Aller au contenu

Photo

Objectively speaking, The M-7 Lancer makes the CSMG obselete.


  • Veuillez vous connecter pour répondre
125 réponses à ce sujet

#101
Marksmad is waving goodbye

Marksmad is waving goodbye
  • Members
  • 7 849 messages

Sure, Typhoon's great. The point really was that there's no need for unlimited ammunition when playing a Drell.

I'm absolutely certain - without even looking - that there's a thread somewhere about a hardcore Drell build with zero points in grenades.



#102
Simba501

Simba501
  • Members
  • 2 292 messages

Lancer sucks.



#103
me0120

me0120
  • Members
  • 6 419 messages

Yesterday I finally tried it on a Drell in a solo game without consumables for the first time. Man, this really sucks so freaking much that the game thinks you're a Volus. As I think this gun would rule so much on these kits (I actually think this gun is great on every kits in the game, otherwise). But out of curiosity, do folks really even bother to adapt to that BS camera angle and just "Game on."


CSMG never gave me a problem with negative recoil. It's a pretty good gun for any Drell, but not great. I've ran a PPR Drell Adept many times and it's not a problem since it is a laser and can be shot without aiming down sights. CSR doesn't have a problem because when you scope there's no 3rd person body to get in the way. Lancer is the worst.

#104
me0120

me0120
  • Members
  • 6 419 messages

I'm absolutely certain - without even looking - that there's a thread somewhere about a hardcore Drell build with zero points in grenades.


Sniper Drell Vanguard by ziegrif and tons of no grenade build Drell Infil. threads. I had a fun time doing a Pull-only Drell Vanguard too, a "high" damage Pull with Incendiary Javelin did pretty darn well on even Plat.

#105
Terminator Force

Terminator Force
  • Members
  • 6 075 messages

Guys, I don't know if any of you would believe me, but you'll just have to take my word that I hate lying (outside of small white lies and I guess the "non of your business" lie which I assume falls in the same category?). But yesterday during the spending spree, the first weapon to max out to level 10 was... yep. The mighty OP Lancer. I kid not. Will give more info on that spending spree in that proper thread for it soon. At first I was like "Ah man, where is the Lancer? Come one, come on." Then when it hit level 7 I was like "OK if it stops here then this is pretty good." Then level 8, "Wow?! For sure this I could live with for some time!" And so on...

 

The CSMG didn't fare as well. It only got one level upgrade, from 5 to 6. Think I hurt it's feeling with this and the other topic? Meh, whatever. The Lancer I can use on every single kit in the game, except maybe the Drell of course, while the CSMG preferable only to those with very fast cool down power spamming & combos, like the chick Quaring Engineer.

 

 

Doesn't the notion of using consumables to improve the accuracy to put one on par with the other void the entire argument you're trying to make..? 

 

 

I say if you don't want to learn stability control muscle memory, then use some stability control Consumables or Gear. But aim for the head, always, as I'm noticing this gun profits much more with headshots just like the Harrier. So if you don't want to take the time to learn to headshot with it's default stability, then I say it's very worth it. Cause headshot bonus will trump any Gear dmg bonus, and playing with the Geth Scanner (*ahem*, megabeast, *cough, cough* :rolleyes:) it a massive crutch best left alone.

 

 

I also at time use stability on weapons that don't need, like the Harrier. Because yes, extra stability is always going to be better. Even if it is simply for personal enjoyment.
 



#106
Marksmad is waving goodbye

Marksmad is waving goodbye
  • Members
  • 7 849 messages

 

I say if you don't want to learn stability control muscle memory, then use some stability control Consumables or Gear. 

 

Does the Lancer get the extra 15% spare ammo from Barrage Upgrade?



#107
Terminator Force

Terminator Force
  • Members
  • 6 075 messages

Yeah, it sucks, but why would you use an ammo regen weapon on a Drell anyway? They'll be running from ammo box to ammo box regardless. Harrier's a natural fit.

 

I mean, if you insist on an assault riftle.

 

Otherwise, Claymore.

 

I usually like to use grenades as secondary. Yes, I know of the rhythm of grenade spamming & ammo box runs and how insanely well that works. But that's just it. It's works way to well. At least for Gold. So I save usually safe them for harry situations, or whenever I feel like.

 

Also, Grenade & Duration Adren Rush Human Sol with the Lancer and max Adren mods is an such an awesomely fun build to play with (Adren Rush reduces Lancer ammo recharge to 3 seconds, just like the longest no canceled reloaded weapons). Yeah, I know, "But, but, Harrier & Grenades" But you're just going to have to try it for a bit, I guess. Having the option to go or stick around wherever I want with out always needing to go to ammo boxes is very awesome. But I will be playing with these weapons more at they levels their at now (my Harrier went to level 9), so I'll let you guys now if anything changes. As the HS is a perfect match for the Harrier too.



#108
megabeast37215

megabeast37215
  • Members
  • 13 626 messages
@Sinful

There are only 3 real pieces of gear:

Geth Scanner
Grenade Capacity
Armored Compartments

There are a small few exceptions where I'll use Shocktrooper/Warfighter like on the Havoc.. but if it doesn't have nades, Geth Scanner is better than anything.

#109
Deerber

Deerber
  • Members
  • 16 847 messages
This is getting really ridiculous.

#110
megabeast37215

megabeast37215
  • Members
  • 13 626 messages

This is getting really ridiculous.


Your hair is ridiculous

#111
Deerber

Deerber
  • Members
  • 16 847 messages

Your hair is ridiculous


I know that deep in your heart you're in love with me, Megabreast :*

#112
Dr. Tim Whatley

Dr. Tim Whatley
  • Members
  • 7 543 messages

I know that deep in your heart you're in love with me, Megwbreat :*

 


  • megabeast37215 et Deerber aiment ceci

#113
Terminator Force

Terminator Force
  • Members
  • 6 075 messages

@marksmad - no, not that I know of. It's just for spare clips like the Batarian passives.

 

@Sinful

There are only 3 real pieces of gear:

Geth Scanner
Grenade Capacity
Armored Compartments

There are a small few exceptions where I'll use Shocktrooper/Warfighter like on the Havoc.. but if it doesn't have nades, Geth Scanner is better than anything.

 

That's what I meant. Geth Scanner is just way, way too good. Why I'm afraid to ever touch it outside of using Hunter Mode. The extra awareness it provides just robs the game of too much challenge. Plus make you get the hang on how enemies behave much faster, also robing me of game replay.

 

Grenade Capacity. Well of course. It totally breaks some, if not all Grenade classes. Should not exist.

Armoured compartments didn't cross my mind, guess cause I like killing the old fashion way for the most partt? But yes, Rockets are super OP alight, and can really turn around some events like nothing else.



#114
Miniditka77

Miniditka77
  • Members
  • 4 490 messages

Grenade Capacity. Well of course. It totally breaks some, if not all Grenade classes. Should not exist.

Armoured compartments didn't cross my mind, guess cause I like killing the old fashion way for the most partt? But yes, Rockets are super OP alight, and can really turn around some events like nothing else.

 

Totally agree.  I actually never use Grenade Gear unless maybe I'm using a Demolisher or a QME (which I rarely do).  I often use Warfighter or Shock Trooper for extra grenades, but Grenade Gear just makes it too easy to just spam grenades, which is boring.  Grenade Gear should have been an Uncommon gear that gave 2 or maybe 3 extra grenades, and then Warfighter/Shock Trooper should be just as they are.



#115
Kislitsin

Kislitsin
  • Members
  • 1 815 messages
Point of the OP - Lancer is a better choice than csmg for old guard turians.
Ok. I have a PPR, Typhoon, Harrier, Sabre, Valk.
If I want to use AR over smg might pick a good one.

And if I want to use an SMG on on-host OG Turian it probably would be either BPP or hurrdur (maybe the Tempest).

#116
Miniditka77

Miniditka77
  • Members
  • 4 490 messages

For people saying the Lancer sucks.... Yesterday I scored almost 180k in a Gold match with a QFE with the Lancer 1.  That may not be that impressive of a score for some of you, but it was my highest QFE score ever.  I usually use the Claymore, Wraith, Talon, or Arc Pistol on her, and I did better than any of them with the freaking Lancer 1.



#117
Catastrophy

Catastrophy
  • Members
  • 8 477 messages

ARs don't take no power amps.

 

Only SMGs and pistels do.

 

Me liek power amps.



#118
Deerber

Deerber
  • Members
  • 16 847 messages

 

What the... **** did I just watch?



#119
Dr. Tim Whatley

Dr. Tim Whatley
  • Members
  • 7 543 messages


What the... **** did I just watch?

 

Clicky


  • q5tyhj aime ceci

#120
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

For people saying the Lancer sucks.... Yesterday I scored almost 180k in a Gold match with a QFE with the Lancer 1.  That may not be that impressive of a score for some of you, but it was my highest QFE score ever.  I usually use the Claymore, Wraith, Talon, or Arc Pistol on her, and I did better than any of them with the freaking Lancer 1.

Score isn't really indicative of how a weapon performs unless it's the only variable. Faction, teammates, etc can all play a huge role in score.



#121
Beerfish

Beerfish
  • Members
  • 23 867 messages

I know that deep in your heart you're in love with me, Megabreast :*

Blissber?


  • Deerber aime ceci

#122
capn233

capn233
  • Members
  • 17 291 messages

Score isn't really indicative of how a weapon performs unless it's the only variable. Faction, teammates, etc can all play a huge role in score.

 

Obviously the way to settle this is 1v1 Thunderdome.



#123
Wizard of Ox

Wizard of Ox
  • Members
  • 2 658 messages

Obviously the way to settle this is 1v1 Thunderdome.

 

Lancer GIs with Barrage Upgrade and Stabilization Module.



#124
Miniditka77

Miniditka77
  • Members
  • 4 490 messages

Score isn't really indicative of how a weapon performs unless it's the only variable. Faction, teammates, etc can all play a huge role in score.

 

I know - for example, if I wasn't playing against Reapers, I don't think the score would have been as high.  I wasn't saying the Lancer is better than the Claymore, Wraith, Talon, or Arc Pistol.  I'm saying it doesn't suck.  If I was using a bad weapon, there's no way I get close to that score.



#125
Ribosome

Ribosome
  • Members
  • 1 925 messages

This is getting really ridiculous.