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Nightmare should require tactical brilliance, not time. Alternatively, add armor penetration.


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#26
AlanC9

AlanC9
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Thanks, Gileadan.

 

ToEE players may remember that some of the enemies had AI that would seek out casters. D&D AoOs aren't really much of a deterrent to just rushing past the fighters to get to the weaker characters. Of course, you could exploit this by putting the casters out of range of such an attack, or just stack at the doorway so there's no path.