How easy is this to do with an appearance already available in-game?
I'd like to create an additional appearance type for the parrot, just like the Seagull has a walking/flying appearance, I'd like the parrot to have the same.
Offering some variety in having songbirds on city streets walking around, then changing their appearance to one of flying into the sky.
The seagull scripts I have work great, as they randomly pick a new location and fly to it, before returning to their walking appearance. When the player gets too close, they fly away and return after sometime to their original spawn point.
The parrot meanwhile, only has an appearance of flying. Additionally, there is no APPEARANCE_TYPE_PARROT_WALKING or APPEARANCE_TYPE_PARROT_FLYING to simulate what the seagull script does.
A songbird package I came across here has great variety, but nothing like the seagull that has both walking/flying appearances.
Thanks,
FP!





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