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How to leave Citadel DLC?


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64 réponses à ce sujet

#51
MassivelyEffective0730

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Your Shepard finds stress to be a good thing? That may be your head-canon, but that isn't how stress works. Stress's effect on the body and brain has been proven, and the fact is it affects you in a lot of ways... And every single way is negative. Look at this list, and tell me stress is good for Shepard when a galactic sized war is going on-

 

1. Frequent headaches, jaw clenching or pain

2. Gritting, grinding teeth

3. Stuttering or stammering

4. Tremors, trembling of lips, hands

5. Neck ache, back pain, muscle spasms

6. Light headedness, faintness, dizziness

7. Ringing, buzzing or “popping sounds

8. Frequent blushing, sweating

9. Cold or sweaty hands, feet

10. Dry mouth, problems swallowing

11. Frequent colds, infections, herpes sores

12. Rashes, itching, hives, “goose bumps”

13. Unexplained or frequent “allergy” attacks

14. Heartburn, stomach pain, nausea

15. Excess belching, flatulence

16. Constipation, diarrhea, loss of control

17. Difficulty breathing, frequent sighing

18. Sudden attacks of life threatening panic

19. Chest pain, palpitations, rapid pulse

20. Frequent urination

21. Diminished sexual desire or performance

22. Excess anxiety, worry, guilt, nervousness

23. Increased anger, frustration, hostility

24. Depression, frequent or wild mood swings

25. Increased or decreased appetite

26. Insomnia, nightmares, disturbing dreams

27. Difficulty concentrating, racing thoughts

28. Trouble learning new information

29. Forgetfulness, disorganization, confusion

30. Difficulty in making decisions

31. Feeling overloaded or overwhelmed

32. Frequent crying spells or suicidal thoughts

33. Feelings of loneliness or worthlessness

34. Little interest in appearance, punctuality

35. Nervous habits, fidgeting, feet tapping

36. Increased frustration, irritability, edginess

37. Overreaction to petty annoyances

38. Increased number of minor accidents

39. Obsessive or compulsive behavior

40. Reduced work efficiency or productivity

41. Lies or excuses to cover up poor work

42. Rapid or mumbled speech

43. Excessive defensiveness or suspiciousness

44. Problems in communication, sharing

45. Social withdrawal and isolation

46. Constant tiredness, weakness, fatigue

47. Frequent use of over-the-counter drugs

48. Weight gain or loss without diet

49. Increased smoking, alcohol or drug use

50. Excessive gambling or impulse buying

 

 

Sound fun? Sound like something you want your most valued soldier going through? If some mere shore leave while fixing the ship helps with stress levels right before the most important battle of the war, then it's something you may want to order your soldier to do.

 

That's great, but my Shepard isn't suffering from stress related problems. Your argument is flawed because you are applying every one of those constraints onto Shepard (my Shepard no less) because he is under stress. I know how stress works. Believe me, I do. And I don't have problems with it the way you're making it seem I might. And yes, I've been in life-or-death situations where said stress might accumulate, and I was able to keep control and even come to enjoy the feeling of having such stress. Those are symptoms that you've listed, and I'll tell you that my Shepard has no such problems with stress. Stress makes my Shepard a better killer. Yours can go ahead and be broken by it, but mine isn't bound by the same constraints. I'll go ahead and list everything off for you that stress causes for my Shepard.

 

1. Nope, none of this.

2. Only when he's pissed off at dealing with stupid people.

3. Nope, no stuttering or stammering.

4. No tremors or shaking (unless caused externally)

5. Nothing that wouldn't be caused by external means, such as exertion (like lifting weights, etc.)

6. No light headedness or similar, unless caused by external factors such as atmosphere composition or thickness, etc.

7. From external factors, yes. Stress-related, no. Popping sounds are typical of gunfire.

8. No blushing. Chronic sweating, but that's the kind of person my Shepard is, especially when it's caused by exertion.

9. Yes, he can have clammy hands and feet sometimes. No, it's not stress-related.

10. Nope, none of that.

11. No, he has no problem with infections, and the only things he'd get are possible STD's. (seriously, did you go onto Web M.D. and list every symptom of stress?)

12. Only when he touches stuff when he shouldn't have touched. Or is cold.

13. No frequent or unexplained allergic reactions beyond things that are inherently toxic to humans.

14. Only when he eats something he shouldn't have eaten.

15. No more than usual.

16. Same as 14, or if he catches a particular virus or bacteria.

17. Only if in thin atmospheres or similar.

18. Nope, he's basically immune to this.

19. No chest pains that aren't caused from physical trauma, no heart palpitations, but yes, he has a high pulse, especially under stress. It makes him use more oxygen, making him think, react, decide, and move faster. It's stress, but beneficial stress.

20. Only when he drinks a lot or has a bladder infection.

21. Oh Hell no! He's a racehorse on viagra and bullshark testosterone. He's a wild man in the sheets with Miranda.

22. Unless it involves Miranda, no, he never feels any excess of this. He doesn't feel guilt period.

23. It's pretty much his usual disposition whenever he deals with the alliance, the Council, and idiots in general. Not really any spectacular change.

24. Nope.

25. He eats when he's hungry. That's it.

26. Unfortunate character hijacking aside in ME3, no, unless it's about Miranda.

27. No problem concentrating or focusing, unless it's amorous thoughts or if he's bored. He has a naturally racing thinking process, which is good. He thinks faster than the vast majority of people do.

28. Only when it's presented to him in ways that are physically incompatible with human physiology. Otherwise, he has no problem learning new information and retaining it.

29. He only forgets things if they're not important. Otherwise, no to this as well.

30. Only if it's difficult economically. Otherwise, no, he makes decisions fast and succinctly, and lives with the outcomes. 

31. Only when he is physically overloaded or overwhelmed, typically by said physical attack from an omni-tool or charging Krogan. Otherwise, no.

32. Nope. Suicidal thoughts? Only when he wants to be done of having to deal with idiots.

33. Lonliness? Sort of, mainly due to separation from Miranda. Otherwise, no, he is lonely, and he prefers it that way. Definitely not worthlessness; in case you don't know, my Shepard is a megalomaniac to a degree.

34. Depends on the person, event, etc. Usually, it's because he just plain doesn't give a damn about what others think.

35. Yes, but not stress related. My Shepard is a doer, and is agitated when he's bored or not stimulated.

36. Typically his natural disposition.

37. Natural disposition, especially when he wants to make a point.

38. No, nothing bad that's in his control happens.

39. Only if it's already there naturally.

40. Nope, if anything, his output will only ever rise.

41. No, because he doesn't do poor work, and he doesn't shy away from a problem.

42. Rapid, yes. Mumbles, no. Mainly because he is a fast talker, but he's clear, concise, to the point, and he'll be loud.

43. Nope.

44. To an extent, yes. That's how he is naturally. 

45. Because he thinks people are morons who deserve everything the Reapers are giving them, yes. He isolates himself because he likes his own company better than others. There are people he lets in though.

46. Only if it is caused by external factors.

47. He likes to indulge in private vices occasionally. What can he say? He does this not as a stress relief but for pleasure.

48. Nope.

49. Not a smoker (except when his armor is enflamed). To those that don't know him, he's a high-functioning alcoholic. To those that do, they know he legitimately loves his alcohol. Any drug use is done in the name of pleasure and hedonism, not stress. Not really his thing though.

50. He's always been a gambler. Mainly because he virtually never loses. Some would say his luck is uncanny. He's an impulse buyer: he has many tastes and is very materialistic.

 

Yes, my 'stressed' Shepard is exactly who I want leading the fight to save the galaxy. Said stress only makes him better. Unless you physically harm or debilitate him, there is no decrease in his ability. He lives on it, and he thrives on it. The 'stress' of the war is having absolutely no effect on my Shepard. He knows what he has to do, and he's doing it. That's all there is to it. Granted, the crew might need it, but he really doesn't.



#52
dreamgazer

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I was wondering when Massively was going to chime in on that post.


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#53
MassivelyEffective0730

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I was wondering when Massively was going to chime in on that post.

 

I love it when people ascribe my Shepard to me. 



#54
zestalyn

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...Lol, l I think you people are taking the Citadel DLC too seriously. It doesn't take a genius to see they made that DLC as fanservice. Not a compelling addition to the core plot. It was never even marketed that way. 

"Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances". 

It's about your squadmates and having fun, entertainment. Not about the freaking war. I don't know why people feel the need to dissect the DLC's value to the plot. It's not about that, and if that bothers you, then the DLC is not for you, while it is perfect for others. Whoop-dee-do. 



#55
MassivelyEffective0730

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...Lol, l I think you people are taking the Citadel DLC too seriously. It doesn't take a genius to see they made that DLC as fanservice. Not a compelling addition to the core plot. It was never even marketed that way. 

"Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances". 

It's about your squadmates and having fun, entertainment. Not about the freaking war. I don't know why people feel the need to dissect the DLC's value to the plot. It's not about that, and if that bothers you, then the DLC is not for you, while it is perfect for others. Whoop-dee-do. 

 

I know that, and I consider it weaker for it. I don't think it should have been about fun and entertainment. Could it have them? Of course. But should it have been the focus? I really don't think it should have been.



#56
zestalyn

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I know that, and I consider it weaker for it. I don't think it should have been about fun and entertainment. Could it have them? Of course. But should it have been the focus? I really don't it should have been.


I feel liked developing DLCs is like standard product development, you'v got to compartmentalize the target market's needs/wants to develop your product line. For people like you who want something serious and war-focused, BW made multiple DLCs for that across the trilogy. Whether you liked them or not, well that's up to you.

For people who want something fun, fan-servicey, squadmate-focused, they went all out with Citadel. You can't have your squadmates getting drunk and partying with each other in the Leviathan DLC because Leviathan was not developed with that focus. And that'd be weird. For what Citadel was intended for, I personally think they nailed it. 



#57
MassivelyEffective0730

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I feel liked developing DLCs is like standard product development, you'v got to compartmentalize the target market's needs/wants to develop your product line. For people like you who want something serious and war-focused, BW made multiple DLCs for that across the trilogy. Whether you liked them or not, well that's up to you.

For people who want something fun, fan-servicey, squadmate-focused, they went all out with Citadel. You can't have your squadmates getting drunk and partying with each other in the Leviathan DLC because Leviathan was not developed with that focus. And that'd be weird. For what Citadel was intended for, I personally think they nailed it. 

 

I don't think you should have your squad partying or getting drunk in ME3 period, unless it was the despair kind of drinking. It's weird. I think they could have easily have fit the squadmate focused ideal while still maintaining a dark, dramatic edge to the work and maintaining some of the lighter moments. As it is, it's more than fan-service. It delves into the realm of self-parody, which is hardly welcome in ME3. 

 

I think the people who wanted such a DLC, especially in a game such as ME3, should have been left on the vine.



#58
zestalyn

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I don't think you should have your squad partying or getting drunk in ME3 period, unless it was the despair kind of drinking. It's weird. I think they could have easily have fit the squadmate focused ideal while still maintaining a dark, dramatic edge to the work and maintaining some of the lighter moments. As it is, it's more than fan-service. It delves into the realm of self-parody, which is hardly welcome in ME3. 

 

I think the people who wanted such a DLC, especially in a game such as ME3, should have been left on the vine.


I always thought one of the things that made Bioware's game stand out from other peer games within the same genre is their way with humor and characters and fanservice.  Atleast that's why I think me and people I know gravitate towards DA/ME before any other sci fi or fantasy game. I feel like there are already so many games that do what you've just described.

Only Bioware can pull of what they did in Citadel, and I don't believe the people they catered it to should've been left on the vine given the shear popularity and success it has garnered with the general fan base and critical reception (which means it was successful). 



#59
Mordokai

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Citadel is campy, over the top, self serving fanservice.

 

And I love it dearly for it and wouldn't want it any other way. Thank you Bioware, for saving the best possible DLC for the end. It made a good game great.


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#60
KaiserShep

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I don't think you should have your squad partying or getting drunk in ME3 period, unless it was the despair kind of drinking. It's weird.

 

Eh, despair drinking is for losers. I wouldn't waste my good liquor on mopey guests. They can hit the casino and drown their sorrows if they feel like.


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#61
Excella Gionne

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Slapping Jacob must have been very satisfying within Citadel DLC.

#62
Jukaga

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Eh, despair drinking is for losers. I wouldn't waste my good liquor on mopey guests. They can hit the casino and drown their sorrows if they feel like.

It's pretty common in war movies to have a big party before heading out on the final mission. It's by no means omnipresent but I don't find anything out of character for the crew to let their hair down for a night before heading back to the war.



#63
Reorte

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It's pretty common in war movies to have a big party before heading out on the final mission. It's by no means omnipresent but I don't find anything out of character for the crew to let their hair down for a night before heading back to the war.

No, it's completely inappropriate! Characters in ME cannot be seen to let their hair down for a second! Well, except Ashley.

#64
MassivelyEffective0730

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No, it's completely inappropriate! Characters in ME cannot be seen to let their hair down for a second! Well, except Ashley.

 

I don't mind seeing characters letting their hair down. That's the first thing I'm going to say. I liked many of the moments in Citadel that you could spend with squadmates, but a lot of them were just way too campy and too light-hearted for my taste. I hated Tali's meet-up in the apartment for example. Zaeed's was no better, and I as funny as Javik's was, I wish his was more introspective and serious.



#65
Jukaga

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That's completely valid and depending on the tone of the Shepard I'm playing I find some moments to be groaners as well. But the concept of the heroes getting together, having drinks and talking old times before the final battle makes sense and I think most agree. Some people have a problem with the whole idea of a bit of shore leave even when the game gives you the extra reason of repairs and refits on the Normandy.