I don't get where people are getting the false "consumables shows commitment" from. Was just in a game with a decently geared AIU and GI consumables and all. They died a lot, rage quitted, and left me and the other guy to finish up and extract. That also wasn't the first time it happened. Consumables shouldn't be viewed as anything other than an optional boost. The claims "consumables show committment" or "he won't leave the game" was nulled by that game. The person is just as committed with or without the consumables.
While I agree consumables are helpful for people who need it, I just don't get the false meanings people put behind it.
I can only make assumptions off of my experiences (Gold or Platinum). Of the hundreds of matchs, my experience is the players with consumables will finish the match greater than 95% of the time. Those without; around 60% to 70%. It's a noticeable difference.
Your mileage may vary and there's always exceptions to the rule, but if I only have time for two or three games, I'm going with the 95% of chance of actually having teammates, hence increasing our chance of clearing, every time.




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