way until that point. Seeing all that destruction would be enough to break most teens. It would make sense for most of the other origins too, poor warden couldn't get a break. I was actually fine with my Hawke's reactions, she was so unlucky and overwhelmed she coped through numbness, anger and bad humour. 


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#19
Deflagratio

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Crying solves nothing. Bury your emotions like a real man until you collapse under the weight of it all and re-enact the film Falling Down.


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#20
happy_daiz

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Gah, I don't want my character to be a wet blanket.

 

If anyone cries, it should be an NPC, and be because my Inquisitor made them cry. And she should get ice cream for doing it! :devil:  :lol:


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#21
Han Shot First

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ME3 oil slicks.

 

That is preferable to characters having no reaction when put into situations where they should be distraught.

 

Mass Effect 1 is a good example of this, with Liara hardly having any emotional reaction at all to her mother being killed. A few tears, even if not rendered well, would have improved that scene immensely. 

 

If games are going to be held up as an equal story telling medium as books or films, then characters must have the same emotional range.


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#22
UnspeakableCat

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Mass Effect oil slicks for the win.

When my Shep wept in Citadel DLC (I romanced Thane) I was crying too. 

No matter how strong and stoic you are, crying is not a weakness, expecially if the reason why you're crying is something like the death of a family member or your lover.


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#23
In Exile

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Not everyone cries. And by that I don't mean that not everyone gets sad at the same thing. I literally meant that one can experience a great deal of personal sadness and yet not cry. I have a very, very hard time crying. Personal tragedies to not really make me cry. I don't know why - it's kind of how I am. So I'd prefer it if the PC doesn't have to cry as well. 


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#24
Ryzaki

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As long as it's optional when it comes down to the PC I don't care.

 

If my PC starts crying though and I have no control over it though...that'll sour the whole scene.


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#25
ladyoflate

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Not everyone cries. And by that I don't mean that not everyone gets sad at the same thing. I literally meant that one can experience a great deal of personal sadness and yet not cry. I have a very, very hard time crying. Personal tragedies to not really make me cry. I don't know why - it's kind of how I am. So I'd prefer it if the PC doesn't have to cry as well. 

 

Yeah, I pretty much only ever cry from stress/frustration. Sadness just makes me go stoic.

 

So it might be fun to try to play an Inquisitor with a short temper and the same utterly embarrassing reactions.