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Burn baby, burn! Which kit (character) uses up the most respec. cards for you?


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#26
Melee or Die

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Awakened Collector Adept. All the builds I've used for him have been wrong. Not saying he's bad, but I'm bad with him.

If you're on' later, I got a couple o' ways to play him I think'll you'll be able to settle on.

N7 Shadow for me. To Electric Slash or not to Electric Slash, that is the question.

I keep the Slash because of Atl(i?)as(es?).

Lots of GI, ACA, and GTS (shout-outs to the Shamans!). I don't really bother wit' my GI, unless I'm a put the Jav back on him.

#27
megabeast37215

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Destroyer

#28
q5tyhj

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Definitely the GI for me too- constantly going back and forth between the sniper and non-sniper builds, with the melee build every now and then when I get the hankerin' for it.



#29
ThatOddGuy

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I actually haven't used that many on a single character. I generally only use one per character, after trying them out and then deciding what I want to do. So it probably comes down to the Geth Engineer, which I may have used another one or two long ago. But i have promoted a fair amount of times, too, so I could be totally wrong there...



#30
ThatOddGuy

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I don't see how people need to switch the GI build so often. That's some serious min/maxing.

 

My Javelin build is 6/5/6/6/3. You could easily slap on a shotgun instead, and all you're losing, realistically, is a bit of shields and shield recharge speed... Not that big a deal. Not worth wasting a respec card, IMO. Then again, maybe that's why I always have 3 respec cards, and only use 1 at a time to be sure I always have some spare...

 

My next respec card will probably be spent on either my Krogan Shaman or Collector Adept. I have yet to be happy with a build for either character. Either that, or the QFI to put Berserk on Sabotage, because after megabeast's accomplishment, I really want to see an Atlus grab a Phantom.


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#31
capn233

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^It's 125 shields IIRC if you are talking 3 v 4 fitness.  And of course PM damage.

 

edit: nope it is 112.



#32
Creator Limbs

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Either the N7 Fury or the GI.

#33
GruntKitterhand

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Definitely the GI for me too- constantly going back and forth between the sniper and non-sniper builds, with the melee build every now and then when I get the hankerin' for it.

 

I frequently advocate variety on this forum, but to my shame I've never played the GI with anything other than the Javelin, using the same 6/5/6/6/3 build since day one.  I don't use the Jav on any other character, partly because it's just so perfect on the GI.  I have yet to unlock him on any alt A/Cs, but I can't wait to, so that I can experiment.  Heldarion's GI Talon video practically made me drool.

 

Overall most of my builds are pretty settled, but the ones I switch most frequently are the Destroyer, KroSol, and every single one of those damn versatile Turians.



#34
capn233

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I came back to this thread to listen to Disco Inferno.  Now it is funky Friday.



#35
Grim68

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Collector Adept and Cabal, for sure. Just too many fun ways to play the two kits.

 

HSol too. I keep one of them set to my "no finesse at all" setup (AR/Frags). So the other bounces between AR/CS, CS/Frag ('splosions er'where!) or no fitness.

 

Juggernaut too. And it's almost always to tweak one rank over another. Fitness 6a vs. 6b, for example.



#36
Melee or Die

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Collector Adept and Cabal, for sure. Just too many fun ways to play the two kits.

HSol too. I keep one of them set to my "no finesse at all" setup (AR/Frags). So the other bounces between AR/CS, CS/Frag ('splosions er'where!) or no fitness.

Juggernaut too. And it's almost always to tweak one rank over another. Fitness 6a vs. 6b, for example.

The Juggerbutts is actually far more versatile than I give it credit for. In other words "This unit knows how to get down!"

I came back to this thread to listen to Disco Inferno. Now it is funky Friday.

38434437.jpgPictures in possible poor taste aside.
To all else:
3b452386c02f6e9c879d3519e54f6de482b94442
Would've went wit' Wayne & Garth-funkles, but, I love this movie and The Wild Stallions!

#37
Kirrahe Airlines CEO

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GI cause I keep bouncing between the sniper build and shotgun build.



#38
BDaddy1968

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I've only burned 1 respec card and that was by hitting the wrong button. If I wanted to try a different build I just promoted and built from scratch. It was a strategy I employed while working on promotions and kinda stuck. Now I think I'll respec just so I can say I've done it.

#39
Marksmad is waving goodbye

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As the old proverb goes, respec in haste, repent at leisure.

 

Far better to promote and build that power structure slowly so you can watch it mature and grow as you fertilize the points tree with the fruits of your hard labor in the wave mines.



#40
hostaman

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Shadow for me!

Started with a duff build of my own
BSN shotgun build which I really didn't like
My own rubbish Smg build
BSN inspired Valiant build. Really fun, ran this for ages
My own melee build using the Scimitar, not a top scorer, but really good fun
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#41
Melee or Die

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Shadow for me!
Started with a duff build of my own
BSN shotgun build which I really didn't like
My own rubbish Smg build
BSN inspired Valiant build. Really fun, ran this for ages
My own melee build using the Scimitar, not a top scorer, but really good fun

Props for usin' the Smitty! I can't stop usin' the sword either. I mean, BioWare kicked the s__t outta the "awesome button" when they decided "Let's add fire!" *office nods in Geth-like synchronized agreement*

#42
megabeast37215

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I don't see how people need to switch the GI build so often. That's some serious min/maxing.
 
My Javelin build is 6/5/6/6/3. You could easily slap on a shotgun instead, and all you're losing, realistically, is a bit of shields and shield recharge speed... Not that big a deal. Not worth wasting a respec card, IMO. Then again, maybe that's why I always have 3 respec cards, and only use 1 at a time to be sure I always have some spare...
 
My next respec card will probably be spent on either my Krogan Shaman or Collector Adept. I have yet to be happy with a build for either character. Either that, or the QFI to put Berserk on Sabotage, because after megabeast's accomplishment, I really want to see an Atlus grab a Phantom.


Ajma420 had one grab a Guardian earlier.. he was happy :)

#43
Shampoohorn

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Cabal hands down. So many ways to play her and each one frustrating in it's own way.


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#44
Miniditka77

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For me, hands down: The Turian Saboteur! Not because he's "bad" or I have a problem figuring him out. It's actually because he is the most-if not one of the most-versatile kits in the game! Great melee (most important for me), great weapon passives, his powers actually synergize very well, and he has Tony Stark-like jets.

 

In my opinion, the Saboteur has one of the worst power synergies in the entire game.  It's really hard to name one that is worse.  None of his powers synergize with each other at all.  At least classes like the Marksman, BF3 Soldier, Vorcha Soldier, etc., can avoid problems with power synergy entirely by simply skipping a power.  The only synergy that the Saboteur has is Sabotage with his Heavy Melee.

 

Anyway.... my answer to your question is probably the Salarian Infiltrator or the Geth Engineer.  The SI because I keep going back and forth between single-shot sniper builds, multi-shot sniper builds, shotgun builds, and a Crusader build, which are all different.  The GE because I can't decide if I like healing turret, flame turret, or just a few pity points in the turret.  I change my mind frequently on that.



#45
ThatOddGuy

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Geth Infiltrator, I can't really decide between SMG/shotgun, sniper or melee build.

 

 

GI. I go back and forth between jav build and talon/piranha build. But I promote a lot, so those are kinda my respec cards.

 

 

GI and Fury.

 

 

GI - sniper, melee, shotgun/pistol I just can't keep one

Collector - I think I've finally decided on my build for him. Took me a while though

FQI - I rotate between melee (actually pretty fun), sniper, and sticky grenade build.

Destroyer - I've run no DM, no HML, no MFG, and now I think I'm finally finished on no fitness.

Shaman - A lot of different kits from barrier spam, to melee, to tank adept. He's good fun.

Cabal - Just too many fun ways to play her. Melee, soldier with NSB, PS spam, or my current build which is a hybrid.

 

 

QFT

 

 

Probably the GI, between a Javelin / Sniper build and a Talon / shotgun build.

 

I have also used a lot of respec cards for the N7 Shadow, since I played her alternately with a Wraith / melee build and with an Indra / sniper build. I tend now to use only the melee build with her.

 

 

Definitely the GI for me too- constantly going back and forth between the sniper and non-sniper builds, with the melee build every now and then when I get the hankerin' for it.

 

 

GI cause I keep bouncing between the sniper build and shotgun build.

 

 

All you guys are switching between shotgun and sniper geth builds... while the only one I can see justifiable is using a respec card to switching to and from the melee build, because that one actually takes away from the other aspects. Allow me to demonstrate:

 

Sniper Build: http://kalence.drupa...095515!!!EBFA3S

 

Shotgun Build: http://kalence.drupa...906535!!!5BFACS

 

Literally, the only thing you gain by switching to the shotgun build is 37 Heath, 112 Shields, and 0.6 second faster shield recharge. Unless you're adding damage to proximity mine, in which case you don't gain the shield recharge and instead add 240 damage to prox mine (hint, shield recharge is better)

 

That is some seriously unnecessary min/maxing. Save your respec cards for something else, guys. Only the melee build is worth the respec cards, because it's totally different.



#46
ajma420

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QFI for some reason. Between Sabotage and switching between 4 and 6 in TC, I just can't decide which build I like best



#47
ThatOddGuy

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In my opinion, the Saboteur has one of the worst power synergies in the entire game.  It's really hard to name one that is worse.  None of his powers synergize with each other at all.  At least classes like the Marksman, BF3 Soldier, Vorcha Soldier, etc., can avoid problems with power synergy entirely by simply skipping a power.  The only synergy that the Saboteur has is Sabotage with his Heavy Melee.

 

Anyway.... my answer to your question is probably the Salarian Infiltrator or the Geth Engineer.  The SI because I keep going back and forth between single-shot sniper builds, multi-shot sniper builds, shotgun builds, and a Crusader build, which are all different.  The GE because I can't decide if I like healing turret, flame turret, or just a few pity points in the turret.  I change my mind frequently on that.

 

You know nothing about the Turian Saboteur if you think it has no power synergy.

 

Step 1: skip Turret. It's stupid and useless (yet it's still better than some pugs)

 

Homing Grenades and Sabotage synergize quite well, actually. Sabotage takes 1.5 seconds to prime for a tech burst after casting it, which works with the travel time and casting animation of Homing Grenade. That will get you a 6+6 Tech burst and some heavy damage to both shields in AOE, and armor against bosses.

 

Sabotage should be spec'd for Duration, Explosive, and Tech Vulnerability. Duration is useful for hacking boss units to keep them off your back while you mop up some mooks. Tech Vulnerability may or may not synergize with the team, but it certainly buffs your melee damage considerably.

 

Homing Grenade should be spec'd for damage, burning damage, and armor damage and mitigation. Armor Mitigation allows for flexibility in the types of ammunition you choose to carry with you, depending on the weapon you are using. Also, homing grenades spec'd this way are actually very powerful for taking boss units down. The armor mitigation makes weapons like the Hurricane very effective sidearms for taking down boss units without even needing AP Ammo IV.

 

Passives are full on weapon damage and headshots. This character is not so much an engineer, but more of a soldier. Sabotage is used to stun mooks for super easy headshots, making weapons like the M-11 Suppressor and the Graal Spike Thrower very fun weapons to use on this character.

 

Fitness is optional. I suggest a melee build because it gives you another avenue of dealing damage to make this character even more versatile than it already is. Additionally, it's synergy applies to weapon damage, which lends to it's already present strategy as a soldier.

 

I cannot emphasize enough that the Turian Saboteur is as much a soldier as all of the other Turians appear to be.


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#48
Ryuji2

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Cabal hands down. So many ways to play her and each one frustrating in it's own way.

 

This and the Drellguard. Sometimes I go for a weapon route and sometimes it's a grenade power damage route. They both seem to break even, dunno which one I prefer more.



#49
Melee or Die

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In my opinion, the Saboteur has one of the worst power synergies in the entire game.  It's really hard to name one that is worse.  None of his powers synergize with each other at all.  At least classes like the Marksman, BF3 Soldier, Vorcha Soldier, etc., can avoid problems with power synergy entirely by simply skipping a power.  The only synergy that the Saboteur has is Sabotage with his Heavy Melee.
 
Anyway.... my answer to your question is probably the Salarian Infiltrator or the Geth Engineer.  The SI because I keep going back and forth between single-shot sniper builds, multi-shot sniper builds, shotgun builds, and a Crusader build, which are all different.  The GE because I can't decide if I like healing turret, flame turret, or just a few pity points in the turret.  I change my mind frequently on that.

Sabotage, Sentry Turret, and Homing Grenades are actually a really good combo. You can skip anyone of his trees, and still get a great kit!

I was too hyped when he was announced in general. I'll admit, it ain't AF+Throw like synergy, but it's there! It comes down to how ya move and play him. And I don't know 'bout you, but I was blessed wit' all types of rythm and soul! Whatever the case, you're talkin' to the guy who prays he'll wake up and be able to play the Krogan Vanguard with Reave instead of Carnage. So feel free to look over my slight insanity.

#50
zhoban

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The only kits I can think of are

GI - I constantly switch between a Sniper, standard 4/6/6/6/4 build or melee

Destroyer - I like switching between a power build, PPR build and Typhoon build

Turian Soldier - I like to switch between an Eagle/Hurricane build, Claymore build and power build