This is the core problem I have with the persistent ME3 haters on here. They explain why ME3 sucks by examples with which the entire series is riddled. (someone give me a better word for riddled, it's wrong in this context... I think. English is not my native language
)
Well, I don't speak for everyone, but the reason ME3 still doesn't sit well with me are largely issues limited to ME3.
1- Forced sacrifice ending. And the fact that a 3 second breath scene is not substantial enough for me to condone the 1 ending that doesn't force a sacrifice.
2- The unnecessary and poorly executed deaths of 2 squadmates.
3- The autodialogue forcing Shepard's decisions, motivations, and morals into a pattern which contradicts decisions and personality traits I had established in the last two games. I personally never had this problem in ME2. I understand that some do (I saw you mention the Sole Survivor working for Cerberus thing, and I think that's a totally fair criticism to make. There should've at least been more dialogue to explore with that origin)
4- Cerberus devolving from an interesting grey-area faction into a narrow-sighted villian group. Sure, Cerberus had been twisted before from a villian faction into an ally in ME2, but I'm able to accept that because in ME1, you never really talk to anyone *inside* Cerberus. You get a lot of outside perspective and other people's interpretations. I never felt like ME2 broke Cerberus lore very much because ME1 frankly didn't establish anything substantial in that regard. Admittedly, this is a personal issue. Put simply though, I liked Cerberus in ME2 and I feel that they could've been a lot better and should've been more intelligent in ME3. Especially because a few of the things TIM says and does contradict things he says and does in the very first scene of ME2, before Shepard is even dead and the Collectors even reveal themselves.
5- Renegade choices are the ones you pick if you don't want to win at the War Assets mechanic. Renegade is supposed to be a pragmatic mentality that sacrifices morals in favor of getting an edge. Renegade in ME3 is pretty much about sacrificing the edge to be a jerk.
6- Sidelining ME2 companions and LI's. I learned how Ash/Kaidan/Liara-mancers felt in ME2.
7- The Reaper's motivations were dumb. I'm not saying the writers were dumb, I'm saying the Reapers are. Their motivations were something we never really got to explore until ME3. I expected more, I expected something more terrifying, demonizing, and relevant. I was disappointed with the path they ultimately chose for them.
The key here is that it has nothing to do with the writing. I'll certainly admit that previous Mass Effect installments had their narrative flaws, but it was the decisions to do the things that I listed above at all that ruined the game for me. I couldn't care less about literary quality, in this instance.
On topic: I think Mac and Casey belonged in that video. As others have said, they are important contributers to the franchise, and even though they might have been a part of several things I disliked about ME3, they were also a huge part of the massive number of things I liked about the entire trilogy. I can't just sweep that under the rug and focus on the negative, at least not anymore. I'm very excited to see the next Mass Effect title, though I do hope it stays away from the mistakes that I feel were made with ME3.
Edit: Oh yeah, Tali's face reveal was bad and disappointing ![]()
Modifié par ShaggyWolf, 10 juin 2014 - 06:58 .




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