Andromeda - the new part of space?
#76
Posté 11 juin 2014 - 04:53
2. Who says the galaxy map has to photo-realistically depict the Milky Way galaxy? It could depict the relay network in a stylized form.
The "new area of space" may be a region accessed through a newly opened primary relay. The Citadel races may have decided exploration is preferable to having new threats surprise them. So they open a primary and send a convoy through, but there's no relay on the other side - this "strands" a small chunk of the society we know in an uncharted region of space. (Which could also explain the lack of detail in the star map - the locations haven't been identified yet.)
#77
Posté 11 juin 2014 - 05:01
... this "strands" a small chunk of the society we know in an uncharted region of space. (Which could also explain the lack of detail in the star map - the locations haven't been identified yet.)
Mass Effect: Voyager is not a game I would likely purchase. It would have to be amazing in every other respect to make up for that base concept.
#78
Posté 11 juin 2014 - 05:03
1. It's concept art. It doesn't mean anything.
By that logic nothing in the video means anything. Why even show it at all?
2. Who says the galaxy map has to photo-realistically depict the Milky Way galaxy?
Who says it doesn't have to? However, the fact that it doesn't necessarily depict an accurate representation of the MW suggests grounds for speculation.
#79
Posté 11 juin 2014 - 05:07
#80
Posté 11 juin 2014 - 05:11
Just because its a concept doesn't mean its necessarily not accurate. That's why we're speculating.You answer your own question. It was shown to fuel speculation and start hyping people up for the game.
- Senior Cinco et General TSAR aiment ceci
#81
Posté 11 juin 2014 - 05:15
How 'bout a slight twist? The convoy is trying to escape the Reapers, going through a previously unused primary. There IS a relay on the other side they can use to get back (if they thought it would be safe) but the one they used is destroyed behind them to prevent/delay Reaper pursuit.
#82
Posté 11 juin 2014 - 05:53
It looks like they may have taken the recommendation that myself and others provided on this forum awhile back: you want to avoid the clusterf*ck of the endings altogether? Ark ship to Andromeda. Problem solved. Anything could have happened in the Milky Way, and Andromeda provides a fresh slate to start from scratch and let your imagination roll.
Although, an ark ship would be complicated. The FTL drives of current ships can't go for long without discharging their drive cores. An ark ship like that would probably have to travel at relativistic speeds with current tech in the mass effect universe. Either that or reverse engineer however the reapers could travel at FTL without discharging.
Take away everything which makes ME what it is except for the races of a handful (N)PCs and put them in an entirely different setting ... why the hell would you recommend that? Final Fantasy games have more continuity than that.
#83
Posté 11 juin 2014 - 05:55
Just because its a concept doesn't mean its necessarily not accurate. That's why we're speculating.
Exactly. It may be this, it may be that but what if...?
I have a hunger to know what lies beyond our own part of the universe as it is. To potentially see that lived out through a virtual replication of another galaxy is compelling.There are still unexplored depths of the ocean. Should we have remained steadfast in exploration of the earth before we ever embarked on a mission to the moon?
#84
Posté 11 juin 2014 - 06:09
...
Should we have remained steadfast in exploration of the earth before we ever embarked on a mission to the moon?
The answer to that question might depend a lot on whether the explorer intends to come back. If Apollo 11 had been a one-way ticket, submarines might have started to look a lot more interesting.
#85
Posté 11 juin 2014 - 08:03
Take away everything which makes ME what it is except for the races of a handful (N)PCs and put them in an entirely different setting ... why the hell would you recommend that? Final Fantasy games have more continuity than that.
What are you talking about? Do you seriously lack enough imagination to contrive a way in which an analogous relay network AND colonies of species that we are familiar with could exist in a new galaxy in a story set in the future of Mass Effect?
#86
Posté 11 juin 2014 - 08:07
1) then why show anything at all? Why take anything from the video as indicative of mass effect 4? The entire point of the video was to give a clue about the setting and generate hype.1. It's concept art. It doesn't mean anything.
2. Who says the galaxy map has to photo-realistically depict the Milky Way galaxy? It could depict the relay network in a stylized form.
The "new area of space" may be a region accessed through a newly opened primary relay. The Citadel races may have decided exploration is preferable to having new threats surprise them. So they open a primary and send a convoy through, but there's no relay on the other side - this "strands" a small chunk of the society we know in an uncharted region of space. (Which could also explain the lack of detail in the star map - the locations haven't been identified yet.)
2 ) They easily could have just used the old galaxy map and it wouldn't have been a problem. Instead, they created an entirely new one that looks NOTHING like it and deliberately showed it to us. Presumably, to generate hype and speculation. So they are either trolling, or not - but either way it was a deliberate move.
Also, this isn't really relevant but it is very, very cool. This video helps you get an idea of how we know the milky way is a spiral galaxy, despite being inside it, and how that information is used to construct a rough map of the arms:
https://m.youtube.co...h?v=suAVMccoxuY
For what it's worth, the display doesn't really look like a galaxy to me, MW or otherwise. It looks more like a nebula, to me anyway. I'm not an expert, but I don't see a galaxy in that hologram.
I'm curious - what about it looks like a nebula to you? To me, it clearly looks like a galaxy, specifically a spiral galaxy but not one like the milky way. It is perfectly circular, with tenuous arms vaguely emanating from a central point (this is hard to see in the video due to the character standing in the way), and it is disk shaped in the sense that it appears relatively compressed on it's axis.
No nebula in the game or in real life looks like that. In my opinion, out of all the things it *could* be, I agree with the OP - it most closely resembles Andromeda, a distant second would probably be some weird/stylized rough draft of a nebula, but one thing is for certain:
It is NOT the Milky Way. I challenge anyone who actually thinks that to spend more than five seconds looking at the image and attempt to compare that image to the MW galaxy map.
- Senior Cinco aime ceci
#87
Posté 11 juin 2014 - 08:28
In the original ending my first impression after Joker decided to make a dash for the relay was a burst of energy and then the Normandy appeared on an alien planet not through its own propulsion. Although this might not be what happened, to expand on it, a chunk of the fleet (1 ship or many) that was close to the relay when Shepard activated the catalyst, could be transported in an unknown way.
Burst of energy from the crucible + their own mass effect drives + relay exploding + space magic = they are in another galaxy.
- Senior Cinco aime ceci
#88
Posté 11 juin 2014 - 08:32
Burst of energy from the crucible + their own mass effect drives + relay exploding + space magic = they are in another galaxy.
I'd sooner believe an alternate universe in this case.
#89
Posté 11 juin 2014 - 08:34
But, look closely at the center of the image. There appears to be a branching blue pattern that is most intense near the center but radiates outward.
Nothing looks like that. Not even in Andromeda. I have no idea what that could be. Again, it isn't the Milky Way, and I kind of lol at anyone who says it is- but if it isn't Andromeda, what could it be?
A second hypothesis that I just thought of is that it *may* be a wormhole. We were trying to compare it to a galaxy, given that it looks exactly like a galaxy map interface - but instead it may be something completely unrelated for which we have no real-world visual comparison.
#90
Posté 11 juin 2014 - 08:39
I took those to be part of the hologram projection firing up.You know, I just noticed something about that image that I didn't notice before. I was always focusing on the similarity (the very close similarity) between what appear to be galactic arms in the image to the arms of Andromeda.
But, look closely at the center of the image. There appears to be a branching blue pattern that is most intense near the center but radiates outward.
Nothing looks like that. Not even in Andromeda. I have no idea what that could be. Again, it isn't the Milky Way, and I kind of lol at anyone who says it is- but if it isn't Andromeda, what could it be?
A second hypothesis that I just thought of is that it *may* be a wormhole. We were trying to compare it to a galaxy, given that it looks exactly like a galaxy map interface - but instead it may be something completely unrelated for which we have no real-world visual comparison.
#91
Posté 11 juin 2014 - 08:39
1. It's concept art. It doesn't mean anything.
2. Who says the galaxy map has to photo-realistically depict the Milky Way galaxy? It could depict the relay network in a stylized form.
The "new area of space" may be a region accessed through a newly opened primary relay. The Citadel races may have decided exploration is preferable to having new threats surprise them. So they open a primary and send a convoy through, but there's no relay on the other side - this "strands" a small chunk of the society we know in an uncharted region of space. (Which could also explain the lack of detail in the star map - the locations haven't been identified yet.)
Also, this isn't how relays work. You can't have just one relay, they always come in pairs because they create a corridor of mass free space between them. So, you can't have a relay that leads somewhere with no relay on the other side. It'd be lore breaking.
But, you could contrive a situation in which a one-way trip like that is still feasible, like through a wormhole or simply via an ultra long voyage at relativistic speeds with a loss of navigational data after you reach your destination, or something.
#92
Posté 11 juin 2014 - 08:41
I took those to be part of the hologram projection firing up.
Could be. I'll have to pay attention next time I fire it up in ME3 to see if there is even something comparable there. Never noticed before. Of course the lack of it wouldn't mean that it isn't the hologram firing up, but that would make a lot of sense.
#93
Posté 11 juin 2014 - 08:42
I took those to be part of the hologram projection firing up.
That could be it as well. I initially thought it to be the close up of a star chart of a defined region and what we are seeing is the backing off ( zoom out ) of that to eventually show the entire map.
#94
Posté 11 juin 2014 - 09:11
I can't say with 100% certainty, but the images do look similar.
#95
Posté 12 juin 2014 - 04:50
The image of the galaxy is stylized, but the structure is definitely not barred-spiral like the Milky Way and that's a very significant difference
Still, it could've been just a 'random galaxy-looking image' they put in as a temprorary asset.
#96
Posté 12 juin 2014 - 02:41
I get a feeling that most people forget that beside the RGB endings, there is also the refusal ending. While you could make a game that is set in MW, and doesn't need to take into consideration any of the RGB endings, you can't do that with refusal. So Andromeda might very well be plausible if they don't want to set a canon. Otherwise i don't see any problems with MW, as there are a lot of unexplored regions.
#97
Posté 12 juin 2014 - 03:02
I get a feeling that most people forget that beside the RGB endings, there is also the refusal ending. While you could make a game that is set in MW, and doesn't need to take into consideration any of the RGB endings, you can't do that with refusal. So Andromeda might very well be plausible if they don't want to set a canon. Otherwise i don't see any problems with MW, as there are a lot of unexplored regions.
I'm pretty sure the Refusal ending is just a troll on those who didn't like RGB. I doubt it's canonicity (it's a word)
#98
Posté 12 juin 2014 - 03:04
Refusal was put in there because people asked for it to be there, and it results in a predictable outcome.
Unless, of course, you really wanted the game to outright depict the annihilation and harvest of this cycle.
#99
Posté 12 juin 2014 - 03:34
I'm on board with the Ark theory. The Protheans had a lot of variables for trying to survive the cycle. Ours was condensed, sure, but we managed to build an entire Crucible, who says one determined group couldn't also build a large ship to send colonists. Throw in some cryo sleep, a worm hole, and boom we're in a new Galaxy. They've said they won't canonize the ending, so that ends that conversation. Period. They said they wouldn't be bound to the original trilogy but also not ignore it. Ark does that. We recognize what was happening and where we come from (lots of character backstories there) but we're not bound to it. And the ark ship could be huge, have several hundred representers from each of the races in the universe. Undoubtedly some companions would come from this group.
It also allows typical ME squadmates as the people sent would probably be the best soldiers, scientists, diplomats, etc. from each race. Ark would also allow us to introduce lots of new races, with presumably their own technology, which could get around needing any relay (perhaps they have warp drive). This could also play into a sort of No Man's Land/DAI feel of large open spaces without loading screens. How cool would it be to jump in your spaceboogier fly into space, and just cruise to another planet, land and depart. If DAI can have huge spaces with dungeons without loading screens, this seems plausible. Or at least something similar. We've all been dying for some spaceship flying.
This colonizing rebuilding would also allow similar dynamics to DA:I of building and managing resources in a meta way, because they've said that DAI will serve as the base for all their future games.
An unknown galaxy feeds into the theme of exploration and discovery they seem to be promoting. And this time you're the underdog. I'm not sure what the overarching plot would be, perhaps you fall into a galaxy in the midst of civil war, and you have to pick a side as you get to know everyone involved. Just shucking and jiving at this point.
But the point is everyone is acting offended that ME is beginning anew and avoiding the endings. But I think that's the point. Last trilogy is FINISHED. We don't need to hamstring the new one with the old one. Hence it's not ME4, it's just a new story in the ME universe. I'm really hoping for Ark. DA has basically done what Ark would do for ME with every game. They passingly acknowledge last game and move the new one to a completely new part of the same universe and tell a new tale with new characters. So why does ME get the hate for doing the same thing?
Dear Bioware, Ark it up. That is all.
- Heimdall et Senior Cinco aiment ceci
#100
Posté 12 juin 2014 - 04:35
... They've said they won't canonize the ending, so that ends that conversation. Period. ...
When did they say that? And who is "they"?
And if you think EA will let the existing setting of Mass Effect stay forever broken and never produce content in the Milky Way set after ME3, then I have a bridge to sell you--it's a real bargain!





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