Just a quick one. I've been applying DR effects to PCs with the following script line:
effect eReduced = SetEffectSpellId(SupernaturalEffect(EffectDamageReduction(nReducedBy,DAMAGE_POWER_NORMAL,0,DR_TYPE_NONE)),SYSTEM_PRESTRIKE_ID); ApplyEffectToObject(DURATION_TYPE_PERMANENT,eReduced,oPC);
Out of hundreds of tries it's never failed to work exactly as advertised against any weapon wielded in hand slots, but for some reason creatures with creature weapons are consistently ignoring it. It appears sporadically at times, but most of the time the damage just goes right through it.
Any ideas?





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