So far, it's been in terms of design philosophy. Based on what I've seen, FS is doing their own IP instead of riffing on earlier work.Doesn't matter in the least. Bloodborne doesn't share a connection to the Dark Souls series. There has been some speculation that it might share something with Demon Souls but I don't recall anyone ever proving it.
Seconded. This is hella great tbh. I've gotten my first chalice and gotten scared straight by some of this stuff. The bosses are definitely more unpredictable, nearly every one seems to be built in phases - Father G's a good example. He's the first one I got rekt at:I ****** love this game. A few hours in, amazing.
I chose the Saw. It's like having an oversized dagger that transforms into, well, a saw. o.O Handy for crowds, or anything requiring long-range action. For guns, basically what Shepenwet said. I rarely use it, but it can be great for emergencies where you need to whittle them down from afar, or eventually stagger them. I'd expect it would apply to the average enemy.I guess the big question is what to play? I know class is just starting template but what to focus on? Is there magic and spells in this? What sort of abilities can hunters call on in this game, I know we have guns in this but I am not sure what their use is? Stagger enemies while they attack? Does this work on all enemies?
Also what weapons did you guys choose at the start? Personally I like the pimp cane, not sure how good it is but it sure is cool.





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