I just found this lovely image on ME reddit 
Lol. Yeahh sooo, I think the most reasonable thing for Bioware to do is focus on new regions of the Milky Way rather than shoehorn in an entirely different galaxy that belittles all of the history and reputation we learned about our galaxy over the course of the trilogy.
Andromeda - the new part of space?
#126
Posté 12 juin 2014 - 11:16
- Vortex13, Drone223, KrrKs et 2 autres aiment ceci
#127
Posté 12 juin 2014 - 11:21
Doesn't matter, since it isn't the Milky Way that they showed us. So like I said before: either they did it deliberately to troll us into speculating, or they did it deliberately to give us a clue about the setting. In the former, there is no point in speculating, in the latter, there is a point in speculating, and there is no way to differentiate between either possibility. So, there is no harm in speculating, is the point.
It could be a place holder for all we know so its still a bit too early to do so, they also the mention exploring one end of the galaxy which means they are considering the uncharted regions of the milky way as a setting.
Having the next game in another galaxy will be the same as starting a new franchise altogether, there won't be anything recognizable about the new galaxy e.g. there are no mass relay's and regarding the lore it would be a logistical nightmare just trying to get there, if the reaper's aren't able to do intergalactic travel then neither can anyone in the galaxy.
#128
Posté 12 juin 2014 - 11:30
they also the mention exploring one end of the galaxy which means they are considering the uncharted regions of the milky way as a setting.
Actually, he says..
"We're taking you to a whole new region of space."
"Pick a planet. Cross to the other side of the galaxy and fly there and see what you can discover."
That in no way suggests the galaxy in question is the Milky Way.
Having the next game in another galaxy will be the same as starting a new franchise altogether,
That would fall right in line with..
"Our team here in Edmonton, is creating a completely new IP."
if the reaper's aren't able to do intergalactic travel then neither can anyone in the galaxy.
How do we know they aren't capable of intergalactic travel?
- They reside in a part of space outside of the MW.
- They can travel 30 Ly / day compared to our 12 ly / day.
#129
Posté 12 juin 2014 - 11:35
It could be a place holder for all we know so its still a bit too early to do so, they also the mention exploring one end of the galaxy which means they are considering the uncharted regions of the milky way as a setting.
Having the next game in another galaxy will be the same as starting a new franchise altogether, there won't be anything recognizable about the new galaxy e.g. there are no mass relay's and regarding the lore it would be a logistical nightmare just trying to get there, if the reaper's aren't able to do intergalactic travel then neither can anyone in the galaxy.
I don't really understand how people lack enough imagination to contrive a way that there could be relays in another galaxy. Devoid of Reaper interference, an alien race becomes sufficiently technologically advanced enough to build analogous relays to those encountered in the Milky Way. Their relay network now extends across the entirety of their galaxy. Boom, done. Wasn't that hard.
- Senior Cinco aime ceci
#130
Posté 12 juin 2014 - 11:35
1. when most people think of the galaxy they think the one that the series is set in.
2. Why bother going through all the effort of building the lore and setting of the galaxy only to just discard all that work by setting it in a new galaxy altogether it would have been a wasted effort.
@Kabooooom: "You're civilization is based upon the mass relay's our technology, with it you evolve along the paths we desire." its not exactly word for word but the idea is the mass relay's are off reaper origin, and they only exist in the milky way so I doubt they exist in another galaxy.
#131
Posté 12 juin 2014 - 11:38
I just found this lovely image on ME reddit
Lol. Yeahh sooo, I think the most reasonable thing for Bioware to do is focus on new regions of the Milky Way rather than shoehorn in an entirely different galaxy that belittles all of the history and reputation we learned about our galaxy over the course of the trilogy.
This is why, prior to two days ago, I was always an advocate of the "continue exploration in the Milky Way due to the massive amount of unexplored space" plot for ME4, with the exception of suggesting an extragalactic "out" for bioware a few years ago.
The problem with that, though, is canonizing an ending is unavoidable. And as was already said, this seems much, much worse than just avoiding the endings altogether - because when you canonize one, THAT'S where you belittle choices to the point of not mattering. But when you avoid them, all are still possibilities, all are valid endings for "your" story.
#132
Posté 12 juin 2014 - 11:39
2. Why bother going through all the effort of building the lore and setting of the galaxy only to just discard all that work by setting it in a new galaxy altogether it would have been a wasted effort.
I agree, but they should have thought about that before they wrote themselves into a corner such that this is one of the very few feasible directions that they could get out of it from.
- Senior Cinco aime ceci
#133
Posté 12 juin 2014 - 11:41
I agree, but they should have thought about that before they wrote themselves into a corner such that this is one of the very few feasible directions that they could get out of it from.
I thinks its better to canonize one ending (destroy) and go forward from there, it'll make people unhappy but it'll give them something to work with and people might overlook it if the story turns out to be good.
#134
Posté 12 juin 2014 - 11:43
I thinks its better to canonize one ending (destroy) and go forward from there, it'll make people unhappy but it'll give them something to work with and people might overlook it if the story turns out to be good.
The same could be said of avoiding them altogether though. I would support canonizing one ending (particularly Destroy), but bioware already said that they won't do that. They want to avoid the endings. Of course, they could be lying...this is bioware we are talking about
#135
Posté 12 juin 2014 - 11:49
@Kabooooom: "You're civilization is based upon the mass relay's our technology, with it you evolve along the paths we desire." its not exactly word for word but the idea is the mass relay's are off reaper origin, and they only exist in the milky way so I doubt they exist in another galaxy.
Sorry just saw this. Yes, the relays are of reaper origin. But there is such a thing called convergence - both biological and technological. Two disparate cultures can independently create nearly identical technologies because the ideas behind them are universal. The relays work by using eezo to create a mass free corridor of space. The concept isn't exactly hard to grasp. Another species could easily come up with exactly the same thing - why could they not?
#136
Posté 12 juin 2014 - 11:57
The "Ark" Theory sounds reminiscent of the back story of "Home World" by Relic Entertainment.
Ryde...
#137
Posté 13 juin 2014 - 12:07
This is why, prior to two days ago, I was always an advocate of the "continue exploration in the Milky Way due to the massive amount of unexplored space" plot for ME4, with the exception of suggesting an extragalactic "out" for bioware a few years ago.
The problem with that, though, is canonizing an ending is unavoidable. And as was already said, this seems much, much worse than just avoiding the endings altogether - because when you canonize one, THAT'S where you belittle choices to the point of not mattering. But when you avoid them, all are still possibilities, all are valid endings for "your" story.
I think belittling the Milky Way galaxy we've come to know is worse than belittling your choice of ending. Because the endings by themselves are flawed in that they belittle the actions our Shepards have taken, hence why people hate the endings.
Maybe I'm biased because I personally dont give a damn if they do canonize Destroy/Control/Synthesis, but I feel like putting our galaxy in the backdrop is more offensive than ignoring two of three already BS-ed endings.
Although I personally prefer the Destroy ending, I'd much rather play a ME game with Control/Synthesis if it meant I can explore Thessia/Palaven/Sur'kesh, and beyond, rather than play in Andromeda or random lolgalaxy where there are no more than lets say a few thousand asari and turians on a space station where their culture mostly exist in the form of recorded archives or something like that.
- Malanek aime ceci
#138
Posté 13 juin 2014 - 12:10
#139
Posté 13 juin 2014 - 12:10
The same could be said of avoiding them altogether though. I would support canonizing one ending (particularly Destroy), but bioware already said that they won't do that. They want to avoid the endings. Of course, they could be lying...this is bioware we are talking about
They can't ignore the endings forever sooner or later they'll have to do something about it, may as well get it over with.
Sorry just saw this. Yes, the relays are of reaper origin. But there is such a thing called convergent technology. The relays work by using eezo to create a mass free corridor of space. The concept isn't exactly hard to grasp. Another species could easily come up with exactly the same thing - why could they not?
Just because it can exist in one galaxy doesn't mean it will exist in another, Legion: "Technology isn't a straight line there are many paths to the same goal. Following one blinds you to alternative's." People in another galaxy may not even bother using mass effect technology since they may have come up with something that is even better.
#140
Posté 13 juin 2014 - 12:11
They can't ignore the endings forever sooner or later they'll have to do something about it, may as well get it over with.
Just because it can exist in one galaxy doesn't mean it will exist in another, Legion: "Technology isn't a straight line there are many paths to the same goal. Following one blinds you to alternative's." People in another galaxy may not even bother using mass effect technology since they may have come up with something that is even better.
Or, they very well could. My point was that it isn't hard to imagine how one could have a second relay network in another galaxy.
#141
Posté 13 juin 2014 - 12:17
Or, they very well could. My point was that it isn't hard to imagine how one could have a second relay network in another galaxy.
Thing is it could end up becoming reapers 2.0, who built them? Are the people who built them still around? We've gotten enough of that from the trilogy. Also why do they have to use mass effect technology why not make them unique and give them a different from of FTL, having them use mass relay's may make sense but it would also make it a missed opportunity since it make the technologies of the two galaxies very similar which it already is in the milky way.
#142
Posté 13 juin 2014 - 12:26
Thing is it could end up becoming reapers 2.0, who built them? Are the people who built them still around? We've gotten enough of that from the trilogy. Also why do they have to use mass effect technology why not make them unique and give them a different from of FTL.
Of course they don't have to. I wasn't saying they "had to" - it was in response to your post, in which you were complaining that mass effect wouldn't be mass effect without a relay network (which is an argument I don't buy in the first place). So I presented a scenario in which there could be a relay network.
#143
Posté 13 juin 2014 - 12:26
The Leviathans built the Reapers, as found out in the Leviathan DLC.
Ryde...
#144
Posté 13 juin 2014 - 12:27
I think belittling the Milky Way galaxy we've come to know is worse than belittling your choice of ending. Because the endings by themselves are flawed in that they belittle the actions our Shepards have taken, hence why people hate the endings.
Maybe I'm biased because I personally dont give a damn if they do canonize Destroy/Control/Synthesis, but I feel like putting our galaxy in the backdrop is more offensive than ignoring two of three already BS-ed endings.
Although I personally prefer the Destroy ending, I'd much rather play a ME game with Control/Synthesis if it meant I can explore Thessia/Palaven/Sur'kesh, and beyond, rather than play in Andromeda or random lolgalaxy where there are no more than lets say a few thousand asari and turians on a space station where their culture mostly exist in the form of recorded archives or something like that.
I agree with a lot of this. To me Mass Effect story is mainly about the different races that make up the galactic community (gameplay is about shooter/action rpg hybrid). It includes all the political tensions and relationships that developed before the reapers were even known. I could easily live without the citadel or mass relays (although they are a part of it) but removing all the locations, planets and homeworlds, organisations, corporations, and the billions of people left behind, would be removing a huge chunk of the world. I could live with the story being moved to a new galaxy, but I do think it would be a waste of all the lore they have developed to never be used again.
#145
Posté 13 juin 2014 - 12:37
If it takes place far enough in the future, there could be entire colonies of Asari or Turians.
They'd just be a "pale imitation" of the "real thing" lol...
I'd be seriously so bummed if they did take the ark theory route cause that'd mean all of these colonists will eventually become so removed from the essence of their respective cultures. If there was regular communication/trade between the galaxies, then it'd be perfect, more the better, but for me there just needs to be another Citadel, another Illium, Omega, etc...
realistically that just wouldn't be possible via ark theory. Unless it took SO far in the future that I might as well not even care because people might not even remember "Shepard" or anything else we cared about. Might as well make a completely different sci fi game, forget Mass Effect.
I agree with a lot of this. To me Mass Effect story is mainly about the different races that make up the galactic community (gameplay is about shooter/action rpg hybrid). It includes all the political tensions and relationships that developed before the reapers were even known. I could easily live without the citadel or mass relays (although they are a part of it) but removing all the locations, planets and homeworlds, organisations, corporations, and the billions of people left behind, would be removing a huge chunk of the world. I could live with the story being moved to a new galaxy, but I do think it would be a waste of all the lore they have developed to never be used again.
Yesss the bold. I can live with a new galaxy too, but not so much if it meant completely abandoning everything we knew. What a waste.
#146
Posté 13 juin 2014 - 12:37
Actually, we don't know if they are or not, but we can deduce that they SHOULD be capable of it because of the following facts:
1) The Reapers don't need to refuel
2) The Reapers don't need to discharge their drive cores
These two facts are specifically what allowed them to enter the galaxy from dark space without the Citadel relay. And they should, presumably, allow them to travel to another galaxy. At 30 ly/day, it would take them a little over 200 years to reach Andromeda. Theyve been screwing around for a billion years, which is enough time to reach Andromeda approximately 94,000 times over.
Granted, they were hibernating for most of that time, but that should illustrate that I doubt the Reapers would even blink at a 200 year trip.
- Senior Cinco aime ceci
#147
Posté 13 juin 2014 - 12:44
To me, I would be perfectly satisfied if that sense of exploration from ME1 returned, and instead of returning to old locations like the Citadel, Omega, Illium - we visit new ones that are equally as mind blowing and fascinating.I'd be seriously so bummed if they did take the ark theory route cause that'd mean all of these colonists will eventually become so removed from the essence of their respective cultures. If there was regular communication/trade between the galaxies, then it'd be perfect, more the better, but for me there just needs to be another Citadel...
The first time I saw the Citadel in ME1, I thought it was unbelievably cool. It is one of the defining moments of Mass Effect, to me. But, that feeling, that sense of awe isn't captured the same way on subsequent visits. Now, imagine encountering a massive alien space station, analogous to the Citadel or even something more exotic and impressive, and exploring it for the first time. That's where I'd like the series to go: totally new planets, new space stations, new species, new horizons.
Instead of visiting the same old same old because people think that's what makes Mass Effect, Mass Effect - I want new. Because what makes it Mass Effect should be that sense of awe at discovering a vast and diverse galaxy.
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#148
Posté 13 juin 2014 - 12:48
To me, I would be perfectly satisfied if that sense of exploration from ME1 returned, and instead of returning to old locations like the Citadel, Omega, Illium - we visit new ones that are equally as mind blowing and fascinating.
The first time I saw the Citadel in ME1, I thought it was unbelievably cool. It is one of the defining moments of Mass Effect, to me. But, that feeling, that sense of awe isn't captured the same way on subsequent visits. Now, imagine encountering a massive alien space station, analogous to the Citadel or even something more exotic and impressive, and exploring it for the first time. That's where I'd like the series to go: totally new planets, new space stations, new species, new horizons.
Yes that's what I meant by "another Citadel". Another major metropolis. The capital of the galaxy and all its life forms. With the ark theory you're not going to have the people and resources to have another "Citadel" with the races we know. It'd be the Citadel for a whole other slew of races. This is probably where personal taste comes in, because all I know is that I'd want my ME4 game to still have the council races make up the majority. Not the minority, not the footnote of a galaxy. I don't want the council races to be what the elcor/hanar/drell etc are to the Milky Way.
#149
Posté 13 juin 2014 - 12:50
Also, there was a comment made earlier that "if the Reapers aren't capable of intergalactic travel then no one should be".
Actually, we don't know if they are or not, but we can deduce that they SHOULD be capable of it because of the following facts:
1) The Reapers don't need to refuel
2) The Reapers don't need to discharge their drive cores
These two facts are specifically what allowed them to enter the galaxy from dark space without the Citadel relay. And they should, presumably, allow them to travel to another galaxy. At 30 ly/day, it would take them a little over 200 years to reach Andromeda. Theyve been screwing around for a billion years, which is enough time to reach Andromeda approximately 94,000 times over.
Granted, they were hibernating for most of that time, but that should illustrate that I doubt the Reapers would even blink at a 200 year trip.
There are several problems.
1. The reaper's probably do need to refuel its just they don't have to do it very often and its most likely done after they finished with any resistance from the galaxy, if you run out of fuel traveling between galaxies your practically dead.
2. The reaper's may have solved that problem but the galaxy hasn't so its still an issue.
3. Element zero decay's after a few century's of use so the reaper's would a replenished their supplies after they invaded the galaxy, traveling between galaxies means no resupply.
4. The logistics of getting enough people and enough supplies, and the resources to sustain the ark over several centuries without repair, resupply and refueling with be a nightmare.
5. Finding a habitable planet will be challenge since the galaxy is a big place, and even if they did find one it may already be inhabited.
6. They'll be in no condition to fight any hostile space faring species they encounter since they invested too much in a ark operation with a low probability of success.
So yeah its easier said than done, resources used to making the ark that will most likely fail are better used in fighting the reapers.
#150
Posté 13 juin 2014 - 01:03
There are several problems.
1. The reaper's probably do need to refuel its just they don't have to do it very often and its most likely done after they finished with any resistance from the galaxy, if you run out of fuel traveling between galaxies your practically dead.
2. The reaper's may have solved that problem but the galaxy hasn't so its still an issue.
3. Element zero decay's after a few century's of use so the reaper's would a replenished their supplies after they invaded the galaxy, traveling between galaxies means no resupply.
4. The logistics of getting enough people and enough supplies, and the resources to sustain the ark over several centuries without repair, resupply and refueling with be a nightmare.
5. Finding a habitable planet will be challenge since the galaxy is a big place, and even if they did find one it may already be inhabited.
6. They'll be in no condition to fight any hostile space faring species they encounter since they invested too much in a ark operation with a low probability of success.
So yeah its easier said than done, resources used to making the ark that will most likely fail are better used in fighting the reapers.
For (1) and (3), We know that the Reapers pay no attention to the need for supply lines, and given that the war would last a century by Liara's projections, if they DO need to refuel it could easily be a very, very long time. Possibly long enough for a galactic trip.
(2) can easily be addressed, like I pointed out earlier, by reverse engineering Reaper tech.
(4) is easily ignored by cryogenics.
(5) is difficult, yes, but not insurmountable and is easily addresses by a narrative hand wave of "they found a habitable planet(s), and established a new colony/civilization, moving on with the story now"
(6) is easily addressed by putting the setting far enough after colonization that their civilization is somewhat established before first contact is made.
So none of these seem particularly problematic to me.





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