Because they already let you explore and determine the fate of that galaxy. I don't want to explore just one fate (Destroy is the most practical, but the least interesting to me) just to pick through the ruins and listen to a whole lot of exposition about the aftermath of the Reaper War. I don't need more of that. It's over. It's done with. And if it really is so detached from the Reaper War, then this won't be the Milky Way we know. That's what I've been trying to tell you. Whether its Milky Way or Andromeda, this won't be the same galaxy Bioware built up for seven years, it'll be something new. So what part of going to Andromeda is abandoning anything?Shepard fought hard to save the galaxy from the reapers, fans should at least experience and explore that galaxy for themeselves the epilogue just tells us the galaxy has rebuilt nothing. Why bother making a interesting galaxy for the fans to care about only to abandon it forever just to "start fresh" in another one, there are ways of starting fresh without setting the next game in another galaxy.
Andromeda - the new part of space?
#301
Posté 24 juin 2014 - 04:00
#302
Posté 24 juin 2014 - 04:09
Because they already let you explore and determine the fate of that galaxy. I don't want to explore just one fate (Destroy is the most practical, but the least interesting to me) just to pick through the ruins and listen to a whole lot of exposition about the aftermath of the Reaper War. I don't need more of that. It's over. It's done with. And if it really is so detached from the Reaper War, then this won't be the Milky Way we know. That's what I've been trying to tell you. Whether its Milky Way or Andromeda, this won't be the same galaxy Bioware built up for seven years, it'll be something new. So what part of going to Andromeda is abandoning anything?
Bioware said that the next ME game will be "fresh but familiar" a new protagonist will give a different perspective of the galaxy than commander Shepard. There is no way everyone will have a similar perspective of the galaxy it'll just be one of many perspective's.
#303
Posté 24 juin 2014 - 04:22
What's your point exactly?Bioware said that the next ME game will be "fresh but familiar" a new protagonist will give a different perspective of the galaxy than commander Shepard. There is no way everyone will have a similar perspective of the galaxy it'll just be one of many perspective's.
#304
Posté 24 juin 2014 - 04:37
What's your point exactly?
It isn't necessary to place the next game in another galaxy, there will be enough change with the new protagonist alone.
#305
Posté 24 juin 2014 - 08:44
Milky way has a lot of things to offer. If they say that the galaxy isn't fully mapped that means there will be exploration. Plus we will still be able to interact with the familiar races and learn more details about their culture, their world. Why should we travel to andromeda to kill varrens. And even if they want to add more races, why should they start from scratch again. There are so many details to learn about the current races and 3 of them get a fresh start depending on Shepard's actions. We can witness the Krogan's golden age, the new technological advancements of the allied quarian and geth. Also we still haven't seen almost anything about Salarians other than their STG base.
I actually half expect a galactic invasion from Andromeda or something. That way they can expand on the already established races, introduce new that we won't care about their culture rather than their military prowess and create a conflict so the game can move ahead. If they didn't have the same reaper problem and have races that evolved for millions of years then it will be a pretty gruesome war and it can actually make the technological leap of synthesis irrelevant to the grand scheme of things.
Maybe we will be able to travel there to spy or sabotage as our main mission even using their own teleportation devices so the whole logistics of the journey won't matter. Who knows. Just no more "beyond your comprehension" stuff please.
#306
Posté 24 juin 2014 - 11:31
Missing the point. The point of going to a new galaxy isn't change. The point is that there will be change regardless of which galaxy the game is set in. The difference is that a new galaxy lets us get rid of the baggage of ME3 and actually move on.It isn't necessary to place the next game in another galaxy, there will be enough change with the new protagonist alone.
#307
Posté 24 juin 2014 - 12:39
Going to a new galaxy doesn't just toss out the baggage of the old trilogy; it also tosses out just about all of the lore established in the series. Plus, what good reason would there be to travel to a new galaxy altogether rather than venturing into the uncharted regions of the current galaxy? In the Milky Way, you have inactive relays that can be explored and well over 90% of space that's still unknown within it that can have just about anything the writers desire.
This would be like creating a Narnia-esque universe within the Dragon Age franchise. Why bother with such a thing rather than simply creating a new IP altogether?
- durasteel et Drone223 aiment ceci
#308
Posté 24 juin 2014 - 01:19
Going to a new galaxy doesn't just toss out the baggage of the old trilogy; it also tosses out just about all of the lore established in the series. Plus, what good reason would there be to travel to a new galaxy altogether rather than venturing into the uncharted regions of the current galaxy? In the Milky Way, you have inactive relays that can be explored and well over 90% of space that's still unknown within it that can have just about anything the writers desire.
This would be like creating a Narnia-esque universe within the Dragon Age franchise. Why bother with such a thing rather than simply creating a new IP altogether?
Actually, it barely tosses out any lore at all that ME:N won't be discarding with already. We know that the Reapers aren't going to be a factor. All the races are still there. They remember all the historical conflicts (Most of which were resolved in ME3 and wouldn't be much of a factor in ME:N anyway). The only problem with just opening new relays in the Milky Way is precisely that it carries the baggage of ME3 with it. Its a big problem.
If all of Dragon Age's major historical conflicts had been tapped and the entire fate of Thedas left up to the player at the end of the previous instalment, I would be all for the next Dragon Age game involving sailing to a new continent.
#309
Posté 24 juin 2014 - 10:31
Missing the point. The point of going to a new galaxy isn't change. The point is that there will be change regardless of which galaxy the game is set in. The difference is that a new galaxy lets us get rid of the baggage of ME3 and actually move on.
People aren't interested in some random galaxy they don't care about they want to see more of the one from the trilogy, why bother creating an interesting galaxy for us to save if people can't explore it for themselves. And its a lot easier to make a game with all the preexisting materiel than having to start from square one, no one wants to see everything Shepard fought for in the trilogy gone forever.
#310
Posté 25 juin 2014 - 12:25
Except you aren't getting the one from the trilogy, the one from the trilogy is gone, political landscape completely altered no matter the outcome of the Reaper War. We did explore this interesting galaxy, Drone. It was called the original trilogy and its over. It's done. We came, we saw, we conquered. We explored it, we saved it, we changed it. There is no preexisting persisting material here. All has been altered by the passage of Shepard and the Reapers. Don't you understand that this won't be the galaxy you left behind no matter what?People aren't interested in some random galaxy they don't care about they want to see more of the one from the trilogy, why bother creating an interesting galaxy for us to save if people can't explore it for themselves. And its a lot easier to make a game with all the preexisting materiel than having to start from square one, no one wants to see everything Shepard fought for in the trilogy gone forever.
- durasteel aime ceci
#311
Posté 25 juin 2014 - 01:02
Except you aren't getting the one from the trilogy, the one from the trilogy is gone, political landscape completely altered no matter the outcome of the Reaper War. We did explore this interesting galaxy, Drone. It was called the original trilogy and its over. It's done. We came, we saw, we conquered. We explored it, we saved it, we changed it. There is no preexisting persisting material here. All has been altered by the passage of Shepard and the Reapers. Don't you understand that this won't be the galaxy you left behind no matter what?
The political landscape is altered, but it is more the same than it is different. Each species is still out to advance and secure their own future. Events from the reaper war are added to the well defined history to shift alliances and relationships, not obliterate them all.
What do you mean by the "there is no preexisting material here" comment? If you you mean it literally, about no ME lore in the milky way, it is just utterly and obviously false, so I am assuming I am misunderstanding you?
As for "all has been altered", so what? That is the point. The reaper war was a galaxy shaking event and we want to see how it has been altered. Sure it is different, but at the same time it is still the same, with storylines we have been introduced to and are following passionately. For instance either the Genophage has been cured and Krogan numbers and expansion will be seen as a threat or they will discover they were lied to and be furious. I don't care which they would run with, either scenario would be fascinating as a side story. Being told we will never see the resolution to things like that is saddening.
Although I think you can still write a good story set in a different galaxy, I have a strong preference for the existing one and I think Ark theory has a number of problems, although at the same time is somewhat creative. But I don't understand your absolute insistence on the storyline being shifted. And if they were going to shift it I would hope it was done a little bit better than what has been proposed in Ark theory.
#312
Posté 25 juin 2014 - 02:25
The events of the Reaper War were meant to draw the galaxy together. That's a huge factor in even the Destroy epilogue, that the coming age will be different, more cooperative. It's not more of the same.The political landscape is altered, but it is more the same than it is different. Each species is still out to advance and secure their own future. Events from the reaper war are added to the well defined history to shift alliances and relationships, not obliterate them all.
What do you mean by the "there is no preexisting material here" comment? If you you mean it literally, about no ME lore in the milky way, it is just utterly and obviously false, so I am assuming I am misunderstanding you?
As for "all has been altered", so what? That is the point. The reaper war was a galaxy shaking event and we want to see how it has been altered. Sure it is different, but at the same time it is still the same, with storylines we have been introduced to and are following passionately. For instance either the Genophage has been cured and Krogan numbers and expansion will be seen as a threat or they will discover they were lied to and be furious. I don't care which they would run with, either scenario would be fascinating as a side story. Being told we will never see the resolution to things like that is saddening.
Although I think you can still write a good story set in a different galaxy, I have a strong preference for the existing one and I think Ark theory has a number of problems, although at the same time is somewhat creative. But I don't understand your absolute insistence on the storyline being shifted. And if they were going to shift it I would hope it was done a little bit better than what has been proposed in Ark theory.
I said "preexisting persisting material" by which I meant the Reaper War left nothing intact, nothing that cleanly persists into the future.
And I tell you that the epilogue told you how the galaxy had been altered well enough to leave the details to the imagination. ME3 gave you conclusions to the stories you so ardently followed. Will the Genophage be cured? What will happen between the Geth and the Quarians? Those conflicts have been resolved. There's no need to rehash the Krogan Rebellions. We can ask "but what happened next?" no matter how extensively they answer the question, but we already have resolution.
The fundamental difference between us seems to be that that you look at the new Mass Effect and think "Okay, tell me what happened next." And I think "Okay, tell me a new story."
#313
Posté 25 juin 2014 - 02:39
The only reason why the galaxy united was to united was to defeat the reapers not hold hands in peace. Some joined the war because they wanted to save themselves or furthur their own agenda's, even after the reaper's defeated there will be organizations trying exploit the power vacuums created by the war.The events of the Reaper War were meant to draw the galaxy together. That's a huge factor in even the Destroy epilogue, that the coming age will be different, more cooperative. It's not more of the same.
I said "preexisting persisting material" by which I meant the Reaper War left nothing intact, nothing that cleanly persists into the future.
And I tell you that the epilogue told you how the galaxy had been altered well enough to leave the details to the imagination. ME3 gave you conclusions to the stories you so ardently followed. Will the Genophage be cured? What will happen between the Geth and the Quarians? Those conflicts have been resolved. There's no need to rehash the Krogan Rebellions. We can ask "but what happened next?" no matter how extensively they answer the question, but we already have resolution.
The fundamental difference between us seems to be that that you look at the new Mass Effect and think "Okay, tell me what happened next." And I think "Okay, tell me a new story."
Rivals exploiting their weaken enemies in order to strengthen themselves. The terminus system may unite to defeat the citadel alliance while in their weaken state and other post war conflicts that could occur in the rebuilding process.
#314
Posté 25 juin 2014 - 04:20
The only reason why the galaxy united was to united was to defeat the reapers not hold hands in peace. Some joined the war because they wanted to save themselves or furthur their own agenda's, even after the reaper's defeated there will be organizations trying exploit the power vacuums created by the war.
Rivals exploiting their weaken enemies in order to strengthen themselves. The terminus system may unite to defeat the citadel alliance while in their weaken state and other post war conflicts that could occur in the rebuilding process.
The epilogues say differently, Drone. Hackett talks about the galaxy being united in rebuilding as never before.
#315
Posté 25 juin 2014 - 09:10
The epilogues say differently, Drone. Hackett talks about the galaxy being united in rebuilding as never before.
I presume you mean this speech from Hacket?
The fundamental difference between us seems to be that that you look at the new Mass Effect and think "Okay, tell me what happened next." And I think "Okay, tell me a new story."
Just to be clear, I want a new story. I don't want it to focus solely on an existing theme or themes. But continuing to explore these unresolved issues as side stories adds massive depth to the overall story.
- Drone223 aime ceci
#316
Posté 25 juin 2014 - 09:14
I presume you mean this speech from Hacket?
The victory belongs to each of us...every man, woman and child. Every civilisation...on every world.Now as we take our first steps towards restoring what we lost, we must remember what it took to win.This wasn't a victory by a single fleet, a single army, or even a single speciesIf this war taught us anything, it is that we are at our strongest when we work togetherAnd if we can put down our grievances long enough to stop something as powerful as the reapers, imagine what we can achieve now they are defeated.It will take time, but we can rebuild everything that was destroyedOur homes, our world, our fleets and defenses. All of this and more.Together we can build a future greater than any one of us could imagine.A future paid for by the sacrifices of those who fought and died alongside us.A future that many will never see.And while we still have many challenges ahead of us...We can face them together.And we will honour those who died for our future.It is...1) A non specific ending epilogue that was created after criticism of how bleak the original ending was. It was trying to be hopeful and uplifting (as it should be for an ending).2) An idealists politicians speech. This mirrors countless real world speech's. The real world isn't hugs and cuddles between everyone no matter how many times we have heard politicians say this.3) It's filled with words like "If" and "can". It acknowledges that there are challenges ahead and things will not be easy.Just to be clear, I want a new story. I don't want it to focus solely on an existing theme or themes. But continuing to explore these unresolved issues as side stories adds massive depth to the overall story.
And I don't think these are unresolved issues
#317
Posté 25 juin 2014 - 10:17
The Dark energy plot is unresolved due to a lack of proper development in ME2 that's worth checking out. Also even after the galaxy had been rebuilt there will always be some one starring up trouble some where and schemes being planed so there is still a lot to explore that's which is what Malanek is saying.And I don't think these are unresolved issues
#318
Posté 26 juin 2014 - 02:21
Dark energy plot was something they actively chose to discard... And honestly I think its a terrible idea. There will always be things to explore, but it won't be the ME galaxy you and I know. You're not losing the old when you move to a new galaxy, the old died with the Reaper War. I'm saying we can have new conflicts and avoid forcing a canon by not continuing in this galaxy.The Dark energy plot is unresolved due to a lack of proper development in ME2 that's worth checking out. Also even after the galaxy had been rebuilt there will always be some one starring up trouble some where and schemes being planed so there is still a lot to explore that's which is what Malanek is saying.
#319
Posté 26 juin 2014 - 02:33
Dark energy plot was something they actively chose to discard... And honestly I think its a terrible idea. There will always be things to explore, but it won't be the ME galaxy you and I know. You're not losing the old when you move to a new galaxy, the old died with the Reaper War. I'm saying we can have new conflicts and avoid forcing a canon by not continuing in this galaxy.
Dark energy thing was more to do with reaper motive's in the endings, they can give it a different explanation instead since there is still some interest in it. There is really no need to change the galaxy since there will always be trouble in the galaxy even after the reaper war (the reaper war isn't the war to end all wars). The only change the major changes that occurred are more political and maybe territorial which can create new conflicts but at the same time there will be familiarity.
#320
Posté 26 juin 2014 - 02:53
I still think its a dumb idea. I want personal threats with an antagonist that has a face, not a natural disaster. That's entirely unappealing to me.Dark energy thing was more to do with reaper motive's in the endings, they can give it a different explanation instead since there is still some interest in it. There is really no need to change the galaxy since there will always be trouble in the galaxy even after the reaper war (the reaper war isn't the war to end all wars). The only change the major changes that occurred are more political and maybe territorial which can create new conflicts but at the same time there will be familiarity.
No, but it was a war that changed the galaxy and, according to the epilogues, not just so people could resume their territorial conflicts. I don't want to play "look at all the petty squabbling after Shepard went through all that effort to unite the species in defense of the galaxy". I don't want to unravel those neat knots ME3 tied the galaxy's fate up with. I think their should let old ghosts rest, so to speak, not resurrect it as a shambling corpse. Familiarity can be found in a new galaxy as well, through the continued culture and remembered history of the presents species.
#321
Posté 26 juin 2014 - 03:21
I don't think much good would come of exhuming the corpse of the Dark Energy concept.
#322
Posté 26 juin 2014 - 04:47
The dark energy plot doesn't have to be about a natural disater, it could an new method of using dark energy that doesn't use mass effect technology.I still think its a dumb idea. I want personal threats with an antagonist that has a face, not a natural disaster. That's entirely unappealing to me.
No, but it was a war that changed the galaxy and, according to the epilogues, not just so people could resume their territorial conflicts. I don't want to play "look at all the petty squabbling after Shepard went through all that effort to unite the species in defense of the galaxy". I don't want to unravel those neat knots ME3 tied the galaxy's fate up with. I think their should let old ghosts rest, so to speak, not resurrect it as a shambling corpse. Familiarity can be found in a new galaxy as well, through the continued culture and remembered history of the presents species.
They aren't exactly "petty squabbles" if they have political and territorial implications on the galaxy's a whole a unified terminus systems could surve as a good story. People aren't just get along after the galaxy has defeat the reapers it would be very unrealistic for it to happen, in fact personal stories can also happen without changing the galaxy, changing the galaxy is just a very redundant thing for Bioware to do.
There is more to familiarity then just the species and technology, the locations and factions are just as important. Getting ride of most if not all of those factions and locations will be a huge disservice to the franchise.
#323
Posté 26 juin 2014 - 02:35
The dark energy plot doesn't have to be about a natural disater, it could an new method of using dark energy that doesn't use mass effect technology.
They aren't exactly "petty squabbles" if they have political and territorial implications on the galaxy's a whole a unified terminus systems could surve as a good story. People aren't just get along after the galaxy has defeat the reapers it would be very unrealistic for it to happen, in fact personal stories can also happen without changing the galaxy, changing the galaxy is just a very redundant thing for Bioware to do.
There is more to familiarity then just the species and technology, the locations and factions are just as important. Getting ride of most if not all of those factions and locations will be a huge disservice to the franchise.
That's certainly not the dark energy concept Bioware came up with. Might as well come up with a whole new storyline.
Compared to an existential crisis like the Reaper invasion? Yeah, pretty darn petty. Bioware has already changed the galaxy. It'd be awfully contrived to change it back again as you seem to want. Those factions and locations have all been altered by the Reaper War. In a very real way, they will be new factions and locations, thats my point here, you won't be getting them "back" even if it is set in this galaxy. The setting is changing regardless of the galaxy. There isn't much to lose by going to a new galaxy that you would get to keep if you stayed in this one, and that much isn't worth a forced canonization or homogenized choices. That would be a true disservice to the franchise.
#324
Posté 26 juin 2014 - 08:46
Honestly, while I'm not opposed to having the next game set in Andromeda, I don't see it as being necessary to advance the series.
If ME:N picks up where the Destroy ending left off, we basically have a chaotic post-war environment where everyone and his mother is vying to fill in the massive holes that the Reapers ended up punching in the galactic civilization. We've got the Citadel parked over Earth, a Terminus Systems that actually united towards a common goal for the first time in its existence, and everything we know has been shaken up and left in a different shape. The entire galaxy has basically turned into the Wild West at this point - we don't need to go to Andromeda, all we really need is a massive wave of opportunism which is causing a large number of factions to crack open inactive relays left and right because the Citadel government is currently incapable of breathing down their necks.
Another thing to take note of: in the developer diary, if it's supposed to be set in Andromeda, why do most of the set pieces look like they've pretty recently been through a heavy war? I'd take more out of that than a galaxy map that's still in the conceptual design stage. The map in the past three games was a two-dimensional texture, and this one looks like a step up from that. Can't blame the designer behind it to get a little creative with it.
#325
Posté 26 juin 2014 - 10:17
Your missing the point, those sort of conflicts can be very interesting they just need some good writing to make people want to get invested in those conflicts no need to try and top the reapers.That's certainly not the dark energy concept Bioware came up with. Might as well come up with a whole new storyline.
Compared to an existential crisis like the Reaper invasion? Yeah, pretty darn petty. Bioware has already changed the galaxy. It'd be awfully contrived to change it back again as you seem to want. Those factions and locations have all been altered by the Reaper War. In a very real way, they will be new factions and locations, thats my point here, you won't be getting them "back" even if it is set in this galaxy. The setting is changing regardless of the galaxy. There isn't much to lose by going to a new galaxy that you would get to keep if you stayed in this one, and that much isn't worth a forced canonization or homogenized choices. That would be a true disservice to the franchise.
Even with change the organization will still be very familer and retain certain aspects from the trilogy, the alliance will still represent humanity, the STG will still be be gathering intell, the turian's will be the largest military in citadel space etc.
The only thing that is being made canon is the ending nothing else. Is the galaxy going to care who Shepards LI is? Will people after the reaper war want to know who died during Shepards mission at the Collector base? Will they be talking about if Shepard help Samara killed Mornith etc. those details can be left for the player to decide since they aren't really going to change the galaxy much, so it won't really be much of a disservice as you think.





Retour en haut




