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M-597 Ladon

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#1
niniendowarrior

niniendowarrior
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Codex:

ME3_Ladon_Codex_Rip.png

 

The M-597 Ladon blends human workmanship with Reaper technology to devastating effect. After the battle of the Citadel, Alliance intelligence studied fragments of Reaper-based code recovered from Sovereign. One of the few systems successfully decoded was that of face and object recognition; it was notably advanced, but considered academic until recently.

 

Desperately preparing for the Reaper invasion, the Alliance has identified that this recognition software can make a weapon differentiate between friend and foe. The result is the Ladon, a missile system that can survey the field, assign a homing warhead to each hostile, and then deliver incendiary payloads without accidentally targeting allies. It is sophisticated enough to avoid friendly targets even if they've changed out of uniform or grown facial hair since the last time the weapon was fired. Its major shortcoming is the time it takes to process this information before every launch, delaying the attack for a few critical moments while the trigger held down.

 

The antipersonnel capability of the Ladon is fearsome, but the mythology Alliance soldiers have created around it makes it a contender for "most hated weapon." The targeting display system was adapted so quickly that alien alphanumeric characters are still visible around the edges, a constant reminder that it is partially of Reaper origin. Rumors abound that a Ladon can indoctrinate its owner if the soldier sleeps next to it or that it will hit friendly targets the first time it's used in the field against Reaper creatures. More than one Alliance unit has left Ladons at the bottom of a supply crate before heading on a mission, proof that superstition survives even in this advanced age.



#2
niniendowarrior

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From the Manual:

 

Marrying a Hydra missile launcher to a target identification system based on Reaper code, the M-597 Ladon is a significant leap forward in smart heavy weapons. New to Mass Effect 3 Special Edition, the Ladon counts targets in its field of fire -- up to a maximum of six -- and lets fly one homing warhead per target. The incendiary blasts tear through most shields and armor.

 

The weapon can target enemies automatically, or you can use tight aim to manually select six targets using the Touch Screen. While in tight aim, tap Shepard to deselect all auto-targets. You may also hold the ZR Button without tightly aiming to automatically acquire six targets and fire from the hip.

 

Controls:

 

Enter scanning mode: ZL Button (hold)

Unlock an auto-locked target: Touch locked enemy

Manual target lock: Touch an enemy (up to six targets can be locked at any given time).

Unlock all targets: Touch Player icon

Lock all six missilesonto one target: Touch and hold an enemy icon

Charge and fire missiles at locked targets (you can adjust initial launch trajectory): ZR Button (hold while in scanning mode)

Auto scan and fire: ZR Button (hold)



#3
niniendowarrior

niniendowarrior
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Game Screen:
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Touch screen:
zlCfzRTK1M8vxGGWGa.jpeg



#4
niniendowarrior

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Locations:

 

Grissom Academy: Emergency Evacuation

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Tuchanka: Bomb

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Kallini: Ardat-Yakshi Monastery

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Priority: Geth Dreadnought

zlCfzRTKql4bIsAHT-.jpg

 

Priority: Cerberus Headquarters

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Priority: Earth

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