My N64, PS1, and PS3 are in a box collecting dust. After about 10-15 years (when I totally forget those games), I'll pull them out and enjoy them again.
Since I have an overkill video editing monster (that is aging), my next will be another video editing monster (usually far overkill in both graphics & cpu power). That will likely be the NEXT generation of the cylindrical Mac Pro with 12 cores, 4k video, and all SSD drives.
If there is a SINGLE feature about the PC that I like the best is aiming with the MOUSE. I can easily shoot an ant off the top of a telephone pole -- in contrast to fiddling with buttons (or toggle stick) which is a "binary refinement" process to find the target (takes too long).
Second, the KEYBOARD is ergonomically more suitable for my hands instead of abstract location of buttons on my Nintendo & PSs. In some 100 games I've played, I've studied & kept knotes of the ergonomics of the features MOST used, SOMETIMES used, LEAST used, and keys that don't need realtime action (like in a shootout).
For me, the hot keys are keeping the 4 LEFT hand fingers in a straight line (ASDF) A=left, S=fwd, D=right, F=duck then W for activation, pick up, etc. Some games have so many features, I almost run out of keys so I program my 7-button mouse (map, inventory, save, etc). Seems like that would be difficult to do on a console (unless you can memorize multiple button combinations).
My machine is DUAL bootable so I will always buy a game made for the Mac before considering the same game for Windows. (please let's not spin off on a WAR on that issue since I have some
myself).