For users of Vista / Win 7, the native Direct3d goes in first, but neither Dx10 nor Dx11 is fully backwards compatible for some reason, so Dx9 resides in Windows cooperatively with the newer set of APIs. I've never heard of a case where the Toolset stepped on Dx9 or the drivers, only on the game itself.
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Débuté par
qaz156
, nov. 04 2009 10:52





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