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Why was the genophage so harsh


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#201
I Tsunayoshi I

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This is the absolutely most ludicrous thing said in this thread. No one is going to stop using it until you rewrite the game. Period.

Yeah, then we would have known that the Council really did consider Sovereign a reaper and not Geth. It was just that since Shepard was with Cerberus that (s)he didn't have clearance anymore. All governments "officially" denied the reaper threat, but unofficially knew they were f***ed.

 

But then is The Citadel DLC canon? or simply fan service blended with canon? But Walters is making stuff canon now, so hmmm... 

 

And it is 1000 eggs per clutch. EDI doesn't make mistakes.

 

One character spouting off something 110% unsupported by lore and anything else shown in game is clearly going to be wrong. You hear no Krogan speaking of having fucktons of children. You hear them talking about having singular children. NO ONE USES EDI'S FIGURE EVER.



#202
cap and gown

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One character spouting off something 110% unsupported by lore and anything else shown in game is clearly going to be wrong. You hear no Krogan speaking of having fucktons of children. You hear them talking about having singular children. NO ONE USES EDI'S FIGURE EVER.

 

BS. Mordin uses the 1000 figure in ME2. The codex does not specify a number, but indicates a huge birth rate. Wrex indicates a huge birth rate. Everything goes against a couple of slides and a couple of comments about having just one baby. Your rules of evidence are your own, but they are no one else's.



#203
Excella Gionne

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One character spouting off something 110% unsupported by lore and anything else shown in game is clearly going to be wrong. You hear no Krogan speaking of having fucktons of children. You hear them talking about having singular children. NO ONE USES EDI'S FIGURE EVER.

EDI broke a species, I'd say that's enough reason to actually "not" like EDI. I still like her, but BioWare ruined the krogan race with that dialogue. Someone must have been high.



#204
cap and gown

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EDI broke a species, I'd say that's enough reason to actually "not" like EDI. I still like her, but BioWare ruined the krogan race with that dialogue. Someone must have been high.

 

Let me repeat: that number was first used by Mordin in ME2. It was not new to ME3 and EDI.



#205
Guest_Magick_*

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Three Steps to "fixing" this:

1. Kill wrex

2. Kill Maleon and research = Eve dies

3. Kill Mordin

 

Curing the genophage is irrelevant and doesn't provide any significant purpose other than to draw out morality for players. The krogan, regardless of the decision, will never be the same in culture or numbers. Its best they become extinct with the rachni and use clones of krogan for war. Nothing more. Deal with it.



#206
I Tsunayoshi I

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BS. Mordin uses the 1000 figure in ME2. The codex does not specify a number, but indicates a huge birth rate. Wrex indicates a huge birth rate. Everything goes against a couple of slides and a couple of comments about having just one baby. Your rules of evidence are your own, but they are no one else's.

 

Wrong. He cites the rate for the race as a whole and never for an individual. If the broken figure from EDI was legit, then nothing would stop the Krogan from overpopulating any bloody world they were on due to MILLIONS or BILLIONS of young being born at a time.

 

Let me repeat: that number was first used by Mordin in ME2. It was not new to ME3 and EDI.

 

See above.



#207
cap and gown

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Wrong. He cites the rate for the race as a whole and never for an individual. If the broken figure from EDI was legit, then nothing would stop the Krogan from overpopulating any bloody world they were on due to MILLIONS or BILLIONS of young being born at a time.

 

In 354 CE Garvug was considered a "bargain world" given to the krogan to placate them because no one else wanted to live on such a frozen rock. Technically a life-bearing world, Garvug had a small farm belt around its equator and well-insulated marine life in its seas. By the turn of the century the krogan had completely adapted, breeding hundreds of younglings per family in vast underground bunkers. By the turn of the next century Garvug's narrow strips of coral reef had been destroyed by overfishing and pollutants, and excess krogan took to the stars to find another planet to consume. Garvug was treated as an object lesson by the Citadel Council — the krogan could not be trusted to check their own numbers. Today Garvug is a frozen wasteland home to corporate ecoengineering efforts trying to implement sustainable agri- and aqua-culture practices. Krogan and vorcha packs are a constant threat, and the corporations pay mercenaries well to keep their operations safe.



#208
I Tsunayoshi I

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In 354 CE Garvug was considered a "bargain world" given to the krogan to placate them because no one else wanted to live on such a frozen rock. Technically a life-bearing world, Garvug had a small farm belt around its equator and well-insulated marine life in its seas. By the turn of the century the krogan had completely adapted, breeding hundreds of younglings per family in vast underground bunkers. By the turn of the next century Garvug's narrow strips of coral reef had been destroyed by overfishing and pollutants, and excess krogan took to the stars to find another planet to consume. Garvug was treated as an object lesson by the Citadel Council — the krogan could not be trusted to check their own numbers. Today Garvug is a frozen wasteland home to corporate ecoengineering efforts trying to implement sustainable agri- and aqua-culture practices. Krogan and vorcha packs are a constant threat, and the corporations pay mercenaries well to keep their operations safe.

 

Oh look. I found the missing bit of information your attempt to 'prove' a bogus figure. The size of the families in said bunkers is completely unknown.

 

Also again, Garvug's information is also unsupported by anything in game.



#209
cap and gown

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Oh look. I found the missing bit of information your attempt to 'prove' a bogus figure. The size of the families in said bunkers is completely unknown.

 

Also again, Garvug's information is also unsupported by anything in game.

 

What in the world are you talking about? The info on Garvug is "in game." Just go there in the Normandy and enter orbit. And "completely unknown?" It says right there they were breeding "hundreds of younglings per family."

 

It obvious that talking to you is pointless since you will only consider the few things that support your predetermined ideas and none of the things that go against them.



#210
Obadiah

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I don't really understand the point of arguing the number of Krogan births. Up to 1000 a year seems legitimate to me seeing as we're talking about eggs laid. Hell, if it was just 50 births a year per mother it would still be a population explosion.
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#211
KaiserShep

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Curing the genophage is irrelevant and doesn't provide any significant purpose other than to draw out morality for players.

 

If you're strictly metagaming and have no concern for characters in a story, or are simply roleplaying a completely ruthless character, then sure, but relevance is a matter of perspective. For players that actually like Wrex or truly believe that the genophage is wrong, it's perfectly relevant.



#212
I Tsunayoshi I

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What in the world are you talking about? The info on Garvug is "in game." Just go there in the Normandy and enter orbit. And "completely unknown?" It says right there they were breeding "hundreds of younglings per family."

 

It obvious that talking to you is pointless since you will only consider the few things that support your predetermined ideas and none of the things that go against them.

 

How large are the family units? 10? 25? 50? 100? I see nothing in the Garvug codex that states how large or small those families are, meaning there is nothing to gauge the number of births again. Unless you got something that actually puts that 'hundreds of younglings' figure in perspective, it has no relevance at all and makes your entire argument fall apart with both legs cut off at the knees.



#213
Deathsaurer

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Okeer said let a thousand die in a clutch. EDI wasn't saying anything new.



#214
Excella Gionne

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He could have been speaking figuratively.



#215
I Tsunayoshi I

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He could have been speaking figuratively.

 

Okeer did have a penchant for hyperbole if his account of Virmire is any indication.



#216
Excella Gionne

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Three Steps to "fixing" this:

1. Kill wrex

2. Kill Maleon and research = Eve dies

3. Kill Mordin

 

Curing the genophage is irrelevant and doesn't provide any significant purpose other than to draw out morality for players. The krogan, regardless of the decision, will never be the same in culture or numbers. Its best they become extinct with the rachni and use clones of krogan for war. Nothing more. Deal with it.

Every decision has its relevance and impact, and the entire subject of "Curing the Genophage" brings out the ethics and morals of an individual. If you are simply playing the game without taking any thought into your choices, you're probably not invested in it regardless if it's a game or not. And no, this is not something you can simply slap your opinion on and force everyone to accept it.

 

Cloning krogans is immoral and unethical. If the krogan species were to die, but are only kept alive through cloning, the clones will not be perfect and will simply be a mockery to the krogans. @KaiserShep was correct that the cloning of a species would cause a bad reputation for the species of the clones as the clones do not represent that particular species in anyway, and who's to say that the creators of the clones won't release their horde of cloned krogans upon the galaxy? These clones do not embody anything of the krogans besides their physical appearance.



#217
Excella Gionne

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Okeer did have a penchant for hyperbole if his account of Virmire is any indication.

He was quite ironic about it. Pretending to scare Shep that he was angry, but in the end he likes it and agrees with it.



#218
Deathsaurer

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Yes, clearly, when multiple people with different agendas provide the same information they're all making it up.


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#219
the_last_krogan

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Just played the shadow broker DLC for the first time and saw in Mordins' dossier that the genophage maintains a 99.9% deathrate among krogan newborn. 

I knew the genophage was bad, but not that bad, and now I understand better why the krogran are so devastated by it. 

I don't understand why they had to make the death rate so debilitating, especially when Mordin had the opportunity to reinstate a new version when the krogan were adapting.

I understand the basic idea of it- it was necessary to quell the rebellions, and the krogan didn't know how to manage their populations at all when colonizing other planets and consuming resources. But why not normalize their birth rate, (like a few births per krogran mother instead of 1000) instead of destroying it? Basically establish a middle ground. That would be both the humane and diplomatic thing to do. The 99.9% is kind of ridiculous. I don't know, maybe I'm missing something here. 

I can't imagine what they'd do after the Reapers war is over with. The krogan had plenty of time to figure out how to manage a planet's resources to cater to their prolific birth rate but they never did. Because of how harsh the genophage was they'd probably object to any form of birth control. 

 

Because they fear us!

and so they should squishy little aliens



#220
Bardox9

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Huh... never actually asked this question before. Off topic I know, but still.... Do Krogan females lay up to 1,000 eggs in a single clutch or do they lay up to 1,000 eggs over the course of a year? Has that ever been explained?? Assuming of course they lay eggs as the term "clutch" implies.



#221
Darks1d3

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Interesting to note, Wrex says in ME1 that "only a few in a thousand children survive birth." Yet Mordin says 1 in a thousand, not a few.

 

Then again, Mordin did say that the Krogans were adapting to the Genophage, which would explain Wrex's comment in ME1. Though I don't see an extra 2 Krogan surviving birth out of a 1000 to be that big of a deal.

 

Honestly, I think it's pretty clear that Bioware didn't have a clear idea on how the Genophage worked, let alone how the Krogan species gave birth. Hell, then there's the...question of the hour.



#222
I Tsunayoshi I

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Huh... never actually asked this question before. Off topic I know, but still.... Do Krogan females lay up to 1,000 eggs in a single clutch or do they lay up to 1,000 eggs over the course of a year? Has that ever been explained?? Assuming of course they lay eggs as the term "clutch" implies.

 

Its likely that they dont lay eggs, then again, with there being a few bogus facts and figures about the Genophage going around its hard to argue the points that always come under contention.



#223
sH0tgUn jUliA

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Its likely that they dont lay eggs, then again, with there being a few bogus facts and figures about the Genophage going around its hard to argue the points that always come under contention.

 

They are reptilian bipeds. Most reptiles lay eggs. It would not be a stretch for the Krogan to lay eggs. When the term "clutch" is used several times, it cannot be ignored. EDI is not some random character, either. EDI gets her information from galactic databases. She is not wrong. It is also in the codex. Prior to the genophage they could reproduce and mature at an astonishing rate. This is codex. This is Mass Effect lore. Wake up. You seem determined to anthropomorphise this species. 

 

The purpose for curing it is not a moral thing. They are cannon fodder to gain Turian support. No thought is given to the aftermath of the war. The real problem is the number of Reaper ships and the inability to stop them without a miracle. Ground troops can't stop a 2 km tall nearly indestructible reaper. And the reapers repurpose your troops into theirs. Krogan become brutes. Fake the cure. 

 

The ending slides if you do not cure the genophage show a bleak Tuchanka. Tuchanka was bleak to begin with. There were 3.2 billion Krogan living on Tuchanka pre-invasion. Assume the reapers killed 1/4 of them. It doesn't mean extinction of the Krogan. It just means bleak and the status quo. If you cured the genophage, there are Krogan and more Krogan and more Krogan. They are a broken species.  



#224
Excella Gionne

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Krogans will be in the new game as I just saw. Let's hope they're not broken anymore...or else BioWare would have made another big mistake again.


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#225
shodiswe

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Well..... 1000 thousand eggs..... and a species that can live for a thousand years.... How "often" will a female Krogan lay eggs?

They are bound to have population issues that's for sure. I think the Salarians would have had a similar problem even if they lived shorter lives and got fewer females. If it wern't for their birthcontrol.

The Salairans arn't nessesarily wrong, but the way it's happening isn't a very good one.