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Custom Content Challenge: June 2014: Artifacts and Relics


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#126
Carcerian

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PHoDSpheroids2.jpg

 

Obviously, the support is required to hold them down!

 

.jpg+_6c68b088aea0707ba997dbdf9011d89b.j

 

Or up, or... *referring to Globes, not the orbs... I mean... no wait.. oh dear, and now I've gone cross-eyed..."


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#127
Pstemarie

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Surprised the character doesn't fall over face first.


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#128
MerricksDad

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Depending on the gravity of the planar region, she'd just bounce back up and get stuck in a strange loop.


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#129
3RavensMore

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I think you've passed the point of believability. 


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#130
PLUSH HYENA of DOOM

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What? You mean I ever had one?

 

Readers of H.P Lovecraft need no introduction to this pungent abhorrence...

PHoDCthulhu.jpg

The Blatantly Murky PHoD Cthulhu statue, based as closely upon Lovecraft's descriptions of the statuettes in "Call of Cthulhu" as my rubbish gmax abilities allow. Except it's a bit bigger than the ones described in detail since I wanted it to be visible rather than a desk ornament.

I've been working on a Cthulhu creature model as well as some other Lovecraftian horrors for ages, but as they involve multiple skinmeshes and I have a limitless capacity to crap out skinmeshes just by looking at them, I'm progressing very slowly and carefully on that project. However, I thought I might as well do the Cthulhu statue, since it's an artefact, and add it to this month's heap of deranged PHoD whassnames...

 

PS:- She's a Goddess. She has Powers. She can therefore have any sort of profoundly outrageous bosom she likes without any adverse gravitic anomalies.


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#131
Proleric

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Mere words cannot begin to encompass the non-Euclidean horror I now witnessed, nor fathom my utter fascination, as I beheld the very essence of Cthulhu...
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#132
ia.Pepper

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Holy bazonkas..

 

But yay, Cthulhu! He looks KEWT with his little tubby belly!


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#133
PLUSH HYENA of DOOM

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In Demoness Tales, the Sentinels are amongst the most powerful of the assorted defensive artefacts employed by both Hell and Heaven. Essentially focal nodes of the warding barriers that surround both the Infernal and Celestial Spheres, they have vast reserves of power and a wide variety of functions in both battle and other less easily definable activities.

It is therefore a bit rubbish that I haven't got round to making proper versions of them until now; versions that actually look a bit like the ones I've been drawing in the Demoness Tales comic strips for 25 years.

Firstly, the Infernal Sentinel...

PHoDSentinel01.jpg

Naturally, since Hell has far more aesthetic sense than Heaven and Demons actually know what the word "style" means, they make their artefacts look blatantly and awesomely "Hellish" so that just to behold them has their enemies dribbling with fear. If one of these Infernal Sentinels comes floating overhead, you KNOW there are going to be mass incinerations and such.

Though a Renegade who thinks more or less all the other Demons are Spleens of one sort or another, Lucirath still returns to Hell from time to time just to disobey every Infernal tenet there is and to tell them all how rubbish they are. Whilst there, she's not above manipulating the Sentinel devices in amusing ways to cause chaos for the mortal realms since she thinks most mortals are Spleens too. And all Celestials are Spleens, obviously. She thinks pretty much everything, everywhere, is a Spleen and thus needs trampling underhoof... Except dogs. She likes dogs - her own "dog" is semi-visible in the background.

The Infernal Sentinel has a glowing lava core, drawn directly from the firepits of Tartarus, and a surfeit of bright red Demonic runes all over every available part of the outer cage just so that everyone knows it's really dangerous and Infernal.

Unlike the Celestial Sentinel...

PHoDSentinel02.jpg

Boringly unmarked, like the majority of things created by the largely mindless drones of Heaven in their machine-like pursuit of their so-called True Path, the Celestial Sentinels have much the same function and duties as their Infernal counterparts, though their cores are drawn from The Crucible (the Soul Forge of Empyrean where the souls of mortals harvested by Angels are devoured by the High Gods in a decidedly unpleasant way).

I should point out that Zeriel (my Goddess) - Lucirath's spirit sister (how do a Demoness and a Goddess come to be "sisters"? - It's complicated) - does not tend to frequent Heaven, being an exiled Renegade as she is pure, noble and good and thus disgusted by Heaven's harvesting of mortals and their mindless Eternal War against Hell which causes so much devastation for all those in between, and which they keep losing anyway. Heaven's assassins are forever trying to kill her, forcing her into alliance with her deranged and psychotic sister from Hell.

But I thought she might as well stand beside the Celestial Sentinel anyway so that you can all add to your wonder at her prodigious bosom the fact that she also wears stiletto heels. Well, she's got to try to look as tall as she can when her "sister" is ten feet tall, or more with the horns.

Despite the fact that they often exasperate each other to no end, Lucirath and Zeriel can be a remarkably efficient power when they pool their resources and once, despite it being technically impossible outside the Infernal or Celestial Spheres, even managed to create a Replica Sentinel...

PHoDSentinel03.jpg

Built of wood, bits of string, pine cones, old pewter plates and whatever else was to hand, the Replica Sentinel they constructed to halt one of Heaven's most depraved attempts to devour an entire world, remains in their possession and, though it can be a little cantankerous at times, it is a source of great power - all the more remarkable for the fact that the two sisters, so different in their temperaments and natures, managed to stop winding each other up long enough to actually finish making it in the first place.

 

These Placeables may be of use to some of you for weird arcane devices of whatever sort you want them to be. The Infernal one has "Hell" written all over it, but the other two are more generic. They have built-in emitters, as you see them.

I'm considering also making Creature versions of the models since the Sentinels are supposed to hover about and do stuff from time to time. Not sure about that yet, though it's easy enough to do.


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#134
The Amethyst Dragon

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PHoD: It could just be the color combinations, but that "replica" one is actually my favorite of the three.


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#135
Mecheon

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I'm considering also making Creature versions of the models since the Sentinels are supposed to hover about and do stuff from time to time. Not sure about that yet, though it's easy enough to do.

The Angelic one would make a good base for an Ophanim

 

Y'know, just in case your angels need floating wheels within wheels noted for their many eyeballs



#136
Shemsu-Heru

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Codexes and Grimoires:

 

Book_Icons.jpg

 

 

2D book icons and custom 3D models for each one. For the "Book of vile darkness", "Book of Exalted deeds", "Necronomicon" or whatever you want.

 

Book_Models.jpg


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#137
The Amethyst Dragon

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This is certainly turning out to be a productive month. :)


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#138
Malagant

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What? No Never-ending Story book???

I just saw an i-Pad cover replica for it so it's been on my mind all day.


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#139
PLUSH HYENA of DOOM

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Abruptly finding an arcane Death Whip of Ultimate Pain at his throat, PHoD instantly abased himself before the Dread Mistress of the Underdark and did some nice statues of her which, like the pathetic male dross he is, he forgot to do along with the other stuff he did for the Drow CCC.

An eloquent expression of power to reinforce the exalted status of the Empress of the Drow, the new PHoD Valsharess statue comes in two versions, mostly 'cause the Shabby Hyena thing made a scaling error but was then informed that the Valsharess was looking favourably upon the size increase and so he didn't dare delete the larger version again...

PHoDValsharess.jpg

The larger one, bottom, has a single pet Spider on the base and is nice and imposing for exterior use. Good for reminding all the filthy minions who's in charge.

The smaller one, top, for "indoor" use, features three pet Spiders since there was more room on the base for such. To judge by her casual posture, the Valsharess was pleased with the results... she almost smiled.


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#140
Mecheon

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Codexes and Grimoires:

 

Book_Icons.jpg

 

 

2D book icons and custom 3D models for each one. For the "Book of vile darkness", "Book of Exalted deeds", "Necronomicon" or whatever you want.

 

 

 

 

You would not believe how pumped I am that Weis is there. Now if any of those could use a creature model, he'd be it...
 


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#141
PLUSH HYENA of DOOM

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The Deathgem - a filthy, nauseating, nasty, horrible, disgusting, dirty, reeking, unclean corruption of Nature. This mineralogical abomination is a hardened agglomeration of pure insanity fused into a crystalline lattice by murky Spleens many ages past. Irritatingly indestructible, the grotty thing turns up from time to time in the possession of assorted evil cults and brutal tribes whose minds are slaved to its hideous aura, the enslaved types thus sacrificing anyone they get hold of to the malevolent mineral until such time as their minds vanish entirely, absorbed into the Deathgem - at which point they die, obviously, and the horror goes dormant again until some other cabal of loons dig it up and think it would look good in their Shrine of Ultimate Stupidity.

PHoDDeathgem.jpg

The Deathgem comes complete on its fashionable, sun-bleached display stand made out of assorted victims it long ago sucked the minds from. Assuming they had any. I mean, anyone who goes worshipping anything so patently eeeeevil deserves anything they get. Bit of a moth to the flame situation... though to judge by the bone stand, if there's one thing these rubbish cults are good at, it's manufacturing highly effective superglue.

The Deathgem itself uses the BioWare "plc_reflect" texture and txi, same as mirrors and things. Thus its facets flash between fathomless black and gleaming silver when you walk past it, as if it were reacting to your presence. This can look quite effective and more or less completely fails to come across in a screenshot, making it more or less wholly redundant to mention it.


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#142
Ssythilac

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Good work, PHOD and Shemsu!! :)

 

I liked very much the deathgem, PHOD! One suggestion: have you considered changing the default skull and bones for the ones included in Project Q? (even only the textures of old bone) I think that this change can improve very much the model.


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#143
PLUSH HYENA of DOOM

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You're welcome to change the textures on the bones yourself - (not sure the Q skeleton's skull texture would map quite right on the BioWare skeleton's skull though). Personally, whilst I like the Q skeletons A LOT, I was never very keen on the texture that made the bones look as if they were made of old cement-coated sandpaper.

Bone left out in the sun bleaches white... I've got literally thousands of skulls and bones of various sorts lying round my home, and most of them are very white indeed (usually after a sojourn on the garage roof for the bugs to remove unwanted scraps of their previous owners). Some, from remains found in pine forests have a yellow/brown marbling where the acidic soil caused by decay of coniferous material has started eating away at the bone and I've got some skulls and bones - including most of a horse which I keep meaning to wire together some time - heaved out of peat bogs which have blackened somewhat. To date I haven't found any cement-coated sandpaper examples though. Mostly, bone ends up looking off-white. Specimens I've got from museums rather than murky corners of the wilds, some of considerable age, are still off-white, not greyish-brown.

BioWare's textures are a little bit overly clean and bright, but I still prefer them to cement-coated sandpaper.

I redid the Q skeleton textures a while back to make them a bit paler, more bone-like, though still trying to keep the feel that they'd been in a dank tomb for a century. However, regarding the Deathgem's stand and some of the other parts of things I've done for the CCC, I've used default BioWare textures to save, where possible, piling millions of new textures on you which aren't VERY different from existing ones.

(The Q skeleton skull is that little bit higher poly than the BioWare ones - which is why it's better - but I was trying to keep the poly count on that bone stand down as far as possible, another reason I stuck with the basic BioWare stuff).



#144
PLUSH HYENA of DOOM

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Long ago, by trying to manipulate and control Nature, the peoples of Darkvale caused a hideous cataclysm that devastated the natural world and thus brought down the fury of a certain Renegade Demoness upon the people. Those few who survived learnt the hard way that it's not a good idea to mess with Nature, many shortages facing them in the wake of the cataclysm despite their much reduced numbers, many hunting animals now hunting them for lack of their usual prey...

Thus, as they rebuilt their society, they adopted the Wolf and the Deer as their emblems, these two animals now found in art and architectural motifs throughout the region.

Wolf and Deer representing Predator and Prey, separate yet inseparable aspects of Nature where every element is interdependent upon every other. Without prey, predators starve, without predators prey becomes fat, complacent and non-alert, its population soaring without check until it overruns and destroys its own environment, taking itself down too.

To celebrate this new found awareness of the forces of Natural Order, the master craftsmen of Port Seadeep fashioned two very special statues of pure crystal in the form of the Wolf and the Deer, these now standing at the Great Gate of Port Seadeep.

PHoDCrystalAnimals.jpg

Or, in point of fact, they don't yet stand at the gates, because, although the Crystal Wolf and Deer are supposed to flank the gates of Port Seadeep, in my Modules they have been conspicuously absent because I kept putting off making them. Finally got round to it... (Used my fanged version of the Dire Wolf model so it has teeth). The Wolf is standing in that "hound pointing" stance mostly because my dog, who's half Pointer, was doing it at me meaningfully halfway through doing these models which is her way of saying "Pack it in with pressing buttons - it's walkies time so let's get out there and decimate some squirrels!" Thus the pose crept into gmax. I have seen Wolves do it, but admittedly not often. Don't blame me, blame my dog...

See, this is what I like about the CCC. When the right topic comes up it forces me to do stuff I've been meaning to do for ages. The old "being poked with a sharp stick" method.


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#145
Rolo Kipp

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<not exactly...>

 

A couple teasers, since it's been a while... Here's half a Broken Arch:

6RfeDQr.png

 

nVbfBfu.png

 

A lot of work still to do and I haven't even *started* the anims...

 

Edit: In game... over a minute to load... lightweight it aint.

zxci4s1.png

 

<...standing still>


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#146
Empyre65

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Maybe those gold-colored details could be done in the textures instead of modeling them, thus saving a LOT of polys.



#147
Rolo Kipp

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<pretends to...>

 

I *coooould*...

But I'm kinda enjoying pushing things :-)

And, really, either static or dynamic I'm seeing no lag in a large area of Zwerkules' Medieval City. 

Well, except for the extreme load time.

 

Anyway, CM 3.5 is working on it's second hour on that single model :-) When it's done, if it can finish, I'll try compiling it and see what happens.

Edit: 2.5 hours, 133K fixes... Trying to compile now :-)

Edit 2: Compile about 20mins

ecIqHr0.png

 

I *like* the detail :-)

 

<...ponder the possibility>


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#148
PLUSH HYENA of DOOM

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These are just the results of me messing about before tackling the Quihex, which requires greater precision... I thought it was time there was a statue of PLUSH HYENA of DOOM in NWN - A GNOLL, I mean! I mean time there was a statue of a Gnoll in NWN. Just a Gnoll and no other Hyena related inferences at all whatsoever. Yes. Just a Gnoll... More than time there was a Gnoll statue even if the Gnoll aren't exactly renowned as the foremost sculptors of all Faerun.

The Silver Scarab of Shukran was a Placeable I actually needed and, since I'd done the Altar Base thing, I had a capricious whim to glue a Basilisk to one as well for no good reason. A bit different, subject-wise, to available NWN statues.

Being the cute, cuddly, lovable (and not rabidly vicious at all) Plush Hyena I am, I also thought I'd generously give you a completely blank Altar Base with nothing on it, onto which you can thus put anything your warped fancy desires. Well, anything that fits on it anyway.

PHoDAltaroids.jpg

Not the most blisteringly fascinating Placeables in the history of Placeables, but I hope to get some more really STRANGE things finished before the end of the month. That said, rubbish has come up which may eat into my time rather over the next week or so. Still ought to be able to get a few more things crossed off the list though.


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#149
Empyre65

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<pretends to...>

 

I *coooould*...

But I'm kinda enjoying pushing things :-)

And, really, either static or dynamic I'm seeing no lag in a large area of Zwerkules' Medieval City. 

Well, except for the extreme load time.

 

I *like* the detail :-)

 

<...ponder the possibility>

I like the detail, too. It looks awesome! I don't mean to imply otherwise. But if it is causing problems, ...

I am no expert. I have never made a model, and i doubt I ever will. I am just trying to help in what little way I can. I am not trying to insult you, and I won't take offense if my idea doesn't help.


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#150
PLUSH HYENA of DOOM

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Three thousand years ago, the somewhat tyrannical Tharidian Empire ruled nearly half the Midworld realms. But then one day, Lucirath decided she didn't like the designs and colour schemes of their banners and so she annihilated the entire empire, eradicating their noxious species into little pieces and trampling them underhoof (having come to the conclusion that they were all the exact shapes of Spleens).

All that remains of their culture now are a few singularly durable artefacts know as the Quihex. Appearing as six precisely interlocked statues (if indeed they are just statues), these ten foot high enigmas turn up from time to time in former empire lands, usually in caverns or other dark, shadowy places where they lurk, nasty fashion.

PHoDQuihex.jpg

When a Quihex appears, it exudes a malignant aura which begins to cause blight and corruption all around, death, disease, decay and other horrible things beginning with "d" spreading out from their location, poisoning and twisting everything that lives. Normal forces - such as hitting them with axes, casting magic at them or dropping boulders on them - have no effect. Lucirath finds that a firm application of Hellfire usually does the trick although there are other elder powers that can destroy them. The real question is how and why they occasionally manifest themselves... Where are they coming from?

(These murky looking things may be of use to some of you for something, perhaps even as very large "stands" to put other things on top of, since the upper dais is flat).


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