Silly feminists, all caring about things and such. It's just a video game, why can't you just shut your nagging brain off for a minute?
In fact, shut it off forever.
Silly feminists, all caring about things and such. It's just a video game, why can't you just shut your nagging brain off for a minute?
In fact, shut it off forever.
Even though it has a fixed protagonist it has far more meaningful story branches than any recent Bioware game. What you do in the game actually matters a great deal. I enjoy the bleak rawness of it, I don't really look for my games to view fantasy worlds through a modern prism , in fact I prefer they don't.
The Triss scene is sweet, but Geralt still screws around, although much if not all of it is optional. The combat system is pretty awful though, I really hope they fix that up for part3 because it's dragged both Witcher and Witcher 2 down.
Even though it has a fixed protagonist it has far more meaningful story branches than any recent Bioware game. What you do in the game actually matters a great deal. I enjoy the bleak rawness of it, I don't really look for my games to view fantasy worlds through a modern prism , in fact I prefer they don't.
The Triss scene is sweet, but Geralt still screws around, although much if not all of it is optional. The combat system is pretty awful though, I really hope they fix that up for part3 because it's dragged both Witcher and Witcher 2 down.
I get that, it's just a game has to check a certain number of requirements for me to want to play it. Custom protag? Point towards play. sort of thing. Rampant sexism/racism? 3 points against because it's important to me. Past rampant sexism/racism without strong indicators of a switch in direction, point against.
oooh, raw bleakness. Also not my cup of tea, shame. Tends to aggravate the depression.
oooh, raw bleakness. Also not my cup of tea, shame. Tends to aggravate the depression.
Probably want to avoid it then. It has it in abundance.
Probably want to avoid it then. It has it in abundance.
Win conditions/happy joy time are something else I need, even if you have to play the game 30 times to get to the Ultra Level New Game+. Which is perhaps ironic considering I play Dragon Age, but I have many ot3s and saying 'screw ALL OF YOU OVER HERE' and running of to be a pirate is hardly unpleasant.
so how bout them maps eh
i hear they're expansive.
I hope there's one dumb questline where an NPC asks you to get something from the ancient temple across the entire game, and when you bring it they're like 'oh btw I forgot this can you go back' several times.
And the end of the questline is a cutscene of everyone gathered in a circle around said NPC, kicking them in various lower extremities.
Guest_TheDarkKnightReturns_*
It doesn't matter how good the story-telling is if I don't like the story, and clearly I don't think the mysoginistic argument is ridiculous. If I get confirmation from a source I trust that the attitude was only present in the first game or they've made up for it or whatever, then yes I will check it out because fashion.
Trust me, it's not as big a deal as a lot of women make it out to be. My ex-played it twice and while she's not some hardcore feminist she'll call something out if it's offensive. People have misconstrued nudity/(optional) polygamy as misogyny. The world is bleak, but Geralt's a decent guy who's not supposed to get involved but ultimately does. And people also judge without knowing the background lore which is also excellent. Geralt's main squeeze isn't even Triss. The dude has literally gone through hell looking for his love Yennefer.
Then there are female main characters which are examples of strong women like Saskia the Dragonslayer and Phillippa Eilhart.
The Witcher series has exceptional story-telling.
Oh, I don't know about that.
And with the Witcher 2 that magic was completely broken for me, and the story... well, it was fine, I guess, and branching, and all that. But I didn't feel the urge to return to it once I finished the game for the first time. BioWare games make me want to repeat that experience, talk to those people again, see what happens if. I've been meaning to take another route with Witcher's 2 second act ever since Enhanced Edition came out. Never did, there's always something. I just didn't care enough for its story, I guess.
Guest_TheDarkKnightReturns_*
Oh, I don't know about that.
Spoiler
And with the Witcher 2 that magic was completely broken for me, and the story... well, it was fine, I guess, and branching, and all that. But I didn't feel the urge to return to it once I finished the game for the first time. BioWare games make me want to repeat that experience, talk to those people again, see what happens if. I've been meaning to take another route with Witcher's 2 second act ever since Enhanced Edition came out. Never did, there's always something. I just didn't care enough for its story, I guess.
While you make a valid argument, aside from taste being subjective, I think this is a symptom of fixed protagonist vs custom protagonist. DA:O (to a lesser extent DA2) gave me the urge to replay because of all the possible variations to the player character and his/her effect on the world.
I remember being very suprised when replaying Witcher 2 because I was expecting the usual illusion of freedom that goes nowhere stuff (like the Mages Templars) instead I got almost two different games. Albeit with the same horrible combat system as long as they fix that , the game should be golden.
I remember being very suprised when replaying Witcher 2 because I was expecting the usual illusion of freedom that goes nowhere stuff (like the Mages Templars) instead I got almost two different games. Albeit with the same horrible combat system as long as they fix that , the game should be golden.
I think the "2 different game effect" should be the direction that bioware goes, their games are already structured in such a way that it would fit right in I.E. hard decision making. It would greatly improve replay value and will literally :make your decisions meaningful". You hear that phrase a lot but a lot of times its the same road just different pit stops, but in the end it all leads to the same finish line.
I'll even go further then that. I would vote for Bioware to drop open world for that style of game where your game feels completely different based on your decisions I.E. the places you visit, the people you meet etc. What if you chose to side with the "Villians" and they became your party members, and the story just completely switches. I know that would never happen, at least not a large extent but its something worth thinking about.