I find it kind of weird to be asking for build advice since I am usually someone who is giving the build advice.
Anyway, I am bringing what should be my final Vanguard through Mass Effect 2. I am just not sure how I want to build this guy yet, although I have decided to take the Claymore as the bonus weapon.
I am about to start Mordin's Recruiment mission and my level 6 build looks like this:
1 - Incendiary Ammo
0 - Cryo ammo
4 - Heavy Charge
0 - Shockwave
0 - Pull
1 - Assault Mastery
1 - Slam
Now, my original intent since I was going to take the Claymore was to build the typical Charge-heavy Vanguard: Heavy Charge, Champion/Destroyer, Inferno Ammo, then probably Squad Cryo Ammo and probably keep Slam,
But I already did that and if I wanted to do it again, I would just play NG+ with the same guy.
So then I thought, what about giving him Reave as a bonus power and turn him into a sort of Adept-that-can-charge:
1 - Incendiary Ammo
0 - Cryo Ammo
4 - Heavy Charge (or change it later to Area Charge for giggles)
4 - Pull Field
4 - Improved Shockwave
4 - Champion
4 - Area Reave (I can wear Power Damage armor to make up for the lost power damage from Champion)
But that is nowhere near as useful as dropping just 1 point into Stasis and putting the extra points into Incendiary Ammo. And I already did that with another Vanguard (which happens to be my personal favorite) and I can always boot that back up again. And it would probably make me just want to play a proper Adept anyway.
So what do you people think? Should I stick with the traditional Charge-heavy Vanguard, or should I go for a more Adept-like build?
Additional info: I will be importing this guy into ME3 to become my official Chargless NovaGuard that uses Shockwave, Reave, Nova, and Incendiary Ammo, and probably the Claymore, among other shotguns.





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