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Any 15-30 Level modules, except MotB and Trial and Terror?


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#1
Luminus

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I searched the vault for a bit because I wanted a module that I could continue with my party from SoZ.

It seems 99% of the modules don't go into epic levels, for understandable reasons. But I really like my SoZ full Drow party (with Kaedrin's pack) and wanted to keep their adventures going.

Mask of the Betrayer comes to mind first and foremost for epic campaigns, but it doesn't really support a full party like in SoZ and it's a continuation from the OC.

The next one I found, which intrigued me, was Trial and Terror. It sounded quite interesting and challenging and is pretty fitting.

One problem, though. It only supports an older version of K's pack which is 1.36 I believe.
Does anyone know if there would be issues if I use the newest version, anyway?

I could use the older K's pack version for it but some feats and changes I really want, are missing.

In short, anyone knows of another 15/20-30 module and/or any important conflicts if I play it with the newest K's pack version?



#2
Arkalezth

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Not many. The Red Prison starts at 13 or so, up until 16 or 17. There are others that go from lower levels to ~20, like Path of Evil, Legacy of White Plume Mountain, or probably anything by Tsongo. I think Wulverheim is for any level, but I haven't played. So is Isle of Shrines.

That's from the top of my head, but don't expect many more. Most modules don't get past the early 10s, if they even reach them at all. For instance, Tales from the Lake of Sorrows is one of the longest campaigns I've played and it finishes at 14 (the author is currently working on the sequel).

#3
kevL

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guesstimation : i Imagine k1.36 and later would tie into the stock game identically. That is, there are about a half-dozen module event scripts that are required for the PrC Pack, and no matter the version, they'd make the same scripted calls.

 

any changes or updates to k's PrC then get implemented after the fact, so to speak ( technically, Kaedrin just put in a line that says "run my script from here" -- then does real changes only in his supplemental scripts, which are unique to your version )



#4
Luminus

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So any version after is compatible but any version before is not because it keeps the same scripts and changes but adds the new stuff, right?

That makes sense actually.
What I had in mind, why it wouldn't work though, is if it uses some 2da files that are edited in Trial and Terror.

Will the newer version of K's pack stack with the version of the module and have both 2das compliment each other or will one override the other and ignore it?

For example: new K's pack is abcd, older Trial and Terror's version is modified to be bcde.
If I put the new version in the override, will it become abcde or it will be one or the other, leading to problems?

I guess I won't find out until I try it myself just wanted to know in advance.



#5
kevL

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So any version after is compatible but any version before is not because it keeps the same scripts and changes but adds the new stuff, right?


that's the idea, right, tho the version # is just "for example" -- i don't know where any cutoff'd be.
 
 

That makes sense actually.
What I had in mind, why it wouldn't work though, is if it uses some 2da files that are edited in Trial and Terror.


ah. oh. That requires running some sort of diff on the T&T 2das against the stock 2das, to find out what changed; then import the difference into Kaedrin's (or vice versa)
 
 

Will the newer version of K's pack stack with the version of the module and have both 2das compliment each other or will one override the other and ignore it?


no, yes, see above.

#6
Arkalezth

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I forgot: Conan - The Zamorian Chronicles starts at level 18 or so (though it's a sequel). I think one of the versions is compatible with K's.