Aller au contenu

Photo

Please let Lady Inquisitor, Act, Walk, and Talk like a lady.


  • Veuillez vous connecter pour répondre
424 réponses à ce sujet

#151
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

@Lebanese Dude

 

Why thank you xD

 

 

 

@Mockingword

 

Skirts Kilts  plus no underwear is also a guaranteed head turner


  • Grieving Natashina aime ceci

#152
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

@Lebanese Dude
 
Why thank you xD
 
 
 
@Mockingword
 
Skirts plus no underwear is also a guaranteed head turner


I don't think Mockingword wears skirts.

If he does he should just do the "bend and snap"

#153
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

Then it'll be more effective if you don't normally wear them and a kilt can be a good alternative to a skirt actually a kilt would be a better choice. Never heard of 'bend and snap' before.



#154
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

Never heard of 'bend and snap' before.


*gasp*

#155
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

I don't get out much or wear skirts^^; What is a 'bend and snap' anyway?



#156
Todd23

Todd23
  • Members
  • 2 042 messages
Why just the fem Inquisitor?

#157
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

I don't get out much or wear skirts^^; What is a 'bend and snap' anyway?

Lol it's from the movie "Legally Blonde". Google it.

Was a joke anyway :P

#158
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

Oooooh never watched it so it flew right over my head ^^;



#159
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

Why just the fem Inquisitor?

 

I'm guessing the OP only sees a problem with how male PCs have been in Bioware games I guess though this is only really based on the OP talking about how a lady 'should act' in a reply to another poster on this thread.



#160
Isotta

Isotta
  • Members
  • 1 messages

When I say Lady, im not trying to exclude personality quirks, like being a tomboy, or aggressive, or anything in between, it's just that I have vivid memories of Mass Effect FemShep doing things that Sheploo could do and get away with, (sitting across from Garrus in ME2 with her legs spread wide you know what im talking about, http://i1.ytimg.com/...xresdefault.jpg ) that awkward run that Femshep does is based on maleshep, but it seems awkward, more belieable than Lady Hawke lol, but still kind of O_o wtf? 

 

I agree with you.

When playing mass effect 2 and 3, when my femShep was wearing a dress and I unfortunately made her sit I couldn't look at her: personally I've never seen a woman sitting with open legs like that with a dress or a skirt on. I don't think it's something about personality traits like a "strong woman" a "soldier woman" or anything, a woman can be tough and a good fighter, but remember how to act properly in different situations and clothes too.

Now, I agree that femHawke in Dragon Age 2 was a little excessive swinging her hips like that, but it's true that because a woman's hips are wider than a man's for child bearing purposes, it's almost anatomically impossible to walk without a "wiggle".. surely femHawke was walking like she was wearing heels though.



#161
Pasquale1234

Pasquale1234
  • Members
  • 3 061 messages

Right, I sort of see what you're saying - it look like he's wearing tight pants, though, with something like streamers running down her side. Not that this invalidates your complaint.


I found the clip where I first noticed it - it starts ~ 1:20 here:



I think the combination of the location of the seam / split along with the way the different colors of fabrics were used serve to create the butt window impression. In any case, it's pretty hard for me to unsee it at this point.
 

I guess that's the total objection, right? That she actually has a butt, and that sometimes, that butt is going to show up?


Uh - no.
 

I'm all for proper and attractive animations for female characters. Especially for the female Inquisitor.


I doubt that anyone would disagree with you (except that some people might want to play an "improper" character - whatever that means). The problem is that we have different ideas about what constitutes "proper and attractive animations for female characters."
  • Uncrushable PIGEON aime ceci

#162
Lady Nuggins

Lady Nuggins
  • Members
  • 998 messages

I've seen men who don't walk like men or women. Just normal walking. And i'd like a normal walking too, not 'manly' nor 'womanly' either.

 

Maybe it's more appropriate to say that we want the characters to walk like a person of their shape and size.  That's why scaling down animations from a male character to a female one is a problem--not because it's too masculine, but because her movements look wrong for her frame.  I'd be perfectly fine with the movement animations being nearly identical, as long as they're appropriate to the body.


  • Tayah, happy_daiz, Ryzaki et 7 autres aiment ceci

#163
Mockingword

Mockingword
  • Members
  • 1 790 messages

Skirts plus no underwear is also a guaranteed head turner

Yes, I'm sure if I went out in a skirt, I'd attract a great deal of attention.



#164
HuldraDancer

HuldraDancer
  • Members
  • 4 793 messages

Yes, I'm sure if I went out in a skirt, I'd attract a great deal of attention.

 

 

Well attention from men is what you were asking for wasn't it? I forgot to edit my post but a kilt would probably be a better choice haven't met anyone who didn't like kilts yet. And don't forget the no underwear other wise those splits won't be near as effective buuut maybe a bit more painful so be careful >>



#165
robertthebard

robertthebard
  • Members
  • 6 108 messages

@ Pasquale1234:  Then I fail to see what your issue is if it's not the "butt window" that you brought up when you linked the video the first time.  I mean, you link the video, point out a time to look at, and say "there's only one reason for something like that, a 'butt window'".  So if it's not the butt window, what's the issue?  The casting animation?  If so, why bring up the butt window in the first place?



#166
Nefla

Nefla
  • Members
  • 7 675 messages

I see no butt window O_o???



#167
CENIC

CENIC
  • Members
  • 1 714 messages
FemHawke's walk > FemShep's walk

But ideally, I'd like something middle ground. I'm not ultra-femme and I've always been criticized for not swinging my hips every which way when I walk :D
  • happy_daiz, Ryzaki, Nefla et 1 autre aiment ceci

#168
KainD

KainD
  • Members
  • 8 624 messages

I'm a woman and I don't walk like a man. 

 

Which one? 



#169
Stelae

Stelae
  • Members
  • 484 messages

When you say "... like a lady" alarm bells go off for me.  Because the exhortation to act "like a lady" often translates to "take up less space, be quieter and less physically assertive. And act as a moral deterrent for men, who can't control themselves around anything female, poor dears." 

 

If you mean "move in a way consistent with female humanoid biology" then sure; female pelvises are shaped and jointed slightly differently to male ones and our centre of gravity tends to be lower because off our shoulder-to-hip ratio, so we have a different gait.  But we don't habitually sashay.  Most of us, anyhow.

 

As to the "sitting with your legs open" thing; that's cultural, and couched in a lot of antiquated notions of women as moral guardians with a need to minimise their physical presence and any hint of their sexuality.  If I'm wearing pants, I don't even think about it.  If I'm wearing a skirt and I'm in unfamiliar company, I might sit with my feet together, maybe, but if I don't and anyone's offended, that's on them. 

 

Some Inquisitors might be girly girls in their private life, and maybe it'd be nice to have the option.  But forcing a lot of non-Thedas cultural stereotypes on the Inquisitor would be tiresome.  She's going to be a warrior and a leader -- do you think Cassandra worries about crossing her legs when she sits down?  Not that it'd be easy to do in that armour anyhow ...


  • Mihura, Tayah, tmp7704 et 15 autres aiment ceci

#170
Pasquale1234

Pasquale1234
  • Members
  • 3 061 messages

@ Pasquale1234:  Then I fail to see what your issue is if it's not the "butt window" that you brought up when you linked the video the first time.  I mean, you link the video, point out a time to look at, and say "there's only one reason for something like that, a 'butt window'".  So if it's not the butt window, what's the issue?  The casting animation?  If so, why bring up the butt window in the first place?


What I said is that the design of the outfit gives the appearance of a butt window.

 

Have you ever looked at something and momentarily interpreted it to be one thing, but upon further inspection and processing visual signals, realized it was not?  That's what happened to me on my first glance at that.  My initial impression - the split-second of that first moment I saw it - I thought the back of the outfit was cut out to expose her bottom.

 

There are a lot of other ways to design coats, tailcoats, and split-tailcoats.

 

I'm pretty sure I won't be the only person who ever gets that impression from it - though I might be the only one posting in this thread.


  • Finnn62 aime ceci

#171
Mihura

Mihura
  • Members
  • 1 484 messages

Overall big no for this and the op idea.

 

Good ideas, make different races walk differently. It does not matter the gender but the race, which means more feminine walking to some races more masculine for other, and more neutral for other ones.



#172
XMissWooX

XMissWooX
  • Members
  • 732 messages

Which one?

Well, I don't walk like my father. Nor my grandfather. Nor my uncles, or my brother-in-law. Nor my friends or colleagues. Nor like any other man I've ever met. Nor like any other woman I've ever met, truth be told. Everyone has a different and entirely unique way of walking (scientists are even looking at using an individual's walk to identify them).

So whist I'd be happy for some of my characters to have an overtly feminine, or 'proper' walking style, I personally wouldn't want *all* of my female characters to walk that way.
I think the best way to remedy this would be to offer a host of animations and let the player pick the one they like best during the CC.

But I can understand that Bioware can't apply this to a game. They would need to make too many animations, and implementing them would simply be too difficult and not cost-effective. So instead I'm asking for a middle ground - something distinct from the male animations, that generally makes people think 'female', but subtle enough to apply to a wide variety of females.

For example, I liked Skyrim's female animations. You could have a battle-hardened warrior woman clad in heavy armour, or a vampire seductress dressed in light robes, and the animations still fit well, in my opinion.
  • CENIC et Finnn62 aiment ceci

#173
Shadow Storm

Shadow Storm
  • Members
  • 464 messages

Can't we just take the lazy route and just our horses everywhere? lol In truth i usually never pay much attention to the way the characters walk. (unless it is really terrible)



#174
KainD

KainD
  • Members
  • 8 624 messages

So instead I'm asking for a middle ground - something distinct from the male animations, that generally makes people think 'female', but subtle enough to apply to a wide variety of females.


Having the same animation for both sexes is exactly the middle ground. I think the focus should be making said one animation the middle ground as well, not too masculine and not too feminine.
  • Ryzaki, Nefla et Finnn62 aiment ceci

#175
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Having the same animation for both sexes is exactly the middle ground. I think the focus should be making said one animation the middle ground as well, not too masculine and not too feminine.

 

Depends whether its the middle ground between the  extremes of RL female or male walks. Or the middle ground between how a male and female walks.

 

Even if you dislike the way femhawke walks for instance, you can still find real women who walk the same way.