Recently I have had issues with factions doing odd things. Specifically hostile going after non hostile.
I understand the faction table and it is set up correctly, if fact, until recently it worked in play testing just fine. Now it does not.
I have never seen a faction table outside of a campaign folder for there to be one overriding the campaign so I am wondering why this behavior would have changed. Perhaps there is another that is causing the issue elsewhere.
Bearing in mind this is the same campaign in which the Journal stopped working part way through the build.
It's a touch stressful. I have got round the journal issue by giving the entries to one of the npc's but working round the factions is a pain in a number of encounters.
PJ





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