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'Melee' Archery


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#26
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I know it fantasy and that RL should not have that much to do with it but for me even more an immersion breaker than BFS, so i much prefer when the archer is drawing a blade.

as well for diversity of play, if the archer can use blades may be he could have access to one or several blade tree/skill/talent.

phil

 

Building off of this, they should add one or two full blown melee/dagger abilities to the Marksmanship tree for CQC. The ability only becomes available for use when enemies are in melee ranger. It should be powerful or debilitating with a moderate to long cool down so it isn't spammable.


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#27
Wulfram

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Building off of this, they should add one or two full blown melee/dagger abilities to the Marksmanship tree for CQC. The ability only becomes available for use when enemies are in melee ranger. It should be powerful or debilitating with a moderate to long cool down so it isn't spammable.

If they want dagger abilities, why not take dagger abiities from the dagger tree?



#28
Fiery Phoenix

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If it's something like Tomb Raider where you can use arrows to stab opponents, that could work. But the chances of seeing that in DA:I are probably slim to none.



#29
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If they want dagger abilities, why not take dagger abiities from the dagger tree?

 

Because it's about a specialized archer using a melee ability as an 'oh isht!' button as opposed to wasting points in a tree you'll likely never use. A fighter Rogue would never have to spend ability points on Marksmanship so why should an archer have to in Dual-Wielding? One or two at most (one activated, one passive)  melee abilities in the Marksmanship tree for enemies that are in melee range isn't an unreasonable request.  


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#30
Endurium

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In Skyrim I enjoy being able to use my bow as a staff when something gets in my face.

 

In GW2 rangers with shortbows can execute a skill that causes them to jump backward away from enemies closing for melee, which to me is more likely than the longbow version of the skill which knocks enemies back Nx10 feet.

 

I could see stabbing/slicing in melee if the bow had blades attached or embedded into its body.

 

I suppose just standing there shooting something point-blank could work too, as long as I was able to get a shot off before it could be interrupted or the bow grabbed and jerked/twisted away.



#31
Wulfram

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Because it's about a specialized archer using a melee ability as an 'oh isht!' button as opposed to wasting points in a tree you'll likely never use. A fighter Rogue would never have to spend ability points on Marksmanship so why should an archer have to in Dual-Wielding? One or two at most (one activated, one passive)  melee abilities in the Marksmanship tree for enemies that are in melee range isn't an unreasonable request.  

 

Either way they're investing a couple of points in melee, all sticking it in the archery tree does is make it nonsensically absent for melee rogues, and clutter up archery's tree with non-archery talents.

 

And melee rogues certainly do have occasions when they'll be well advised to draw a bow.  Like that high dragon fight in DA2.



#32
Auztin

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Hey, there's an enemy in front of me. I should break my bow across his face then have nothing left to shoot arrows from! And if he gets back up I'll just draw the dagger I should've drawn in the first place and stab him in the face with a weapon designed for melee!

If you know anything about wood you would know it wouldn't break or shatter like you think would unless you kept hitting something made of brick.Does a Louisville Slugger shatter when colliding with someone's head?No it doesn't.Bows are made of strong & flexible wood.It won't break unless you try to break it.If anything Arrow is best proof of it even though it is a tv show.Plus you can use the arrows instead of a magic dagger.I just think it takes away being an awesome archer.

#33
In Exile

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If you know anything about wood you would know it wouldn't break or shatter like you think would unless you kept hitting something made of brick.Does a Louisville Slugger shatter when colliding with someone's head?No it doesn't.Bows are made of strong & flexible wood.It won't break unless you try to break it.If anything Arrow is best proof of it even though it is a tv show.Plus you can use the arrows instead of a magic dagger.I just think it takes away being an awesome archer.

The bow in arrow isn't wood, though. 



#34
Al Foley

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If you know anything about wood you would know it wouldn't break or shatter like you think would unless you kept hitting something made of brick.Does a Louisville Slugger shatter when colliding with someone's head?No it doesn't.Bows are made of strong & flexible wood.It won't break unless you try to break it.If anything Arrow is best proof of it even though it is a tv show.Plus you can use the arrows instead of a magic dagger.I just think it takes away being an awesome archer.

And besides if you do break a Louisville slugger on someone's head that either means they have a hard head or you swung reallllyy hard. :P



#35
LPPrince

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Knife please. I don't want hammy melee combat with a bow. Archery is for range, as it should be.


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#36
The Night Haunter

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I personally prefer DAO's method. You keep shooting arrows, but you're supposed to switch weapons (to anything if you're a warrior, or dual daggers as a rogue). Although the suggestion to add a few (or maybe even just one) melee range attack to the ranged trees (maybe something like SKyrims bow punch) as an escape stun or something would be good as well.


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#37
Al Foley

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I personally prefer DAO's method. You keep shooting arrows, but you're supposed to switch weapons (to anything if you're a warrior, or dual daggers as a rogue). Although the suggestion to add a few (or maybe even just one) melee range attack to the ranged trees (maybe something like SKyrims bow punch) as an escape stun or something would be good as well.

Well and DA O had this too.  You could use 'dirty fighting' with a bow equiped, stun the enemy, and get out of dodge...but there was no animation for it.  But then Dirty fighting wasn't something in the Archery tree either but in the Rogue. 



#38
Akrabra

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Just use evade followed by pinning shot? *shrug*



#39
Auztin

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The bow in arrow isn't wood, though.

The bow used in most of season 1 & in island flashbacks is wood.

#40
Rawgrim

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Using a bow in melee is lame.



#41
Sylvius the Mad

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The bow used in most of season 1 & in island flashbacks is wood.

I just checked with a guy who worked on the show throughout season 1, and he confirms that the island flashback bow was wood, but he thinks that wooden bow was only used in island flashbacks. Now, that said, this was a lighting guy who only occasionally needed to pay attention to the details of the props being used.

#42
Exaltation

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I liked the Crossbow/Crossbow+Sword combat in Assassin's Creed.

#43
r1ck182

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A kick should do fine...
 
Well, I would like a unarmed combat option. Utha was so cool on The Calling...


#44
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Really, I think what we already have in DA2 is fine. You pull out the Murder Knife and do some roundhouse kicks. What more could you ask for?

 

It's quite effective as well. They aren't weak stabs. You can take down trash minions and such pretty quick. Seeing that it's not even a melee class, that's cool enough.


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#45
Gtdef

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Dual Wield bows for warrior class please ;p 


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#46
Al Foley

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Really, I think what we already have in DA2 is fine. You pull out the Murder Knife and do some roundhouse kicks. What more could you ask for?

 

It's quite effective as well. They aren't weak stabs. You can take down trash minions and such pretty quick. Seeing that it's not even a melee class, that's cool enough.

Meh.  I am just a big fan really of more staff like combat which you could get out of a bow easier then a knife. 

 

Another thought that has occured to me and I do not think I have shared it, using the bow to strangle people from behind, again, to at least stun the poor sods. :P



#47
JoltDealer

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Old medieval bows?  Yeah, they could be used for a whack or two when things got close.  However, every hit risked breaking the bow, since the bowstring already puts a fair amount of strain on the bow itself.  Using a hunting or recurve bow as a melee weapon was like cracking an egg.  It's going to break if you hit hard enough.

 

Modern bows are much more durable, but they are still not melee weapons by design.  Something will break eventually.



#48
Maraas

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Speaking about melee archery, I'm curious if Leliana's moves carry into the game proper. Looked pretty solid, what she did. Would love to have that option in CQ. 


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#49
Merwanor

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Well since they don't seem to have real arrows in this game and only magic arrows, why not go all Green Arrow on the enemies. Seriously, one would expect quivers in a game from 2014.....



#50
Al Foley

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Speaking about melee archery, I'm curious if Leliana's moves carry into the game proper. Looked pretty solid, what she did. Would love to have that option in CQ. 

 

i was just coming in here to make note of that. :P 

 

I mean Leiliana was using that bow as if it were a staff knocking people all over the place and I even thought I heard a slashing noise for one of them.  It could just be Jack all over again where they get amazing super powers but then does not get them in the game.  Still, it caught my eye. 

Well since they don't seem to have real arrows in this game and only magic arrows, why not go all Green Arrow on the enemies. Seriously, one would expect quivers in a game from 2014.....

Well I am 'hoping' that the quivers will be in the game when it goes Gold because it looks odd.  Doubly so since the previous two DA games did have Quivers and arrows in them...most of the time.